Search: “Posture up from guard”
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The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
The High Closed Guard positions the guard player's legs high on the opponent's back, with the ankles crossed near the shoulder blades rather than around the waist. [1] The high guard breaks the oppone...
The open guard triangle applies the triangle choke from open guard positions such as spider guard, lasso guard, or de la Riva guard, where the attacker's legs are actively engaged with the opponent's ...
The Long Guard subfamily covers the defensive posture where one or both arms are extended forward, creating a barrier at maximum arm's length that disrupts the opponent's attacks before they develop f...
The Sit-Up Guard subfamily covers the open guard position where the guard player sits up with one foot on the opponent's hip and the other leg positioned for sweeps or transitions, with hands controll...
The standard loop choke from guard is a gi strangulation where the attacker feeds one hand deep into the opponent's collar, loops it around the back of the neck, and uses the closed guard to trap the ...
The two-on-one wrist lock from seated guard uses both hands to control and manipulate a single wrist while maintaining guard position. [1] The attacker grips the opponent's hand with both hands and ap...
The rat guard is a closed guard system where the guard player breaks the opponent's posture, secures a necktie and tricep grip, then swings an arm to threaten a guillotine, causing the opponent to pre...
The Seated Butterfly Guard subfamily covers the standard butterfly guard position where the guard player sits upright with both butterfly hooks inside the opponent's thighs, using the seated posture f...
Standard Posture Defence maintains an upright spine with the head high, chest lifted, and hips forward, creating an aligned body position that prevents the opponent from breaking the defender down for...
The guillotine choke from closed guard is applied by wrapping one arm around the opponent's neck from the front, locking the hands together, and squeezing while using the closed guard to prevent the o...
The Friendship Position is a guard top posture where both fighters have mutual grips on each other's biceps, creating a temporary neutral position. [1] BJ Penn uses this position as a control point be...
The Closed Guard family covers the guard position where the bottom fighter wraps the legs around the opponent's waist with ankles crossed behind the back, creating a locked-leg control that keeps the ...
Closed guard is the most fundamental guard position in Brazilian Jiu-Jitsu, where the bottom player wraps their legs around the opponent's torso and locks their ankles behind the opponent's back, crea...
The Rubber Guard family covers the guard system developed by Eddie Bravo that uses extreme leg flexibility to control the opponent's posture from the guard by pulling the shin over the opponent's shou...
A Damn Good Guard is BJ Penn's term for an active closed guard that immediately threatens with submissions while preventing the top player from posturing up or passing. [1] The guard player maintains ...
The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...
The Full Guard Recovery subfamily covers techniques for re-establishing closed (full) guard — legs wrapped around the opponent's torso with ankles crossed — after the guard has been opened or partiall...
The loop choke from guard is applied when the bottom player threads one hand behind the opponent's neck and grips their own collar or the opponent's collar, creating a loop of fabric around the neck t...
Combat Base is a guard-top position where one knee is up and one knee is down, creating a stable platform that allows the top player to defend sweeps while setting up guard passes. [1] Danaher conside...
The Posture Defence subfamily covers choke defensive techniques that use body positioning and postural alignment to prevent the opponent from applying choking pressure. [1] Posture defence addresses t...
The radial deviation wrist lock from closed guard applies sideways wrist pressure toward the thumb side while the attacker maintains closed guard control. [1,2] The attacker isolates the opponent's po...
The thrust lapel choke from guard is executed by the bottom player who grips the opponent's collar and drives the fist directly into the throat or the side of the neck, using a pistol-grip or thumb-in...
Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...
The Standard High Guard positions both fists beside the chin and temples, elbows tucked against the ribcage, with the forearms creating vertical shields on either side of the face. [1] The guard is he...
The High Guard Cover subfamily positions both hands high beside the head with the elbows tucked tight, creating a protective frame around the head and face that absorbs and deflects incoming strikes. ...
The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...
Noogie Control uses the knuckles pressed into the opponent's temple or forehead from guard to create discomfort and force posture changes that open submissions. [1] Eddie Bravo developed this as an MM...
The Cross-Grip Closed Guard establishes the closed guard with a cross-body collar grip — the guard player grips the opponent's opposite-side collar, pulling across the centre line to break posture and...
The ear pull from guard is a pain compliance technique where the attacker, while playing guard, grips the opponent's ear and pulls or twists to create pain and disrupt posture. [1,2] From closed or op...
The Cover Defence family encompasses defensive postures and techniques where the fighter positions the arms, hands, and shoulders to create a protective shell that absorbs strikes on non-vulnerable ar...
The Ezekiel choke from guard is applied by the bottom player who threads one hand inside their own sleeve and wraps it around the opponent's neck, then uses the forearm of the other arm to press acros...
Guard chokes are choking submissions executed from bottom guard positions — closed guard, open guard, half guard, and various guard variations. [1] These techniques exploit the guard player's ability ...
The Standard Closed Guard subfamily covers the basic closed guard configurations focused on maintaining the position, controlling distance, and managing the opponent's posture before setting up attack...
The Posture Guillotine Escape uses postural adjustment to relieve the choking pressure of the guillotine by extending the spine and lifting the chin line above the attacker's choking arm. [1] The defe...
A crossface-based variation of the arm triangle choke applied from the guard position. Instead of using a collar grip, the attacker drives a crossface under the opponent’s head, trapping the far arm a...
The gogoplata from closed guard is applied by the bottom player who brings one shin across the opponent's throat from inside the guard, then pulls the opponent's head down onto the shin using an overh...
The brabo choke from closed guard is applied by the bottom player who secures an overhook on the opponent's arm while feeding the lapel around the opponent's neck, creating an arm-in collar strangle f...
The Guillotine Escape subfamily covers techniques for escaping the guillotine choke (mae-hadaka-jime), a front headlock strangulation applied from standing or guard position. [1] Guillotine escapes mu...
The Standard Elevator Sweep opens the closed guard, inserts a butterfly hook inside the opponent's thigh, secures an underhook or collar grip, then falls to one side while elevating with the hook to r...
The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...
The Shoulder Roll Defence is a boxing defensive posture where the lead shoulder is raised high to protect the chin, the lead arm hangs low across the body, and the rear hand is held tight against the ...
The Defensive Turtle family covers the turtle positions from the perspective of the defending fighter, who uses the curled-up posture to protect against submissions, pins, and strikes while working to...
The cross collar choke from guard (jūji-jime) is a fundamental gi strangle executed from closed guard by feeding both hands deep into the opponent's collar with crossed grips. [1,2] The attacker pulls...
The Fundamental Guard Top family covers the essential skills for maintaining dominant top position when facing an opponent's guard — the basic posture, base, and grip management techniques that every ...
The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture or distance while seated or positioned on the groun...
The Low Closed Guard positions the guard player's legs around the opponent's waist at hip level, with ankles crossed below the small of the back. [1] The low guard is the standard, neutral closed guar...
Mud Dog Control is a rubber guard position maintaining an underhook from bottom while the legs control posture, creating a platform for back takes and sweeps. [1]
The Standard Collar-Sleeve Sweep executes the fundamental collar-sleeve sweep by placing one foot on the opponent's hip and the other foot on the bicep of the controlled sleeve arm, then off-balancing...