Search: “Close distance

50 results found

Standard Close RangegenusPosition

The Standard Close Range position places both fighters within arm's reach, typically at a distance where the lead hand can touch the opponent without fully extending. [1] At standard close range, the ...

Hopping Roundhouse KickSub-FamilyStrike

The Hopping Roundhouse Kick combines a quick skip-step forward with a rear-leg roundhouse kick, using the hop to close distance rapidly while maintaining the full power and circular trajectory of the ...

Hopping Front KickSub-FamilyStrike

The Hopping Front Kick combines a quick skip-step forward with a rear-leg front kick, using the hop to close distance rapidly while maintaining the full power of a rear-leg kick — solving the fundamen...

Distance ManagementfamilyPosition

The Distance Management family covers the spatial zones between fighters and the tactical implications of each distance. [1] Distance management is one of the most fundamental concepts in all combat s...

Close RangeSub-FamilyPosition

The Close Range subfamily covers the fighting distance where fighters are within arm's reach and clinch engagement is imminent or active. [1] Close range is the distance where hooks, uppercuts, elbows...

BalestraSub-FamilyWeapon

The Balestra is a preparation combining a forward jump (appel) with an immediate lunge, used to close distance explosively while maintaining the structure of a lunge. [1] The jump startles the opponen...

Long RangeSub-FamilyPosition

The Long Range subfamily covers the fighting distance where fighters are beyond punching range, requiring kicks, long jabs, or forward movement to close distance. [1] Long range is the distance where ...

Knee Shield Half GuardgenusPosition

The Knee Shield Half Guard positions the guard player's top knee across the opponent's chest or midsection as a frame while maintaining half guard leg control on the bottom. [1] The knee shield create...

Distance KneeSub-FamilyStrike

A straight knee strike delivered from outside clinch range, stepping or lunging forward to close the distance and drive the knee into the target.

Inside Elbow ControlSub-FamilyClinch

The Inside Elbow Control subfamily covers positions where the attacker controls the opponent's elbow from the inside line, cupping or gripping the inner elbow to prevent the opponent from establishing...

Standard Stick DefenceSub-FamilyDefence

The Standard Stick Defence subfamily covers fundamental techniques for defending against attacks with sticks, batons, and similar impact weapons, using a combination of blocking, evasion, and closing ...

Stick DefencefamilyDefence

The Stick Defence family covers defensive techniques against impact weapon attacks, including sticks, batons, clubs, and similar blunt instruments. [1] Stick defence addresses the challenge of defendi...

Open GuardfamilyPosition

Open guard encompasses all guard positions where the bottom player's legs are NOT locked around the opponent, instead using feet on hips, hooks on legs, grips on sleeves/collars, and dynamic hip movem...

Push OffSub-FamilyDefence

The Push Off subfamily covers defensive techniques where the fighter uses an explosive backward step or push to create distance from an advancing opponent. [1] The push off is a reactive defence used ...

Stiff Arm FrameSub-FamilyDefence

The Stiff Arm Frame subfamily covers defensive techniques where the fighter extends one or both arms to create maximum distance between themselves and the opponent, using the locked arm as a push-fram...

Standard Long GuardgenusDefence

The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...

Standing PositiongroupPosition

The Standing Position group encompasses all positions that occur while both fighters are on their feet, including stances, distance management frameworks, and standing guard positions. [1] Standing po...

Uppercut ElbowfamilyStrike

The Uppercut Elbow family groups all elbow strikes delivered on an upward trajectory, where the elbow rises vertically or diagonally from below to strike the opponent's chin, jaw, or body. [1] These t...

Standard Technical StandupSub-FamilyEscape and Reversal

The Standard Technical Standup subfamily covers the fundamental technique of rising from a seated or downed position while maintaining a defensive base and guard throughout the standing motion. [1] Th...

Spin-Back Back KickSub-FamilyStrike

The Spin-Back Back Kick combines a 180-degree spin with a straight back kick, using rotational momentum to increase the power of the heel thrust. [1] The fighter pivots on the lead foot, rotates the b...

Spin-Forward Back KickSub-FamilyStrike

The Spin-Forward Back Kick is a back kick preceded by a forward-moving spin, simultaneously closing distance and generating rotational power. [1] Unlike a standard spinning back kick which maintains p...

Spin-Forward Hook Back KickSub-FamilyStrike

The Spin-Forward Hook Back Kick combines a forward spin with a back kick that hooks at the end, creating a complex multi-phase attack. [1] The forward spin closes distance, the back kick delivers powe...

Front Leg Roundhouse KickSub-FamilyStrike

The Front Leg Roundhouse Kick is a roundhouse kick delivered with the lead leg, trading power for speed and reduced telegraphing. [1] The rear foot slides forward to close distance while the former fr...

Front Leg Side KickSub-FamilyStrike

The Front Leg Side Kick is a side kick delivered with the lead leg by sliding the rear foot forward to close distance before executing the kick. [1] As with the front leg front kick, the rear foot sli...

Rolling EntrygroupTakedown

Rolling Entry takedowns are techniques where the attacker uses a forward or lateral roll to rapidly close distance and enter into leg entanglements, takedowns, or submission positions — sacrificing st...

