Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)

Variety

ギロチン・テンフィンガー(ノーアーム)

Transliteration
Translation

Not yet documented

Overview

The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck WITHOUT trapping the arm — creating a pure neck-only choke that compresses the trachea and/or carotid arteries using both hands clasped around the bare neck. [1] The 'no-arm' version is considered by many to be tighter than the arm-in variation because the trapped arm takes up space inside the choke; without the arm, the forearm contacts the throat more directly. [1],[2]

Also known as
Ten-Finger GuillotineNo-Arm GuillotineLaced-Finger Guillotine

History & Origin

This variation developed within the broader choking/cranking system of its parent technique family. [1],[2]

Effectiveness

Effective when the specific grip and positioning requirements are met — each variation addresses a specific defensive scenario. [1],[2]

Lineage

Developed within the BJJ/grappling submission system. [1]

Competition Record

Used in BJJ, MMA, and submission grappling competition. [1]

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Biomechanical Mechanism

Primary ActionApplying this specific choking or cranking configuration to the opponent's neck or spine
Joints InvolvedNeck (cervical spine — the target of all chokes/cranks in this family), arms (the choking limb creates the compression surface), shoulders (positioning determines the choking angle)
Force VectorBilateral compression (chokes compress from two sides) or rotational/extension (cranks apply torsion or hyperextension)
Submission MechanicThe specific grip, arm positioning, and body alignment create the unique compression geometry of this variation

Position & Entry

From back controlEstablish back control, then transition to this specific choke/crank variation
From front headlockSecure the front headlock, then apply this specific choke configuration
From the parent positionEnter through the position described in the parent genus/species

Variants

This is a specific variationsee parent genus/species for alternative variations

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Ratings

Danger Rating

Risk of injury to the person this technique is applied to

8
Very High8/10

Chokes and neck cranks carry significant risk; blood chokes cause unconsciousness in 6-10 seconds; neck cranks can cause cervical spine damage; always tap early

Difficulty

Skill level needed to execute this technique reliably

Intermediate
Competition Legality

Whether this technique is allowed under major competition rule sets

Illegal
FIAS Sport Sambo — All chokes prohibited in Sport Sambo
FIAS International Sambo Competition RulesPDF
Legal
IBJJF — Legal at all belt levels, gi and no-gi — chokes a...
IBJJF Rules Book v6.0, June 2024PDF
ADCC — Legal
ADCC Rules Update, April 2025PDF
Unified MMA — Legal — choke submissions are among the mos...
Unified Rules of MMA, August 2025PDF
FIAS Combat Sambo — Legal
FIAS Combat Sambo RulesPDF

Training Notes

Apply slowly in training — chokes and cranks can cause injury if applied explosively
Tap early when caught — blood chokes cause unconsciousness rapidly; neck cranks can damage the cervical spine
Drill the specific grip and positioning until automatic
Chain with alternative choke variations when this one is defended

Common Mistakes

!Applying too fast — gradual application is safer and often more effective
!Wrong grip positioning — the specific grip variation defines this technique; incorrect grip = different technique
!Not controlling posture before applying
!Holding after the tap — release immediately

Related Techniques

Counter Techniques

Setup Chain

1Establish Control Position
2Secure the Specific Grip
3Position the Choking Surface
4Apply Compression
5Finish

Sources & References

Primary Source

Jiu-Jitsu University (Saulo Ribeiro, 2008)

1BookJiu-Jitsu University (Ribeiro, 2008)

Description sources — [1] Choking/cranking technique curriculum [2] Competition analysis

2BookMastering Jujitsu (Gracie & Danaher, 2003)
3OtherJapanese Combat Sports Katakana Convention

Standard katakana transliteration of Western martial arts terminology (外来語) — used in Japanese MMA, boxing, and BJJ communities

4CitationJiu-Jitsu University (Ribeiro, 2008)

Description sources — [1] Choking/cranking technique curriculum [2] Competition analysis

5CitationMastering Jujitsu (Gracie & Danaher, 2003)

Community

Athletics

Requires

grip strength, arm positioning precision, back control ability

Key muscles

forearms (squeeze), biceps (compression), shoulders (positioning)

Frequently Asked Questions

How does the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm) work?

The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck WITHOUT trapping the arm — creating a pure neck-only choke that compresses the trachea and/or carotid arteries using both hands clasped around the bare neck. The 'no-arm' version is considered by many to be tighter than the arm-in variation because the trapped arm takes up space inside the choke; without the arm, the forearm contacts the throat more directly.

Where does the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm) come from?

This variation developed within the broader choking/cranking system of its parent technique family.

Is the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm) legal in competition?

IBJJF: legal — Legal at all belt levels, gi and no-gi — chokes are the safest submission cat…; IJF: legal — Legal (shime-waza) — strangulation techniques are one of three permitted subm…; ADCC: legal — Legal; Unified MMA: legal — Legal — choke submissions are among the most common finishes in MMA; FIAS Sport Sambo: banned — All chokes prohibited in Sport Sambo; FIAS Combat Sambo: legal — Legal

How dangerous is the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

Danger rating 8/10. High — chokes and neck cranks carry significant risk; blood chokes cause unconsciousness in 6-10 seconds; neck cranks can cause cervical spine damage; always tap early

How do I set up the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

The standard setup chain: Establish Control Position → Secure the Specific Grip → Position the Choking Surface → Apply Compression → Finish.

How do I defend against the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

Standard counters include: Hand fighting — stripping the grip before the choke is set / Chin tuck — protecting the throat / Posture — creating distance to prevent the choke / Turning — turning to face the attacker.

What are the variants of the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

Common variants: This is a specific variation (see parent genus/species for alternative variations).

How effective is the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm) in competition?

Used in BJJ, MMA, and submission grappling competition.

What are common mistakes when doing the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

Top errors to watch for: Applying too fast — gradual application is safer and often more effective / Wrong grip positioning — the specific grip variation defines this technique; incorrect grip = different technique / Not controlling posture before applying / Holding after the tap — release immediately.

What are other names for the Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm)?

The Guillotine Choke From Standing Snap-Down Ten-Finger (No-Arm) is also known as Ten-Finger Guillotine, No-Arm Guillotine, Laced-Finger Guillotine.