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Corkscrew PunchSub-FamilyStrike

The Corkscrew Punch adds a sharp, exaggerated fist rotation at the moment of impact — the fist turns from vertical (thumb up) to fully pronated (palm down) during the last 2-3 inches of the punch's tr...

Shoulder Roll DefenceSub-FamilyDefence

The Shoulder Roll Defence is a boxing defensive posture where the lead shoulder is raised high to protect the chin, the lead arm hangs low across the body, and the rear hand is held tight against the ...

10th Planet EscapefamilyEscape and Reversal

The 10th Planet Escape family covers escape techniques for positions unique to Eddie Bravo's 10th Planet Jiu-Jitsu system — addressing the specific challenge of escaping the Truck, Twister Side Contro...

10th Planet ChokefamilySubmission

The 10th Planet Choke family covers choking submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — specifically designed for no-gi grappling and applied from the system's proprietar...

10th Planet Joint LockfamilySubmission

The 10th Planet Joint Lock family covers joint lock submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — locks designed for no-gi grappling that are applied from the system's prop...

10th Planet SweepfamilyThrow

The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...

10th Planet GuardfamilyPosition

The 10th Planet Guard family covers guard positions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system, designed exclusively for no-gi grappling and characterised by flexibility-based leg con...

RiposteSub-FamilyWeapon

The Riposte is the offensive action delivered immediately after a successful parry, completing the defensive-offensive cycle that is the foundation of fencing tactics — the defender parries the incomi...

Japanese Sword — Kenjutsu-KendofamilyWeapon

The Japanese Sword family encompasses the interrelated disciplines of kenjutsu (classical sword combat), kendō (modern bamboo-sword fencing), and iaidō/iaijutsu (the art of drawing and cutting), all p...

Standard Irish Collar TiegenusClinch

The Irish collar tie is a clinch grip configuration from Irish collar-and-elbow wrestling (coraíocht) where one hand grabs the opponent's collar and the other controls the elbow, creating a frame that...

Standard Backstep PassgenusPosition

The backstep pass is a guard pass where the passer rotates their hips 180 degrees away from the opponent while maintaining weight on the trapped leg, converting a stalled knee-cut or half guard positi...

Sok KlabSub-FamilyStrike

Sok Klab (the Reverse Spinning Elbow) is one of the most spectacular and devastating techniques in Muay Thai, delivered by turning the body 180 degrees and swinging the elbow backward into the opponen...

Power Line PunchSub-FamilyStrike

The Power Line Punch is Jack Dempsey's concept of optimal structural alignment during a punch — an imaginary straight line running from the shoulder joint, through the elbow, wrist, and knuckles, alon...

Falling Step PunchSub-FamilyStrike

The Falling Step Punch is a punching method where the fighter initiates a controlled forward fall and times the punch to land at the exact instant the lead foot touches the ground, transferring the fu...

Seiken Jodan TsukiSub-FamilyStrike

Seiken Jodan Tsuki is the fundamental upper-level straight punch in traditional karate, delivering the fore-fist (seiken — the front two knuckles of the index and middle fingers) to the opponent's fac...

Check Hook CounterSub-FamilyDefence

The Check Hook Counter is a defensive-offensive technique where the fighter pivots on the lead foot while simultaneously delivering a lead hook punch to an advancing opponent, using the opponent's own...

Hopping Front KickSub-FamilyStrike

The Hopping Front Kick combines a quick skip-step forward with a rear-leg front kick, using the hop to close distance rapidly while maintaining the full power of a rear-leg kick — solving the fundamen...

ChokegroupSubmission

The Choke group encompasses submission techniques that restrict the opponent's breathing by compressing the trachea (windpipe) or obstructing the airway. [1] Unlike blood chokes (strangles) which targ...

LungeSub-FamilyWeapon

The Lunge is the fundamental attacking movement in Western fencing, combining a full arm extension with a powerful forward drive of the body to deliver a thrust across a distance greater than the fenc...

SubmissionclassSubmission

Submissions are techniques that force an opponent to concede defeat — typically by tapping out — through the application of joint locks, chokes, strangles, cranks, compression locks, or pain complianc...

Hapkido ThrowfamilyThrow

The Hapkido Throw family covers throwing techniques from Hapkido, the Korean martial art that synthesises joint locks, throws, kicks, and strikes into a comprehensive self-defence system. [1] Hapkido ...

Half GuardfamilyPosition

Half guard is a ground position where the bottom player controls ONE of the top player's legs between their own legs, creating a position that is half-way between full guard and being fully passed — o...

Half Guard SweepfamilyEscape and Reversal

The Half Guard Sweep family covers all sweeping (reversal) techniques executed from the half guard position — where the bottom player controls one of the opponent's legs between their own legs and use...

HEMA LongswordfamilyWeapon

The HEMA Longsword family covers the two-handed sword techniques of the German Kunst des Fechtens and the Italian school of Fiore dei Liberi, the most widely studied and competitively practised weapon...

Fencing Blade ActionfamilyWeapon

The Fencing Blade Action family covers preparatory blade techniques in fencing that manipulate, displace, or control the opponent's blade to create openings for attacks — the tactical tools that allow...

