Search: “Posture Control

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Standard Posture DefencegenusDefence

Standard Posture Defence maintains an upright spine with the head high, chest lifted, and hips forward, creating an aligned body position that prevents the opponent from breaking the defender down for...

Posture DefenceSub-FamilyDefence

The Posture Defence subfamily covers choke defensive techniques that use body positioning and postural alignment to prevent the opponent from applying choking pressure. [1] Posture defence addresses t...

Posture BreakSub-FamilyDefence

The Posture Break subfamily covers grip breaking techniques that deny or break the opponent's grips by using postural changes — standing up, posturing the spine upright, or changing the angle of the b...

Collar TiefamilyClinch

The Collar Tie family covers clinch positions where the attacker places one or both hands behind the opponent's neck, gripping the back of the neck or base of the skull to control the head and posture...

Head-And-Arm ControlfamilyClinch

The Head-And-Arm Control family covers clinch positions where the attacker simultaneously controls the opponent's head and one arm, creating an asymmetric control that limits the opponent's ability to...

Two-On-One Snap DownSub-FamilyTakedown

The Two-On-One Snap Down subfamily uses a two-on-one arm control (both hands gripping one of the opponent's arms) to snap the opponent's posture down, using the controlled arm as a lever to break post...

High Front Body LockgenusClinch

The High Front Body Lock positions the locked grip high on the opponent's torso, around the upper back or ribcage area, with the attacker's arms encircling above the opponent's waist. [1] The high gri...

Head Control ClinchgroupClinch

The Head Control Clinch group encompasses all clinch positions where the primary mechanism of control is managing the opponent's head position, using collar ties, headlocks, front headlocks, or framin...

Guard TopfamilyPosition

The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...

Jiu-ClawSub-FamilySubmission

The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...

Ta Then Kham FakSub-FamilyClinch

Ta Then Kham Fak (Old Man Holds the Melon) is a clinch technique where the fighter secures the opponent's head (the melon) and delivers knee strikes while controlling posture. [1] It teaches head cont...

Seated Rear MountSub-FamilyPosition

The Seated Rear Mount subfamily covers the rear mount position where the controlling fighter is sitting upright behind the opponent, with the opponent in front and typically flattened or leaning forwa...

Thrust Lapel Choke From GuardspeciesSubmission

The thrust lapel choke from guard is executed by the bottom player who grips the opponent's collar and drives the fist directly into the throat or the side of the neck, using a pistol-grip or thumb-in...

Crossface ControlSub-FamilyClinch

The Crossface Control subfamily covers clinch positions where the attacker drives a forearm across the opponent's face or jaw to turn the head and control posture, while maintaining arm or body contro...

Standard Mission ControlgenusPosition

The Standard Mission Control establishes the base rubber guard by pulling the shin over the opponent's shoulder (typically the right shin over the left shoulder or vice versa) and controlling it with ...

Collar Elbow ClinchSub-FamilyClinch

The Collar Elbow Clinch is the most fundamental clinch position in wrestling, where one hand grips the back of the opponent's neck or collar (the collar tie) while the other hand controls the opponent...

Single Hand Collar rear ChokeSub-FamilySubmission

Single hand collar rear chokes use only one hand gripping the opponent's collar from back control, while the other arm reinforces or controls posture. [1,2] The one-hand collar choke is the defining t...

ZombieSub-FamilyPosition

Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...

Collar-Sleeve GripfamilyClinch

The Collar-Sleeve Grip family covers the classical judo and BJJ gripping configuration where one hand grips the opponent's collar (lapel) and the other grips the sleeve, establishing the standard bila...

Standard Irish Collar TiegenusClinch

The Irish collar tie is a clinch grip configuration from Irish collar-and-elbow wrestling (coraíocht) where one hand grabs the opponent's collar and the other controls the elbow, creating a frame that...

Mud Dog ControlSub-FamilyPosition

Mud Dog Control is a rubber guard position maintaining an underhook from bottom while the legs control posture, creating a platform for back takes and sweeps. [1]

Eri Seoi NagegenusThrow

Eri Seoi Nage (collar back-carrying throw) is a seoi-nage variant in which the thrower grips the opponent's collar or lapel deeply with the throwing hand, turns in, and throws the opponent over the sh...

Koshi GurumaSub-FamilyThrow

Koshi Guruma (hip wheel) is a koshi-waza technique in which the thrower turns in, wraps one arm around the opponent's neck or head, and uses the hip as a fulcrum to wheel the opponent over in a forwar...

Choke DefencefamilyDefence

The Choke Defence family covers all defensive techniques used to prevent or escape from choking attacks including blood chokes (strangulations that compress the carotid arteries), air chokes (compress...

Rubber GuardfamilyPosition

The Rubber Guard family covers the guard system developed by Eddie Bravo that uses extreme leg flexibility to control the opponent's posture from the guard by pulling the shin over the opponent's shou...

