Techniques: G

64 techniques starting with “G

Gable GripVarietySubmission

The Gable Grip finishing variation uses a palm-to-palm grip (no thumbs interlocked) to secure the short choke — the strongest clasp grip available, na

Game OverGenusPosition

Game Over is a 10th Planet leg lock finishing position corresponding to what the Danaher system calls 'inside ashi garami' — a reaping heel hook posit

Gator-Roll WrapSub-FamilySubmission

Gator-roll wraps combine a front headlock choke grip with a rolling motion (the 'gator roll') to take the opponent to the ground while maintaining cho

Gedan BaraiGenusDefence

Gedan Barai (downward sweeping block) is the traditional karate low block where the forearm sweeps downward in a diagonal arc across the body to inter

Gedan No KamaeGenusWeapon

Gedan-no-kamae (low guard) positions the sword with the tip pointed downward toward the opponent's knees, the tsuka held at hip level. [1] Gedan is a

Georgian Rear Belt GripGenusClinch

The Georgian Rear Belt Grip is a signature gripping configuration from Georgian judo and wrestling where the attacker reaches deep behind the opponent

German SuplexSub-FamilyThrow

The German Suplex is a suplex variation in which the attacker secures a rear waist lock (clasping hands around the opponent's waist from behind), lift

Getting Up Against the CageSub-FamilyEscape and Reversal

Getting Up Against the Cage uses the cage wall as support to stand up from bottom position while an opponent is applying top pressure. [1]

Ghost EscapeGenusEscape and Reversal

The Ghost Escape is a dynamic side control escape where the defender slides underneath the opponent by performing a sharp hip escape combined with a b

Gift Wrap Lapel ChokeGenusSubmission

The gift wrap lapel choke uses a controlling position where the attacker wraps the opponent's own arm across their head or body and pins it there, the

Gift Wrap MountGenusPosition

The Gift Wrap Mount uses one arm to control both of the opponent's arms by threading one arm through and wrapping it around — 'gift wrapping' the arms

Gi Hybrid RNCVarietySubmission

The Gi Hybrid RNC is the gi variation of the Hybrid RNC Kata Gatame crossover — using lapel and collar grips to reinforce the hybrid choke configurati

Goes GuardSub-FamilyPosition

The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while contro

Goes Guard Push SweepSub-FamilyPosition

The Goes Guard Push Sweep uses the Goes Guard configuration to push the opponent backward over the hooked leg, leveraging the sleeve control to preven

Goes Guard Switch SweepSub-FamilyPosition

The Goes Guard Switch Sweep redirects the sweep direction mid-execution, switching from a push sweep to a pull sweep when the opponent resists the ini

GogoplataGenusSubmission

The gogoplata is a guard-based choke where the attacker places their shin across the opponent's throat and pulls the head down onto the shin using an

Go-Go PlataSub-FamilySubmission

The Go-Go Plata (Gogoplata) is an unorthodox submission that uses the shin bone pressed across the opponent's trachea while the hands pull the head do

Gogoplata From Closed GuardSpeciesSubmission

The gogoplata from closed guard is applied by the bottom player who brings one shin across the opponent's throat from inside the guard, then pulls the

Gogoplata StandardVarietySubmission

The standard gogoplata from closed guard is a shin-across-throat choke where the attacker places the shin of one leg across the opponent's throat from

GooseneckGenusSubmission

The flexion gooseneck wrist lock bends the wrist forward (toward the inner forearm) while curling the fingers backward, creating a gooseneck shape in

Gooseneck ExtensionGenusSubmission

The gooseneck extension wrist lock bends the wrist backward while curling the fingers downward, creating a shape resembling a goose's neck. [1,2] The

Gooseneck from GuardSpeciesSubmission

The gooseneck wrist lock from guard is applied by the bottom player who traps the opponent's hand and bends the wrist into flexion while simultaneousl

Granby RollSub-FamilyEscape and Reversal

The Granby Roll is a dynamic wrestling escape from the turtle position where the bottom fighter rolls over their shoulder to invert, escape the oppone

Grapevine MountGenusPosition

The Grapevine Mount uses the legs to hook inside the opponent's legs (like grapevines wrapping around a post), spreading the legs apart to flatten the

Grappling At The Sword — Ringen Am SchwertSub-FamilyWeapon

The Grappling at the Sword (Ringen am Schwert) subfamily covers the close-quarters wrestling techniques performed while both combatants retain their l

Grinding Elbow from Half GuardSub-FamilyStrike

The Grinding Elbow from Half Guard is a short-range elbow strike delivered while in the top half guard position, grinding the point of the elbow into

Grip BreakingFamilyDefence

The Grip Breaking family covers defensive techniques focused on breaking or stripping the opponent's grips to prevent submission setups, guard control

Grip Fighting ClinchGroupClinch

The Grip Fighting Clinch group encompasses clinch positions defined by specific hand and clothing grip configurations, particularly those used in gi-b

Grip Fighting DefenceSub-FamilyDefence

The Grip Fighting Defence subfamily covers armlock defence techniques where the defender prevents the submission by maintaining grip connections that

Grip Finger LockGroupSubmission

Grip and finger locks are submission techniques that target the small joints of the hand — the fingers and thumb — by hyperextending, hyperflexing, or

Ground KneeFamilyStrike

Knee strikes delivered to a grounded opponent or while in a ground position, commonly used in ground-and-pound situations from top control.

