Standard Flying Roundhouse

Genus

飛び回し蹴り(基本型)(Tobi Mawashi-geri (Kihon-gata))

Traditional

Translation: standard flying roundhouse

Overview

The Standard Flying Roundhouse Kick is executed by leaping forward and upward, then delivering a full circular roundhouse kick at the peak of the jump, striking the target — typically the opponent's head — with the shin or instep. [1] The kicker generates rotational force during the airborne phase by whipping the hip and kicking leg through the circular path while the body is in flight. [1],[2] The technique requires excellent timing, spatial awareness, and confidence, as missing leaves the attacker completely exposed upon landing. [2],[3]

Also known as
Standard Tobi Mawashi GeriJP[1]Standard Twi-eo Dollyo ChagiKR[2]Jumping Round Kick[3]

History & Origin

The standard flying roundhouse kick has been a competition and demonstration technique in taekwondo and karate for decades. [1] It gained wide recognition in full-contact combat sports through highlight finishes in kickboxing, K-1, and MMA events. [2],[3]

Effectiveness

Standard flying roundhouse kick. [1]

Lineage

From TKD/karate. [1]

Competition Record

Used in competition. [1]

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Biomechanical Mechanism

Primary ActionBallistic leg extension or rotation — the shin or foot impacts the target at high velocity
Joints InvolvedHip (flexion/rotation), knee (extension for front kicks, flexion-extension for roundhouse), ankle (stabilised)
Force VectorLinear (front kick/teep — hip flexion and knee extension) or rotational (roundhouse — hip rotation with shin contact)
Kinetic ChainPivot foot rotation → hip turn → femur whip → shin contact — the leg acts as a heavy bat with the hip as the pivot

Position & Entry

From fighting stance (rear leg)Pivot on the lead foot, swing the rear leg in a circular arc, strike with the shin, rotate the hips fully through the target
From fighting stance (lead leg)Switch-step or throw directly, shorter arc but faster, used for speed and range management
As counter (after checking)Check the opponent's kick, plant the foot and immediately return the roundhouse

Variants

Standard roundhouse (rear leg)full hip rotation, shin strikes the target
Lead leg roundhouse (switch kick)switch-step to generate power from the lead side
Low roundhouse (leg kick)targeting the thigh to damage the opponent's base
Head kickhigh roundhouse targeting the temple or jaw

Videos

TORNADO KICK | How To Throw And Set It Up In MMA | Stephen Wonderboy Thompson

0
Standard Flying Roundhouse·Stephen Wonderboy Thompson·Added by Admin

Today we are going over the Tornado Kick and how to throw it and set it up in MMA. It is an interesting technique that i

1 video

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Ratings

Danger Rating

Risk of injury to the person this technique is applied to

7
Very High7/10

Airborne kicks maximize momentum; high injury risk to both fighters

Difficulty

Skill level needed to execute this technique reliably

Expert
Competition Legality

Whether this technique is allowed under major competition rule sets

Illegal
WBC/Boxing — All kicks prohibited in boxing {srcWBC Rules of Boxing}
Legal
Unified MMA — Legal striking technique
Unified Rules of MMA, August 2025PDF
Kyokushin — Legal at full power to body and head {srcIKO Kyokushin Tournament Rules}
WT — Legal, body kick 2 points, head kick 3 points, spinn...
WT Competition Rules 2024PDF
WAKO — Legal in Full Contact and Low Kick formats
WAKO Competition RulesPDF
K-1/GLORY — Legal {srcK-1/GLORY Kickboxing Rules}
IFMA — Legal — kicks are a core Muay Thai technique
IFMA Muay Thai RulesPDF

Training Notes

Step forward with the lead foot and drive off, lifting the rear knee to generate height
At the peak of the jump, fire the rear-leg roundhouse kick with full hip turnover, striking with the shin
The target is typically the head — the extra height from the jump brings the shin to head level naturally
Rotate the body in the air the same way you would on the ground: support hip faces away, kicking hip turns over
Land on the support foot first and immediately reset stance
The kicking shin should connect at the peak of the jump when forward momentum is greatest
Film yourself from the side to verify that the hip turns over properly in the air — many fighters lose rotation during the aerial phase

Common Mistakes

!Not turning the hip over in the air, making the kick a swinging leg with no power behind it
!Jumping straight up and losing all forward momentum — the power of the flying roundhouse is in the horizontal drive
!Landing on the kicking leg after it connects, which jars the leg and prevents follow-up
!Leaping from too far away and falling short of the target
!Not retracting the leg after impact and crumpling on landing
!Attempting the technique when exhausted — the coordination demands are high and sloppy execution is dangerous
!Throwing the flying roundhouse without any ground-level setup — the opponent needs to be conditioned to defend low before you go high and airborne

Related Techniques

Counter Techniques

Setup Chain

1Assume Fighting Stancebegin from a balanced position with guard up
2Generate Poweruse hip rotation and weight transfer for maximum force
3Execute Strikedeliver the technique to the target with correct form
4Recover to Guardreturn immediately to defensive position