Double UnderhookSub-FamilyClinch

The Double Underhook subfamily covers the clinch position where both arms are hooked under the opponent's arms, giving the attacker bilateral inside position and direct access to the body. [1] Double ...

Standard Front HeadlockSub-FamilyClinch

The Standard Front Headlock subfamily covers the basic front headlock position where the attacker wraps one arm around the opponent's neck from the front while the other hand controls the opponent's n...

10th Planet GuardfamilyPosition

The 10th Planet Guard family covers guard positions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system, designed exclusively for no-gi grappling and characterised by flexibility-based leg con...

Georgian Rear Belt GripgenusClinch

The Georgian Rear Belt Grip is a signature gripping configuration from Georgian judo and wrestling where the attacker reaches deep behind the opponent to grip the back of the belt with one hand while ...

Mission ControlSub-FamilyPosition

The Mission Control subfamily covers the fundamental rubber guard position where the guard player pulls the shin over the opponent's shoulder and holds it in place with the opposite hand, controlling ...

10th Planet SweepfamilyThrow

The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...

Knee On ChestSub-FamilyPosition

The Knee On Chest subfamily covers the variation where the knee is placed higher on the opponent's body — on the chest or sternum rather than the belly — creating more pressure on the ribcage and grea...

Arm Triangle Choke — From Knee on BellyspeciesSubmission

An arm triangle choke variation applied from the knee-on-belly position. The attacker drives the knee across the opponent’s torso to control posture, while isolating one arm against the opponent’s hea...

Open Guard TrianglevarietySubmission

The open guard triangle applies the triangle choke from open guard positions such as spider guard, lasso guard, or de la Riva guard, where the attacker's legs are actively engaged with the opponent's ...

DefenceclassDefence

The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...

Arm Triangle Choke — From Knee on BellyvarietySubmission

An arm triangle choke variation applied from the knee-on-belly position. The attacker drives the knee across the opponent’s torso to control posture, while isolating one arm against the opponent’s hea...

Thrust Lapel Choke From Guard One HandvarietySubmission

The one-hand thrust lapel choke from guard is a minimalist gi strangulation where the attacker uses a single hand to thrust the knuckles or fist deep into the opponent's collar, driving the lapel dire...

ClinchclassClinch

The Clinch class encompasses all standing grappling positions where two fighters are in direct body-to-body contact, using grips on the opponent's body, limbs, or clothing to control distance, posture...

Arm Triangle Choke — From Guard – Crossface GripvarietySubmission

A crossface-based variation of the arm triangle choke applied from the guard position. Instead of using a collar grip, the attacker drives a crossface under the opponent’s head, trapping the far arm a...

Offensive WhizzergenusClinch

The Offensive Whizzer uses the overhook with hip pressure as an attacking tool rather than purely defensive, leveraging the whizzer position to initiate throws, trips, and go-behind transitions. [1] T...

Standard Single Collar TiegenusClinch

The Standard Single Collar Tie places one hand firmly behind the opponent's neck, gripping at the base of the skull with the thumb on one side and fingers on the other, while the free hand controls th...

Guard ChokefamilySubmission

Guard chokes are choking submissions executed from bottom guard positions — closed guard, open guard, half guard, and various guard variations. [1] These techniques exploit the guard player's ability ...

Fundamental Guard PassfamilyPosition

The Fundamental Guard Pass family covers the core guard passing techniques that form the foundation of every grappler's passing game — the essential methods for navigating past the opponent's legs to ...

Invisible CollargenusPosition

The invisible collar is an advanced rubber guard control position providing 'the ultimate control from guard,' reached by progressing through Mission Control and New York. [1] The guard player underho...

Double Collar Tie-Thai PlumSub-FamilyClinch

The Double Collar Tie (Thai Plum) subfamily covers the clinch position where both hands grip behind the opponent's neck, creating maximum head control with bilateral grip. [1] The Thai plum is the sig...

Standard Yama ArashigenusThrow

Standard Yama Arashi executes the classical mountain storm throw where the thrower grips deeply at the opponent's lapel or collar, turns explosively, and drives the opponent forward and over while dro...

Clinch LockgroupSubmission

Clinch locks are standing submission techniques applied from a clinch position — an upright grappling engagement where both fighters maintain grip contact. [6] Unlike ground-based submissions, clinch ...

SubmissionclassSubmission

Submissions are techniques that force an opponent to concede defeat — typically by tapping out — through the application of joint locks, chokes, strangles, cranks, compression locks, or pain complianc...

Guard Position StandingfamilyPosition

The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture or distance while seated or positioned on the groun...

Closed GuardfamilyPosition

The Closed Guard family covers the guard position where the bottom fighter wraps the legs around the opponent's waist with ankles crossed behind the back, creating a locked-leg control that keeps the ...