Search: “Post with the head”
50 results found
The shoulder-post Peruvian necktie variant modifies the standard entry by using the shoulder as a posting point against the opponent's back while applying the shin-across-neck compression. [1] Instead...
The Posture Guillotine Escape uses postural adjustment to relieve the choking pressure of the guillotine by extending the spine and lifting the chin line above the attacker's choking arm. [1] The defe...
The Collar Tie family covers clinch positions where the attacker places one or both hands behind the opponent's neck, gripping the back of the neck or base of the skull to control the head and posture...
Standard Posture Defence maintains an upright spine with the head high, chest lifted, and hips forward, creating an aligned body position that prevents the opponent from breaking the defender down for...
The Head Control Clinch group encompasses all clinch positions where the primary mechanism of control is managing the opponent's head position, using collar ties, headlocks, front headlocks, or framin...
The one-hand thrust lapel choke from guard is a minimalist gi strangulation where the attacker uses a single hand to thrust the knuckles or fist deep into the opponent's collar, driving the lapel dire...
The Snap Down Takedown family covers takedowns initiated by snapping the opponent's head and upper body downward using a sharp pulling action on the head, neck, or collar tie, causing the opponent to ...
Ta Then Kham Fak (Old Man Holds the Melon) is a clinch technique where the fighter secures the opponent's head (the melon) and delivers knee strikes while controlling posture. [1] It teaches head cont...
Standard Headlock Throw Technique is the textbook execution in which the wrestler secures the opponent's head with one arm, grips the wrist with the other hand, pivots the hips in front of the opponen...
A side-control kata gatame finished with one knee pinning the near-side hip and the opposite leg posted (knee-on-belly–style base). The knee-hip pin blocks shrimping and guard recovery while the poste...
The Posture Defence subfamily covers choke defensive techniques that use body positioning and postural alignment to prevent the opponent from applying choking pressure. [1] Posture defence addresses t...
The turtle collapse headscissors attacks a turtled opponent by collapsing their defensive shell and trapping the head between the attacker's legs. [1] The attacker, positioned behind or to the side of...
The Standard Collar Tie Snap executes the fundamental collar tie snap down where the attacker, with one hand gripping behind the opponent's neck (collar tie), pulls sharply downward to break the oppon...
The Collar-Sleeve Grip family covers the classical judo and BJJ gripping configuration where one hand grips the opponent's collar (lapel) and the other grips the sleeve, establishing the standard bila...
The Standard Single Collar Tie places one hand firmly behind the opponent's neck, gripping at the base of the skull with the thumb on one side and fingers on the other, while the free hand controls th...
The Crossface Control subfamily covers clinch positions where the attacker drives a forearm across the opponent's face or jaw to turn the head and control posture, while maintaining arm or body contro...
The Front Headlock family covers clinch positions where the attacker controls the opponent's head from the front, wrapping one arm around the head and neck while the opponent is in a bent-forward post...
Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...
Ear pulls use gripping or pulling force on the opponent's ear to generate sharp pain and force positional changes. [1,2] While not a structural submission (no joint or vascular compromise), ear pulls ...
The Collar Elbow Clinch is the most fundamental clinch position in wrestling, where one hand grips the back of the opponent's neck or collar (the collar tie) while the other hand controls the opponent...
The Standard Reverse Knee On Belly positions the top fighter facing the opponent's legs with one knee on the abdomen and the posted foot toward the head, providing access to straight ankle locks, toe ...
The thrust lapel choke from guard is executed by the bottom player who grips the opponent's collar and drives the fist directly into the throat or the side of the neck, using a pistol-grip or thumb-in...
The Standard Front Headlock subfamily covers the basic front headlock position where the attacker wraps one arm around the opponent's neck from the front while the other hand controls the opponent's n...
Sok Sap is the Thai terminology for the chopping elbow, a diagonal downward elbow strike that cuts across the opponent's face or head along an angled trajectory. [1] The technique is executed by raisi...
