Search: β€œpath”

50 results found

Imanari RollSub-FamilyTakedown

The Imanari Roll is a rolling leg lock entry named after Japanese MMA fighter Masakazu Imanari β€” a forward shoulder roll from standing that threads the legs around the opponent's lead leg, landing dir...

Standard Sweep SinglegenusTakedown

The Standard Sweep Single executes the fundamental sweep single leg where the attacker uses a lateral penetration step to reach the opponent's lead leg at knee height and sweeps it inward while drivin...

10th Planet ChokefamilySubmission

The 10th Planet Choke family covers choking submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system β€” specifically designed for no-gi grappling and applied from the system's proprietar...

Circle OutgenusDefence

The Circle Out is a lateral movement technique where the fighter moves in a circular path away from the opponent, maintaining distance while continuously changing the angle. [1] Circling out is the pr...

Seiken Ago UchiSub-FamilyStrike

Seiken Ago Uchi is a Kyokushin karate rising punch specifically targeting the chin from below, driving the fore-fist (seiken β€” the index and middle finger knuckles) upward into the underside of the op...

Striking Interception DefencegroupDefence

The Striking Interception Defence group encompasses all defensive techniques that physically intercept, redirect, or absorb incoming strikes using the arms, legs, or body as shields and deflectors. [1...

SweepgroupThrow

The Sweep group encompasses all ground-based reversal techniques where the bottom player uses leverage, momentum, and leg work to reverse the top and bottom positions β€” the primary offensive tool for ...

10th Planet GuardfamilyPosition

The 10th Planet Guard family covers guard positions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system, designed exclusively for no-gi grappling and characterised by flexibility-based leg con...

Seiken Gedan BaraiSub-FamilyDefence

Seiken Gedan Barai (commonly called Gedan Barai or Low Block) is the fundamental downward sweeping block in traditional karate, deflecting attacks directed at the lower body β€” low punches, front kicks...

Check Hook CounterSub-FamilyDefence

The Check Hook Counter is a defensive-offensive technique where the fighter pivots on the lead foot while simultaneously delivering a lead hook punch to an advancing opponent, using the opponent's own...

Evasion-Distance ManagementgroupDefence

The Evasion-Distance Management group encompasses all defensive techniques that avoid offensive attacks by moving the body or head out of the attack's path, or by controlling the distance between figh...

Side StepgenusDefence

The Side Step is a quick lateral movement where the fighter steps directly to the side, perpendicular to the line of attack, to evade an incoming strike or takedown. [1] The side step removes the figh...

Head MovementfamilyDefence

The Head Movement family covers defensive techniques where the fighter moves the head and upper body to evade strikes while the feet remain relatively stationary, using trunk flexion, rotation, and la...

DuckSub-FamilyDefence

The Duck subfamily covers the defensive technique where the fighter rapidly drops their level by bending the knees, lowering the head below the path of an incoming strike. [1] The duck is a pure level...

Inside SlipgenusDefence

The Inside Slip moves the head to the inside of the incoming punch (toward the opponent's centre), rotating the upper body so the punch passes over the outside shoulder. [1] The inside slip is more ag...

BlockfamilyDefence

The Block family covers defensive techniques that physically stop incoming strikes by interposing a rigid body part β€” typically the forearm, shin, or elbow β€” in the path of the attack. [1] Blocks are ...

Standard Elbow BlockgenusDefence

The Standard Elbow Block drops the elbow to meet an incoming body strike or low kick, using the point of the elbow and the forearm to create a hard surface that blocks and punishes the attack. [1] The...

ParryfamilyDefence

The Parry family covers defensive techniques that redirect incoming strikes by using a quick hand movement to deflect the attack off its intended path, rather than absorbing the impact through blockin...

Cross ParrySub-FamilyDefence

The Cross Parry subfamily covers parrying techniques that use the rear hand to deflect the opponent's cross (rear straight punch), redirecting the straight punch off its intended path to the chin or h...

Knee-Strike CounterSub-FamilyDefence

The Knee-Strike Counter subfamily covers the defensive technique of delivering a knee strike to an opponent who is level-changing for a takedown, using the downward trajectory of the attacker's head t...

Knife RedirectSub-FamilyDefence

The Knife Redirect subfamily covers defensive techniques that redirect the trajectory of a knife attack without attempting an immediate disarm, using hand deflections and body movement to guide the bl...

Turtle EscapegroupEscape and Reversal

The Turtle Escape group encompasses all techniques for escaping the turtle position β€” the defensive curled-up posture on hands and knees where a grappler protects against attacks from the opponent on ...

Stand Up From TurtlefamilyEscape and Reversal

The Stand Up From Turtle family covers techniques for transitioning from the turtle position directly to a standing position, escaping the ground entirely. [1] Standing up from turtle is particularly ...

Standard Prone Rear MountgenusPosition

The prone rear mount (belly-down back mount) is a back control variant where the opponent is flattened face-down (prone) on the mat while the attacker maintains back mount with hooks in from on top. [...

Inside Heel Hook EntrySub-FamilyPosition

The Inside Heel Hook Entry covers the specific pathways used to enter inside sankaku (saddle) ashi garami for the inside heel hook β€” the most dangerous submission in modern grappling. [1] Entries incl...