Guantanamo EscapeSub-FamilyEscape and Reversal

The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined

GuardGroupPosition

The guard is a ground grappling position where the bottom fighter uses their legs to control, defend, and attack the top player — widely considered Br

Guard ChokeFamilySubmission

Guard chokes are choking submissions executed from bottom guard positions — closed guard, open guard, half guard, and various guard variations. [1] Th

Guard — HutenSub-FamilyWeapon

The Guard (Huten) subfamily covers the four principal guards (Vier Leger) of the German longsword tradition — Vom Tag, Ochs, Pflug, and Alber — which

Guard PassGroupPosition

Guard passing encompasses all techniques used by the top player to navigate past the bottom player's legs and achieve a dominant position — it is the

Guard PositionGroupPosition

The Guard Position group encompasses all positions where the bottom fighter uses the legs to control, manage distance, attack, and defend against the

Guard Position StandingFamilyPosition

The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture o

Guard PullFamilyEscape and Reversal

The Guard Pull family covers techniques for transitioning from standing to a seated or guard position on the ground, deliberately choosing to fight fr

Guard Pull From TurtleFamilyEscape and Reversal

The Guard Pull From Turtle family covers techniques for transitioning from the turtle position directly into a guard position, typically half guard or

Guard RetentionGroupDefence

The Guard Retention group encompasses all defensive techniques used on the ground to maintain or recover a guard position, preventing the opponent fro

Guard SweepFamilyPosition

The Guard Sweep family covers all sweeping techniques executed from guard positions to reverse the top and bottom positions — the primary offensive to

Guard SweepFamilyThrow

The Guard Sweep family within the Throw class covers sweeping techniques from guard that reverse the top and bottom positions — classified under Throw

Guard TopFamilyPosition

The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintain

Guard TopGroupPosition

The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counter

Guillotine ChokeGenusSubmission

The guillotine choke is a front headlock strangle where the attacker wraps one arm around the opponent's neck from the front, clasps the hands togethe

Guillotine Choke From Closed GuardSpeciesSubmission

The guillotine choke from closed guard is applied by wrapping one arm around the opponent's neck from the front, locking the hands together, and squee

Guillotine Choke From Closed Guard Arm-InVarietySubmission

The arm-in guillotine from closed guard traps the opponent's arm alongside their neck inside the choking loop, creating a head-and-arm strangle rather

Guillotine Choke From Closed Guard High-ElbowVarietySubmission

The high-elbow guillotine from closed guard — often called the Marcelotine when applied from guard — positions the choking elbow high above the oppone

Guillotine Choke From Front-Headlock SprawlSpeciesSubmission

The guillotine choke from front-headlock sprawl is applied after the attacker sprawls to defend a takedown attempt, catching the opponent's head in a

Guillotine Choke From Front-Headlock Sprawl Arm-InVarietySubmission

The arm-in guillotine from front headlock sprawl traps the opponent's arm inside the guillotine loop while the attacker maintains a sprawl position on

Guillotine Choke From Front-Headlock Sprawl High-ElbowVarietySubmission

The high-elbow guillotine from front headlock sprawl applies the elevated elbow guillotine mechanics while maintaining the dominant sprawl position. [

Guillotine Choke From Standing Snap-DownSpeciesSubmission

The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's

Guillotine Choke From Standing Snap-Down Arm-InVarietySubmission

The arm-in guillotine from standing snap-down captures the opponent's neck and one arm simultaneously as the attacker snaps the opponent's head downwa

Guillotine Choke From Standing Snap-Down High-Elbow (Marcelotine)VarietySubmission

The Marcelotine (High-Elbow Guillotine from Standing Snap-Down) is the most devastating guillotine choke variation — developed and perfected by Marcel

Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)VarietySubmission

The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck

Guillotine Choke From Top Half-GuardSpeciesSubmission

The guillotine choke from top half-guard is applied when the top player wraps the bottom player's neck in a guillotine grip while the bottom player re

Guillotine Choke From Top Half-Guard Power GuillotineVarietySubmission

The power guillotine from top half guard is a high-pressure variant where the attacker applies a guillotine choke while maintaining top position in ha

Guillotine CounterSub-FamilyDefence

The Guillotine Counter subfamily covers the defensive technique of applying a guillotine choke as a counter to the opponent's takedown attempt, using

Guillotine EscapeSub-FamilyEscape and Reversal

The Guillotine Escape subfamily covers techniques for escaping the guillotine choke (mae-hadaka-jime), a front headlock strangulation applied from sta

Guillotine from ClinchSub-FamilySubmission

The Guillotine from Clinch is applied directly from the standing clinch by wrapping the arm around the opponent's neck and falling backward into guard

Gun DefenceFamilyDefence

The Gun Defence family covers defensive techniques against firearm threats, including disarms and redirections at close range. [1] Gun defence is the

Gut Wrench SuplexSub-FamilyThrow

The Gut Wrench Suplex is a suplex variation executed from the par terre (ground) position in which the attacker secures a body lock around the opponen

Gyaku Juji JimeGenusSubmission

Gyaku Juji Jime is the reverse cross strangle — both hands grip the lapels with palms facing up (reverse grip), crossing the forearms to create chokin