Tanto-JutsufamilyWeapon

Tantō-jutsu is the Japanese art of fighting with the tantō, a single-edged blade typically measuring 15–30 cm (6–12 inches). [1] Within classical Japanese martial arts (koryū), tantō-jutsu encompasses...

Fencing ParryfamilyDefence

The Fencing Parry family covers the system of blade deflections used in fencing to redirect an opponent's attacking blade away from the valid target area — the sword-fighting equivalent of blocking in...

Standard Toe HoldgenusSubmission

The toe hold is a leg lock that applies combined plantarflexion and inversion to the ankle complex using a figure-four grip configuration. The attacker isolates the opponent's foot and twists it downw...

Jean Jacques SweepSub-FamilyThrow

The Jean Jacques Sweep is a half guard sweep from the 10th Planet Jiu-Jitsu system, executed from the lockdown position by establishing a deep underhook, elevating the opponent using a hip-whip motion...

ZombieSub-FamilyPosition

Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...

The Godfather SweepSub-FamilyThrow

The Godfather Sweep is a 10th Planet Jiu-Jitsu technique executed from The Stomp Position — a specific guard configuration entered when the opponent achieves double underhooks from inside the practiti...

Guantanamo EscapeSub-FamilyEscape and Reversal

The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...

Half-Pivot Hook KickSub-FamilyStrike

The Half-Pivot Hook Kick uses only a 90-degree pivot rather than the standard hook kick's full 180-degree turn, enabling significantly faster delivery at closer range at the cost of reduced power. [1]...

Bent-Body Side KickSub-FamilyStrike

The Bent-Body Side Kick uses an exaggerated lateral body lean away from the target, bending at the waist toward the ground on the non-kicking side, to extend the effective reach of the side kick by ap...

Jiu-ClawSub-FamilySubmission

The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...

Stoner Control Arm TriangleSub-FamilySubmission

The Stoner Control Arm Triangle applies an arm triangle choke (kata gatame / head-and-arm choke) from the Stoner Control rubber guard position, using the unique leg positioning of the rubber guard to ...

Position EscapegroupEscape and Reversal

Position Escape covers techniques for escaping from specialised control positions that don't fit within the standard mount, side control, or back escape categories — addressing unique positional chall...

Tilted Heel Front KickSub-FamilyStrike

The Tilted Heel Front Kick is a front kick delivered with the heel while tilting the foot outward at approximately 15-30 degrees from vertical, allowing the kick to penetrate at a slight angle past th...

Seiken Chudan TsukiSub-FamilyStrike

Seiken Chudan Tsuki is the fundamental middle-level straight punch in traditional karate, delivering the fore-fist (seiken — the front two knuckles of the index and middle fingers) to the opponent's m...

DisengageSub-FamilyWeapon

The Disengage is the most fundamental indirect attack in Western fencing — a blade movement that passes the point under the opponent's blade to change the line of attack from one side to the other, de...

Inside Defence Against Straight PunchSub-FamilyDefence

The Inside Defence Against Straight Punch is a core Krav Maga defensive technique where the defender uses the palm of the hand to deflect an incoming straight punch from the inside line — the hand mov...

Twister Side ControlSub-FamilyPosition

The Twister Side Control subfamily covers the side control variation specific to the 10th Planet Jiu-Jitsu system, where the top fighter sets up the twister submission (a spinal lock) from a modified ...

Sok Fan NahSub-FamilyStrike

Sok Fan Nah (the Elbow Chop) is the most fundamental elbow strike in Muay Thai, delivered in a diagonal downward arc from high to low, mimicking the swift motion of a sickle clearing a field — a motio...

Hand-Clasp GuillotineSub-FamilySubmission

The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...

Parry of QuarteSub-FamilyDefence

The Parry of Quarte is the most fundamental defensive action in Western fencing, deflecting attacks directed to the inside high line — the area of the chest and torso on the sword-arm side — by moving...

Spin-Back Side KickSub-FamilyStrike

The Spin-Back Side Kick combines a full 180-degree spin with a thrusting side kick, generating tremendous rotational power that makes it one of the most powerful kicks in any martial art. [1] The prac...

Go-Go PlataSub-FamilySubmission

The Go-Go Plata (Gogoplata) is an unorthodox submission that uses the shin bone pressed across the opponent's trachea while the hands pull the head downward into the shin, creating a windpipe compress...

Foot StompSub-FamilyStrike

The Foot Stomp is a close-range stomping strike delivered onto the top of the opponent's foot, typically executed from the clinch position against the cage in MMA, used to create pain, disrupt the opp...

360 Spin Crescent KickSub-FamilyStrike

The 360 Spin Crescent Kick completes a full 360-degree body rotation before delivering the crescent kick, generating maximum centrifugal force through the longest possible spinning path — the entire b...

Tiger Claw StrikeSub-FamilyStrike

The Tiger Claw Strike is a Chinese martial arts open-hand technique where the fingers are spread wide and curved like a tiger's claws, striking the opponent's face, throat, or body with the fingertips...