Search: “Standing”
50 results found
The Standard Wall Walk Standup places the upper back against the cage fence, plants both feet underneath the body, and drives upward using the legs while the fence provides balance and prevents the op...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
The Standard Technical Standup subfamily covers the fundamental technique of rising from a seated or downed position while maintaining a defensive base and guard throughout the standing motion. [1] Th...
The Standard Technical Standup Position executes the fundamental standup by posting one hand behind the body, keeping the same-side foot flat on the ground, and extending the opposite leg forward as a...
The Standard Standing Guard Position establishes the fundamental standing-versus-seated dynamic with one fighter standing and the other seated or on their back, using feet on hips, hooks, or grip-and-...
The Standard Standing Guard subfamily covers the basic configuration where one fighter is on the ground in an open guard position while the other fighter is standing, creating the classic guard-passer...
The Fence Walk Stand-Up subfamily covers techniques for using the cage fence as support to stand up from a downed position against the cage wall. [1] The fence walk uses the vertical surface as a prop...
The Standard Standing Arm Drag executes the fundamental standing arm drag where the attacker grabs the opponent's wrist and tricep, pulls the arm sharply across the body, and steps behind the opponent...
A non-spinning backfist thrown by snapping the arm outward from a bent-elbow position, using the wrist as a pivot point to whip the back of the fist toward the target.
The Stand-Up Wheel Pass is a standing guard pass using a circular stepping motion to bypass the opponent's legs. [1]
The Standard Fence Walk positions the upper back against the cage fence, plants both feet underneath the body, and uses a combination of leg drive and fence friction to push up to standing while maint...
The Technical Standup family covers systematic methods of returning to a standing position from the ground while maintaining defensive awareness and balance. [1] The technical standup is distinguished...
The Technical Standup From Turtle subfamily covers the escape where the turtled fighter performs a technical standup — posting one hand behind, stepping up with one leg, and rising to a standing posit...
The Stand Up From Turtle family covers techniques for transitioning from the turtle position directly to a standing position, escaping the ground entirely. [1] Standing up from turtle is particularly ...
The Wall Walk Standup subfamily covers standing techniques that use a wall or cage fence as support to rise from a downed position, using the vertical surface for balance and leverage. [1] The wall wa...
The Standing Escape group encompasses all techniques for returning to a standing position from the ground, whether from bottom position, guard, or after being taken down. [1] Standing escapes are crit...
The Standard Turtle subfamily covers the basic defensive turtle position with the fighter on hands and knees, elbows tight to the body, chin tucked, and head down to protect against chokes and submiss...
The Standard Referee Position places the bottom wrestler on hands and knees with the top wrestler positioned behind with one arm around the waist and one hand on the elbow. [1] This standardised start...
Standard Shuai Jiao represents the core throwing repertoire of shuai jiao, encompassing the fundamental trips, sweeps, hip throws, and shoulder wheels that form the basis of the art's competitive curr...
Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...
The Technical Standup X-Guard sweep completes the sweep by using the X-guard hooks to elevate the opponent's leg while performing a technical standup to rise underneath them, taking them off their fee...
The Standard Single Leg Wrestle-Up attacks one of the opponent's legs from the bottom — typically from half guard or seated guard — by securing the leg with both arms, then driving upward to standing ...
The Standard Double Leg Wrestle-Up drives from the bottom position into a double-leg entry, wrapping both arms around the opponent's legs while driving upward with the legs to return to standing. [1] ...
The Standard Guillotine Counter wraps the arm around the shooting opponent's neck as they level-change for a takedown, secures the choking grip (arm-in or no-arm), and applies the choke either standin...
The Standard Guard Pull subfamily covers the traditional guard pull where the practitioner jumps to closed guard by gripping the opponent's gi or body, pulling themselves up onto the opponent's hips, ...
The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...