TKD TakedownfamilyTakedown

The TKD Takedown family covers takedown techniques found within Taekwondo and related Korean martial arts — techniques that are less emphasised than kicks but exist within the complete curriculum for ...

Wrestling TakedownfamilyTakedown

The Wrestling Takedown family covers takedown techniques originating from competitive wrestling — freestyle, Greco-Roman, and folkstyle — the most battle-tested and highest-percentage takedown system ...

FlecheSub-FamilyWeapon

The Flèche (French for 'arrow') is an explosive running attack where the fencer launches the rear foot past the front foot, propelling the body forward in a sprinting motion to close distance rapidly....

Dirty Boxing ClinchSub-FamilyClinch

The Dirty Boxing Clinch is an MMA-specific clinch position where one hand controls the opponent's head via a collar tie (cupping the back of the neck) while the other hand delivers short punches, elbo...

Hip FrameSub-FamilyDefence

The Hip Frame subfamily covers defensive framing techniques where the fighter uses their forearm or hand placed against the opponent's hip as a primary barrier, preventing the opponent from closing di...

Standard Technical StandupgenusEscape and Reversal

The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...

Step JabgenusStrike

A jab thrown while simultaneously stepping forward with the lead foot, closing distance and adding body mass to the punch for increased power.

Leg Attack TakedowngroupTakedown

The Leg Attack Takedown group encompasses all takedowns that primarily target the opponent's legs as the point of attack, including single legs, double legs, and ankle picks. [1] Leg attacks are the m...

Ko Uchi GariSub-FamilyThrow

Ko Uchi Gari (minor inner reap) is a judo ashi-waza technique in which the thrower reaps the opponent's near leg from the inside, using a small, quick hooking or sweeping action against the inner ankl...

Standard Kick CatchgenusThrow

Standard Kick Catch is the fundamental kick-catch throw in sanda in which the fighter reads the opponent's incoming kick, catches the kicking leg at the shin or ankle, steps in to close distance, and ...

PolearmgroupWeapon

The Polearm group encompasses all fighting techniques using long-shafted weapons — typically ranging from five to twelve feet in length — that combine reach advantage with the leverage provided by a l...

Overhook Closed GuardgenusPosition

The Overhook Closed Guard establishes the closed guard with an overhook (whizzer) control on one of the opponent's arms, pulling the arm across the body and trapping it. [1] The overhook grip creates ...

Standard Hip FramegenusDefence

The Standard Hip Frame places the forearm across the opponent's hip bone, with the elbow braced against the defender's own hip or thigh, creating a rigid strut that prevents the opponent from closing ...

Hip Pressure DefenceSub-FamilyDefence

The Hip Pressure Defence subfamily covers leg lock defence techniques where the defender drives their hips toward the opponent, reducing the space needed for the submission's rotational or extension m...

Lift KickSub-FamilyStrike

The Lift Kick is a short-range upward scooping kick delivered with minimal or no chambering, targeting the groin with a fast upward arc of the foot from the ground. [1] Unlike a standard front kick th...

Peruvian Necktie From Closed GuardspeciesSubmission

The Peruvian necktie from closed guard is applied by the bottom player who secures a front headlock grip, then throws one leg over the opponent's back to create a lever that drives the head downward i...

Framing ClinchfamilyClinch

The Framing Clinch family covers clinch positions where the attacker uses extended arms and forearms as structural frames against the opponent's body, creating distance and control through rigid bone ...

Open GuardfamilyPosition

The Open Guard family covers all guard positions where the guard player's legs are not closed around the opponent, instead using feet on hips, hooks, or grip-and-foot combinations to maintain guard co...

Jab-Teep Range ManagementgenusDefence

Jab-Teep Range Management uses the longest-range striking tools — the jab (boxing) and teep/push kick (Muay Thai) — as defensive weapons to maintain distance and prevent the opponent from closing rang...

Out-Fighting Range ControlSub-FamilyDefence

The Out-Fighting Range Control subfamily covers defensive techniques for maintaining long fighting range, keeping the opponent at the maximum effective distance where the defender's longest weapons ca...

Standard FramingSub-FamilyClinch

The Standard Framing subfamily covers the fundamental frame position where the attacker places one or both forearms against the opponent's chest, throat, or shoulders, using the rigid forearm structur...

Jolt PunchSub-FamilyStrike

The Jolt Punch is a short, explosive punch that combines the falling step with a whipping shoulder rotation, designed to deliver knockout power at close range without a full wind-up or visible prepara...

Closed GuardfamilyPosition

The Closed Guard family covers the guard position where the bottom fighter wraps the legs around the opponent's waist with ankles crossed behind the back, creating a locked-leg control that keeps the ...

Standard Closed GuardSub-FamilyPosition

The Standard Closed Guard subfamily covers the basic closed guard configurations focused on maintaining the position, controlling distance, and managing the opponent's posture before setting up attack...

Standard Stick Defence TechniquegenusDefence

The Standard Stick Defence Technique executes the fundamental impact weapon defence by stepping inside the arc of the swing, blocking the weapon arm at the wrist or forearm with both hands, and immedi...