Search: “Хук кик с изпъnat крак”
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The Esgrima Pass is a half guard passing technique where the passer uses a fencing-like leg threading motion — sliding the shin forward and through the opponent's half guard like a sword being drawn f...
The Parry of Quarte is the most fundamental defensive action in Western fencing, deflecting attacks directed to the inside high line — the area of the chest and torso on the sword-arm side — by moving...
The Bent-Body Spin-Back Hook Kick combines the spinning hook kick with lateral body lean, creating an extended-range spinning hook attack. [1] The lean compensates for the body's natural tendency to s...
The Krav Maga Strike family covers striking techniques from the Israeli self-defence system designed specifically for real-world combat situations — emphasising maximum damage through gross motor move...
The Single Wrist Control subfamily covers positions where the attacker controls one of the opponent's wrists, maintaining control of that hand while keeping the other hand free for offensive actions. ...
The Dirty Boxing Clinch is an MMA-specific clinch position where one hand controls the opponent's head via a collar tie (cupping the back of the neck) while the other hand delivers short punches, elbo...
The Standard Kenka-Yotsu positions two fighters in opposite stances, with each gripping the other's collar and sleeve in a mirror-image configuration. [1] In this position, the lapel grip is relativel...
The Over-Under Clinch family covers the clinch configuration where one arm has an underhook and the opposite arm has an overhook, creating a neutral or contested clinch position. [1] The over-under po...
The Inside Defence Against Straight Punch is a core Krav Maga defensive technique where the defender uses the palm of the hand to deflect an incoming straight punch from the inside line — the hand mov...
The Shoulder Roll (Philly Shell) subfamily covers the defensive stance and technique where the fighter turns the lead shoulder upward to deflect punches off the shoulder while simultaneously rolling t...
Sabaki is a family of evasive footwork patterns from Japanese martial arts (especially Aikido, Kyokushin karate, and the Ashihara/Enshin lineage) that move the defender off the opponent's attack line ...
The Standard Hitchhiker executes the armbar escape by pointing the thumb of the trapped arm upward (the hitchhiker position), then rotating the entire body in the direction the thumb is pointing. [1] ...
The Guillotine Counter subfamily covers the defensive technique of applying a guillotine choke as a counter to the opponent's takedown attempt, using the attacker's forward head position during the sh...
The Whizzer To Kimura subfamily covers the transition from a defensive whizzer position into an offensive kimura (double wrist lock) submission, converting a defensive position into an attacking oppor...
The Standard Sit-Out subfamily covers the fundamental turtle escape where the turtled fighter sits the hips out to one side, rotating to face the opponent from a defensive seated or guard position. [1...
The dogfight is a 50/50 kneeling position where both grapplers are on their knees, one with an underhook and the opponent with a whizzer (overhook), occurring at the terminal stages of half guard swee...
The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while controlling the same-side sleeve or wrist, creating a dy...
The Horse Stance (kiba-dachi in Japanese, ma bu in Chinese) is a wide low-stance position with both feet pointing forward, knees deeply bent, and weight distributed equally between both legs — as if s...
Sok Ngat is the Thai classification for the uppercut elbow, a rising elbow strike that drives upward into the opponent's chin from directly below. [1] The technique is distinguished by its steep verti...
The Headbutt group encompasses all striking techniques in which the fighter uses the skull — particularly the hard frontal bone above the brow ridge — as an impact weapon to strike the opponent. [1] T...
The Forward Headbutt family covers headbutt strikes delivered in a forward direction, where the striker drives the frontal bone of the skull into the opponent's face, typically targeting the nose, bro...
The Tilted Heel Front Kick is a front kick delivered with the heel while tilting the foot outward at approximately 15-30 degrees from vertical, allowing the kick to penetrate at a slight angle past th...
The Small Roundhouse Kick is a tight, compact variant of the roundhouse kick that uses a shortened circular arc and minimal hip rotation, optimised for close range where a full roundhouse kick would b...
Kumade Uchi is a karate open-hand strike that uses the palm and curled fingers in a bear-claw formation. [1] The fingers are bent at the second knuckle joints with the tips pressing firmly into the pa...
Nukite Chudan is a spear hand thrust targeting the middle level (solar plexus, ribs, or throat) using the tips of the extended fingers held together in a tight spear formation. [1] The hand is held fl...