The Standard Halberd-Pollaxe subfamily covers the fundamental techniques of European hafted polearm combat as described in the historical fight books: guards (posta), strikes with both the axe head an...
Standard Koshi Guruma executes the classical hip wheel where the thrower turns in, wraps the throwing arm around the opponent's neck, loads the opponent onto the hip, and rotates forward to wheel the ...
The Posture Triangle Escape uses postural alignment to relieve the choking pressure of the triangle by straightening the spine, lifting the trapped shoulder, and creating distance between the defender...
Headquarters (HQ) is a top control / pre-pass position in modern Brazilian Jiu-Jitsu where the standing or kneeling top player parks one shin across the bottom player's near hip with the foot hooked b...
The Dirty Boxing Takedown family covers takedowns initiated from the dirty boxing clinch — a close-quarters position borrowed from boxing and Muay Thai where the fighters are in punching range with co...
The Turtle Position group encompasses all positions related to the turtle — the defensive curled-up posture on hands and knees — from both the perspective of the turtled fighter and the attacking figh...
The Headlock Control subfamily covers clinch positions where the attacker wraps one arm around the opponent's head while controlling the arm on the same side, creating a secured head-and-arm clamp. [1...
The Ezekiel choke from guard is applied by the bottom player who threads one hand inside their own sleeve and wraps it around the opponent's neck, then uses the forearm of the other arm to press acros...
Cervical extension cranks force the opponent's head backward, hyperextending the cervical spine. [1,2] The can opener (from inside closed guard) is the most common example — the attacker clasps hands ...
The Standard Front Headlock Turtle positions the attacking fighter in front of and over the turtled opponent, with one arm wrapped around the head and the other controlling the near arm or reaching un...
Fulcrum front headlock chokes use the attacker's body (typically the hip, shoulder, or posted arm) as a fulcrum point to amplify the choking pressure from a front headlock position. [1,2] Rather than ...
The power nelson crank from front headlock is a cervical flexion attack where the attacker drives the opponent's head downward using a nelson-style arm placement combined with aggressive downward forc...
The Standard Knee On Belly subfamily covers the classic knee-on-belly position where the top fighter faces the opponent's head with one knee on the belly/midsection and the other foot posted for base....
The anaconda choke from front headlock with sit-through finish uses a sit-through motion to transition the attacker from a sprawl or kneeling position to a seated position beside the opponent, tighten...
The Standard Two-On-One Snap executes the fundamental two-on-one snap down where the attacker, controlling the opponent's arm with both hands, pulls the arm sharply downward while stepping back, break...
The Collar Tie Snap Down subfamily uses a collar tie grip — one hand behind the opponent's neck — to snap the opponent's posture down, driving their head toward the mat and creating a takedown opportu...
The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...
The high-elbow guillotine from closed guard — often called the Marcelotine when applied from guard — positions the choking elbow high above the opponent's back, creating a steep downward angle of the ...
The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...
The Head-And-Arm Control family covers clinch positions where the attacker simultaneously controls the opponent's head and one arm, creating an asymmetric control that limits the opponent's ability to...
The Standard Fence Walk positions the upper back against the cage fence, plants both feet underneath the body, and uses a combination of leg drive and fence friction to push up to standing while maint...
A crossface-based variation of the arm triangle choke applied from the guard position. Instead of using a collar grip, the attacker drives a crossface under the opponent’s head, trapping the far arm a...
The can opener is a cervical flexion crank applied from inside the opponent's closed guard by clasping both hands behind the opponent's head and forcefully driving the chin toward the chest. [1,2,3] T...
The Standard Plum is the classical Thai plum position with both hands interlocked behind the opponent's neck, elbows pressed tight against the opponent's collarbones, and the attacker's forehead press...
The Standard Outside Ankle Pick executes the fundamental outside-angle ankle pick where the attacker pushes the opponent's weight to one side using a collar tie or post, then reaches to the outside of...
The Standard Framing subfamily covers the fundamental frame position where the attacker places one or both forearms against the opponent's chest, throat, or shoulders, using the rigid forearm structur...