Rubber GuardfamilyPosition

The Rubber Guard family covers the guard system developed by Eddie Bravo that uses extreme leg flexibility to control the opponent's posture from the guard by pulling the shin over the opponent's shou...

Advanced Rubber GuardSub-FamilyPosition

The Advanced Rubber Guard covers the deeper positional sequences beyond Mission Control in Eddie Bravo's Rubber Guard system β€” including the Chill Dog, New York, Meathook, Zombie, and Dead Orchid posi...

Chill DogSub-FamilyPosition

The Chill Dog subfamily covers the rubber guard position where the guard player has advanced past Mission Control by threading the arm through and securing a deeper leg position, creating set-ups for ...

Standard Chill DoggenusPosition

The Standard Chill Dog establishes the intermediate rubber guard position with the shin pulled over the opponent's shoulder, the arm threaded through the leg triangle, and the guard player controlling...

Mission ControlSub-FamilyPosition

The Mission Control subfamily covers the fundamental rubber guard position where the guard player pulls the shin over the opponent's shoulder and holds it in place with the opposite hand, controlling ...

Standard New YorkgenusPosition

The Standard New York establishes the advanced rubber guard configuration with maximum leg control over the opponent's shoulder and arm, creating direct submission threats from the position. [1] The s...

Chopping ElbowSub-FamilyStrike

The Chopping Elbow subfamily covers downward elbow strikes delivered on a steep diagonal angle, resembling the motion of a hatchet or cleaver cutting downward and across. [1] Unlike a straight vertica...

Twelve-Six ElbowSub-FamilyStrike

The Twelve-Six Elbow subfamily refers to a specific downward elbow strike that travels in a strictly vertical line, likened to the motion of a clock hand moving from the twelve o'clock position straig...

Standard Twelve-Six ElbowgenusStrike

The Standard Twelve-Six Elbow executes the classic vertical downward elbow strike in which the striker raises the arm directly overhead and drives the point of the elbow straight down onto the target....

Spinning ElbowfamilyStrike

The Spinning Elbow family comprises elbow strikes delivered with a full rotational turn of the body, where the striker pivots 180 to 360 degrees to build centripetal force before impacting the target ...

KickgroupStrike

The Kick group encompasses all striking techniques delivered with the leg β€” using the foot, shin, heel, or knee of the extended leg β€” to attack an opponent at various ranges and heights. [1] Kicks are...

Standard Inside Axe KickgenusStrike

The Standard Inside Axe Kick is executed by swinging the kicking leg upward along the body's centreline, passing inside the opponent's guard, and then driving the heel straight down onto the opponent'...

Outside Axe KickSub-FamilyStrike

The Outside Axe Kick subfamily covers axe kicks where the leg is raised by swinging it upward from the outside (lateral side) of the body in a wide arc before being brought straight down onto the targ...

Back KickfamilyStrike

The Back Kick family groups kicking techniques where the striker turns away from the opponent and thrusts the heel of the foot directly backward in a linear trajectory, impacting with the heel or sole...

Crescent KickfamilyStrike

The Crescent Kick family groups kicking techniques that follow a wide, sweeping arc β€” rising from low to high in a curved crescent-shaped path β€” using the sole, instep, or blade of the foot to strike ...

360 Spin Crescent KickSub-FamilyStrike

The 360 Spin Crescent Kick completes a full 360-degree body rotation before delivering the crescent kick, generating maximum centrifugal force through the longest possible spinning path β€” the entire b...

Inside Crescent KickSub-FamilyStrike

The Inside Crescent Kick subfamily covers crescent kicks that travel from the outside to the inside in a sweeping arc, with the kicking leg crossing the body's centreline as it strikes. [1] The inside...

Standard Inside CrescentgenusStrike

The Standard Inside Crescent Kick is executed by swinging the kicking leg in a wide arc from the outside toward the centreline, with the leg relatively straight and the foot contacting the target β€” ty...

Standard Flying RoundhousegenusStrike

The Standard Flying Roundhouse Kick is executed by leaping forward and upward, then delivering a full circular roundhouse kick at the peak of the jump, striking the target β€” typically the opponent's h...

Instep Angular Front KickSub-FamilyStrike

The Instep Angular Front Kick (Lotus Kick) is a front kick delivered at an inward angle using the instep (top of the foot), sweeping upward in a curved lotus-petal arc to target the groin, inner thigh...

Question Mark KickgenusStrike

The Question Mark Kick is a deceptive head kick that begins with the trajectory of a body kick or front kick before curving upward at the last moment to strike the opponent's jaw or temple, tracing a ...

Straight Leg Roundhouse KickSub-FamilyStrike

The Straight Leg Roundhouse Kick is delivered with the kicking leg kept straight (or nearly straight) throughout the entire circular arc, relying entirely on hip rotation for power rather than the typ...

Straight KneefamilyStrike

A knee strike driven directly upward or forward in a linear path, typically targeting the midsection, solar plexus, or face.

Curved PunchfamilyStrike

Punches that travel along a circular or angular path to the target, bypassing the opponent's guard by attacking from the side or below.

Standard Bolo PunchgenusStrike

The classic bolo punch using a wide, sweeping wind-up motion of the arm in a circular path before landing as an uppercut or hook, used both as a power shot and as a feint.