The Standard Toreando Pass is the classic execution of the bullfighter pass — gripping both pant legs at the knees, throwing the legs to one side while stepping around to the other, landing in side co...
The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture or distance while seated or positioned on the groun...
The Standard Switch executes the wrestling escape from turtle by sitting the hips to one side while simultaneously switching the direction of the body, using the hip motion and direction change to bre...
The Standard Thrusting Side Kick is executed by chambering the knee, turning the hip over, and driving the heel into the target with a full linear thrust of the leg and hip, following through the targ...
The Standard Cage Brace presses the back or hips against the cage fence while establishing underhooks or wrist control against the opponent, using the fence as a third point of support that prevents b...
The Standard Posture Break strips the opponent's grips by extending the spine upright, pushing the hips forward, and driving the chest up, using the entire body's postural strength to overcome the opp...
The Standard X-Guard subfamily covers the classic X-guard position with both legs inserted between the opponent's legs, one hook behind the knee and one on the hip, creating a strong X-configuration t...
Standard Fireman's Carry Technique is the textbook execution in which the wrestler secures a collar tie and wrist control, drops to both knees while threading the arm between the opponent's legs to gr...
Standard Shuai Jiao Throw Technique is the fundamental throwing execution in shuai jiao in which the practitioner grips the opponent's jacket, uses circular footwork to create an angular off-balance, ...
Standard Kick Catch is the fundamental kick-catch throw in sanda in which the fighter reads the opponent's incoming kick, catches the kicking leg at the shin or ankle, steps in to close distance, and ...
The Standard Military Sabre Cut delivers the curved blade's edge in a powerful slashing arc, typically targeting the opponent's head, shoulder, or sword arm, generated by a combination of arm extensio...
The Standard Outside Crescent Kick is executed by swinging the kicking leg upward and outward in a wide arc from the centreline to the outside, striking the target with the outer blade of the foot or ...
Standard Clinch Sanda Throw is the fundamental clinch-based throw in sanda in which the fighter secures a collar tie, underhook, or body lock, disrupts the opponent's balance through pushing and pulli...
Standard Modified Fireman's Carry is the most common variation in which the attacker enters from a collar tie or arm drag, drops to one knee, threads the arm between the opponent's legs, and completes...
The Standard Front Waist Lock secures a locked grip (Gable or S-grip) around the opponent's waist from the front, with the attacker's forehead driven into the opponent's sternum and hips positioned be...
The Standard Snap Roll executes a quick lateral roll from turtle, tucking the shoulder and rolling explosively to the side to create separation and immediately transition to a guard position or stand ...
Standard Stacking drives the defender's weight forward by standing up and driving the hips into the attacker, folding them in half while maintaining grip on the trapped arm. [1] The defender posts on ...
The Standard Kick Catch intercepts an incoming round kick by scooping the kicking leg with the lead or rear arm, trapping the shin or ankle against the body while the other hand controls the opponent'...
The Standard Chair Sit establishes the basic chair sit position with the controlling fighter seated behind the opponent, hips on the mat, legs around the opponent's waist, and upper body control via s...
The Marcelotine (High-Elbow Guillotine from Standing Snap-Down) is the most devastating guillotine choke variation — developed and perfected by Marcelo Garcia, where the choking arm secures the head w...
The Standard Stiff Arm extends the arm fully against the opponent's collar bone, bicep, or shoulder, locking the elbow and using skeletal alignment to maintain distance without relying on muscular eff...
The Standard Front Headlock Position secures the opponent's head under one armpit, with the controlling arm wrapping around the neck so the hand reaches the far side of the opponent's head or chin. [1...
The Standard Blast Double executes the fundamental explosive double leg where the attacker fires a deep penetration step, drives the shoulder into the opponent's midsection, wraps both arms around the...
The Standard Single Leg From Cage executes the fundamental cage-wall single leg where the attacker captures one leg from the clinch, typically by dropping the near arm to scoop behind the opponent's k...