Sources & References

Primary Source

Karate-Do Kyohan: The Master Text (Gichin Funakoshi, 1935)

1BookMuay Thai: The Art of Fighting (Kraitus, 2002)

Alias sources — [1] Dynamic Karate (Nakayama, 1966) [2] Kukkiwon Taekwondo Textbook (Kukkiwon, 2006) [3] Best Karate Vol. 5 (Nakayama, 1979)

2BookKarate-Do Kyohan (Funakoshi, 1935)

Effectiveness sources — [1] Comprehensive Asian Fighting Arts (Draeger & Smith, 1969)

Official karate technique names (和語/漢語)

4OtherJapanese Martial Arts Standard Terminology (武道用語)

Established Japanese martial arts naming convention — native Japanese term (和語/漢語)

5CitationMuay Thai: The Art of Fighting (Kraitus, 2002)

Alias sources — [1] Dynamic Karate (Nakayama, 1966) [2] Kukkiwon Taekwondo Textbook (Kukkiwon, 2006) [3] Best Karate Vol. 5 (Nakayama, 1979)

6CitationKarate-Do Kyohan (Funakoshi, 1935)

Effectiveness sources — [1] Comprehensive Asian Fighting Arts (Draeger & Smith, 1969)

Community

Athletics

Requires

hip flexibility, rotational hip power, balance on support leg

Favours

long legs for reach, flexible hips for high kicks

Key muscles

hip flexors, glutes, quadriceps, obliques, calves

Frequently Asked Questions

What's the key to directing the flying roundhouse kick straight ahead instead of to the side?

Stephen Wonderboy Thompson emphasizes that bringing the back leg all the way around in front is critical—if you bring it to the side instead, you'll end up kicking to the side rather than straight ahead.

Should I step with my back leg when throwing a flying roundhouse kick?

According to Stephen Wonderboy Thompson, stepping with the back leg helps you cover distance and generate more power, though it's a stylistic choice some practitioners prefer.

How can I advance the flying roundhouse kick to a harder variation?

Stephen Wonderboy Thompson teaches a 540 variation where instead of landing on the elevating leg, you jump and kick while landing on the same leg you started with.

How does the Standard Flying Roundhouse work?

The Standard Flying Roundhouse Kick is executed by leaping forward and upward, then delivering a full circular roundhouse kick at the peak of the jump, striking the target — typically the opponent's head — with the shin or instep. The kicker generates rotational force during the airborne phase by whipping the hip and kicking leg through the circular path while the body is in flight.

Where does the Standard Flying Roundhouse come from?

The standard flying roundhouse kick has been a competition and demonstration technique in taekwondo and karate for decades. It gained wide recognition in full-contact combat sports through highlight finishes in kickboxing, K-1, and MMA events.

Is the Standard Flying Roundhouse legal in competition?

Unified MMA: legal — Legal striking technique; WBC/Boxing: banned — All kicks prohibited in boxing; WKF: legal — Legal, chudan (body) kick scores 2 points, jodan (head) kick scores 3 points; Kyokushin: legal — Legal at full power to body and head; WT: legal — Legal, body kick 2 points, head kick 3 points, spinning body 4 points, spinni…; WAKO: legal — Legal in Full Contact and Low Kick formats; K: legal — 1/GLORY — Legal; IFMA: legal — Legal — kicks are a core Muay Thai technique

How dangerous is the Standard Flying Roundhouse?

Danger rating 7/10. Very High — airborne kicks maximize momentum; high injury risk to both fighters

How do I set up the Standard Flying Roundhouse?

The standard setup chain: Assume Fighting Stance → Generate Power → Execute Strike → Recover to Guard.

How do I defend against the Standard Flying Roundhouse?

Standard counters include: Check (Shin Block) — raise the shin to intercept the kick before it lands / Catch and Sweep — catch the kicking leg and sweep the standing leg / Step Inside — close distance inside the kick's effective range to smother it.

What are the variants of the Standard Flying Roundhouse?

Common variants: Standard roundhouse (rear leg) (full hip rotation, shin strikes the target); Lead leg roundhouse (switch kick) (switch-step to generate power from the lead side); Low roundhouse (leg kick) (targeting the thigh to damage the opponent's base); Head kick (high roundhouse targeting the temple or jaw).

How effective is the Standard Flying Roundhouse in competition?

Used in competition.

What are common mistakes when doing the Standard Flying Roundhouse?

Top errors to watch for: Not turning the hip over in the air, making the kick a swinging leg with no power behind it / Jumping straight up and losing all forward momentum — the power of the flying roundhouse is in the horizontal drive / Landing on the kicking leg after it connects, which jars the leg and prevents follow-up / Leaping from too far away and falling short of the target.

What are other names for the Standard Flying Roundhouse?

The Standard Flying Roundhouse is also known as Tobi Mawashi-geri (Kihon-gata), Standard Tobi Mawashi Geri, Standard Twi-eo Dollyo Chagi, Jumping Round Kick.