The Corkscrew Punch adds a sharp, exaggerated fist rotation at the moment of impact — the fist turns from vertical (thumb up) to fully pronated (palm down) during the last 2-3 inches of the punch's tr...
Seiken Jodan Tsuki is the fundamental upper-level straight punch in traditional karate, delivering the fore-fist (seiken — the front two knuckles of the index and middle fingers) to the opponent's fac...
Submissions are techniques that force an opponent to concede defeat — typically by tapping out — through the application of joint locks, chokes, strangles, cranks, compression locks, or pain complianc...
The Bread Cutter Choke is a gi-based submission applied from side control where the attacker reaches across the opponent's neck to grip the far collar, then drives the blade edge of the forearm across...
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...
A head-and-arm choke variation applied from side control. The attacker traps the opponent’s far arm across their neck while lowering the shoulder and chest beside the head, applying strong lateral com...
The D'Arce choke from turtle is a species where the head-and-arm strangle is applied against an opponent who has assumed the turtle (all-fours) position. [1] The attacker positions to the side of the ...
The D'Arce choke applied from the front headlock position, one of the most common entries for this arm-triangle variation. The attacker uses a snap-down or sprawl to establish front headlock control, ...
The anaconda choke from sprawl is initiated after the attacker sprawls to defend a takedown, trapping the opponent's head and threading the choking arm under the far-side arm and across the neck. [1,2...
The anaconda choke from sprawl with hip-walk finish applies the head-and-arm strangle after sprawling on a takedown attempt, then uses the hip-walk method to progressively tighten the compression. [1]...
The reverse guillotine from sprawl spin-behind is applied during a transition where the attacker sprawls to defend a takedown, then spins behind the opponent while maintaining a reverse-wrapped neck g...
The reverse guillotine from sprawl spin-behind with elbow pin applies the reverse neck wrap after the attacker sprawls on a takedown and spins to a perpendicular angle behind the opponent. [1] The spi...
Cranks and twists are submission techniques that apply rotational or torsional force to a body segment — most commonly the neck (neck cranks) or the arm — forcing the structure beyond its natural rota...
Hiza Garami is a knee lock technique in judo and jujutsu that attacks the knee joint by entangling the opponent's leg and applying rotational or hyperextension force. [1] The attacker controls the opp...
The figure-four extension wrist lock uses a figure-four grip configuration to hyperextend the opponent's wrist — bending it backward beyond its natural range of motion. [1,2] The attacker grips the op...
The radial deviation wrist lock from the clinch applies sideways pressure to the wrist — bending it toward the thumb side (radial deviation) — while standing in a clinch position. [1,2] The attacker i...
The Standard Sasae Tsurikomi Ashi executes the fundamental propping ankle block where the attacker uses the sole of the foot to block the opponent's advancing ankle while applying a strong upward-and-...
The Inside Trip family covers techniques where the attacker uses their leg to trip the opponent from the inside — threading the tripping leg between or inside the opponent's legs to hook, reap, or blo...
The Outside Ankle Trip subfamily targets the opponent's ankle from the outside, using the attacker's foot to hook or block the outer ankle while upper body control directs the opponent's fall over the...
The Foot Sweep Throw family encompasses all ashi-waza techniques in which the thrower uses a sweeping motion of the sole or side of the foot to displace the opponent's supporting foot, removing the ba...
The Hooking Throw family encompasses ashi-waza techniques in which the thrower uses the foot or leg to hook behind or around the opponent's leg, trapping it and preventing retreat while the upper body...
The Beat Attack is a preparation-on-the-blade attack where the fencer sharply strikes the opponent's blade with a crisp lateral motion to displace it from the line, immediately followed by a direct th...
The Flow Drill subfamily covers continuous, partner-based training patterns in double-stick work where both practitioners cycle through predetermined sequences of attacks and defences without stopping...
The Angle One Strike is a forehand diagonal downward strike targeting the opponent's left temple (from the attacker's perspective), travelling from the attacker's right shoulder to the opponent's left...
The Angle Two Strike is a backhand diagonal downward strike targeting the opponent's right temple (from the attacker's perspective), travelling from the attacker's left shoulder to the opponent's righ...