Search: “Leg Lock”
50 results found
The Leg Lock Entry family covers techniques for entering leg entanglement positions (ashi garami) from standing — primarily through rolling entries, sit-outs, and guard-pull-to-leg-lock transitions th...
The Imanari Roll is a rolling leg lock entry named after Japanese MMA fighter Masakazu Imanari — a forward shoulder roll from standing that threads the legs around the opponent's lead leg, landing dir...
Ashi-gatame (足固め, 'leg hold') is an elbow lock where the attacker uses a leg to pin and isolate the opponent's arm against their own body, then applies hyperextension pressure to the elbow. [1,2] The ...
Submissions are techniques that force an opponent to concede defeat — typically by tapping out — through the application of joint locks, chokes, strangles, cranks, compression locks, or pain complianc...
The figure-four clamp finish for the twister from truck uses a figure-four leg configuration to lock the opponent's legs in place while applying the rotational neck crank. [1] From the truck position ...
The omoplata is a shoulder lock applied from guard using the legs to isolate and torque the opponent's arm, forcing internal rotation of the glenohumeral joint beyond its normal range. The attacker sw...
The Lockdown Half Guard uses a double-leg interlock (lockdown) on the opponent's trapped leg — both of the guard player's legs wrap around the opponent's leg in a figure-four configuration. [1] The lo...
The Leglock Defence family covers all defensive techniques against leg-based submissions including heel hooks, kneebars, toe holds, and ankle locks. [1] Leglock defence has become one of the most crit...
The Straight Leg Roundhouse Kick is delivered with the kicking leg kept straight (or nearly straight) throughout the entire circular arc, relying entirely on hip rotation for power rather than the typ...
The Leglock Escape family covers all techniques for escaping leg-based joint locks and compression holds, including ankle locks, heel hooks, kneebars, and toe holds. [1] Leglock escapes have become on...
The Standard Half Guard Recovery executes the fundamental technique of catching one of the opponent's legs with both legs during a guard pass, typically by threading the inside leg between the opponen...
Lower limb nerve locks target the nerve pathways of the legs — primarily the peroneal nerve (running along the outside of the knee), the sciatic nerve (posterior thigh), and the tibial nerve (behind t...
The Standard Electric Chair executes the sweep by securing the lockdown on the opponent's trapped leg, obtaining an underhook, then driving upward and outward with the underhook while extending the lo...
The Electric Chair Sweep subfamily covers the half guard sweep that uses a lockdown (double leg interlock) on the opponent's trapped leg combined with an underhook to stretch and sweep the opponent by...
The Body Triangle Escape subfamily covers techniques for escaping when the opponent has secured back control with a body triangle — legs locked in a figure-four around the defender's torso rather than...
The Leg Lock family encompasses all joint lock submissions targeting the hip, knee, or ankle joints of the lower extremity — including heel hooks, kneebars, toe holds, calf slicers, and straight ankle...
The Backstep Pass is a guard passing technique where the passer steps backward and away from the guard player's legs, pivoting to pass from the back angle rather than driving forward through the guard...
The Leg Pump Escape addresses the body triangle by using a pumping leg motion to create space within the locked triangle. [1] The defender pushes the top leg (the one over the body triangle lock) down...
The Closed Guard family covers the guard position where the bottom fighter wraps the legs around the opponent's waist with ankles crossed behind the back, creating a locked-leg control that keeps the ...
The body lock pass uses a gable grip or clasp around the opponent's waist or lower back, driving the chest into the opponent's torso to eliminate space, then incrementally clearing the legs to advance...
The toe hold is a leg lock that applies combined plantarflexion and inversion to the ankle complex using a figure-four grip configuration. The attacker isolates the opponent's foot and twists it downw...
The twister from truck is applied from the 'truck' position, where the attacker controls the opponent's far leg by threading their own legs through in a lockdown-style configuration while positioned b...
The Takedown group covers all fundamental techniques for bringing an opponent from a standing position to the ground while the attacker remains in a dominant or neutral position — the essential bridge...
The Imanari roll is a rolling entry into leg entanglement positions, developed by Japanese MMA fighter Masakazu Imanari around 1998-1999. [1] The attacker grips the opponent's ankle, drops onto their ...
Rolling Entry takedowns are techniques where the attacker uses a forward or lateral roll to rapidly close distance and enter into leg entanglements, takedowns, or submission positions — sacrificing st...
Inside Sankaku (also called the Saddle, Honey Hole, or Game Over position) is the most dominant leg entanglement position in modern grappling — a configuration where the attacker's legs form a triangl...
The monoplata is a shoulder lock applied from top position (mount or side control) where the attacker traps the opponent's arm under their armpit using a single leg, then sits down to hyperextend the ...
The Electric Chair Submission is a groin and inner-thigh hyperextension applied from the lockdown half guard position, where the attacker elevates the opponent's trapped leg upward and outward while s...
The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...
Wrist locks target the radiocarpal and midcarpal joints of the wrist, applying hyperflexion, hyperextension, radial deviation, ulnar deviation, or rotational (pronation/supination) force to submit the...
The triangle choke from side control is applied by the bottom player who creates space from underneath the side control pin, threads one leg across the opponent's neck, and locks the triangle by trapp...
The Over Body Triangle positions the locking leg (the leg that crosses over to complete the figure-four) on top of the opponent's body, typically across the abdomen. [1] The over configuration creates...
The backstep pass is a guard pass where the passer rotates their hips 180 degrees away from the opponent while maintaining weight on the trapped leg, converting a stalled knee-cut or half guard positi...
The Open Guard Sweep family covers all sweeps from open guard positions — guard variations where the guard player's legs are not closed around the opponent and instead use feet on hips, hooks, or slee...
The twister is a cervical rotation crank that applies extreme lateral rotation and flexion to the spine by trapping the opponent's legs (via a lockdown or leg entanglement) while cranking the head in ...
The Lockdown System is a 10th Planet Jiu-Jitsu half guard control method where the bottom player crosses their feet in a figure-four lock over the opponent's trapped leg, creating an extremely powerfu...
The triangle choke from standing is applied by jumping guard and simultaneously shooting the legs into a triangle configuration around the opponent's head and arm, or by using a flying triangle entry ...
Tony Montana is a 10th Planet leg lock attacking position for inside heel hook entries, reached from positions like 50/50 or outside ashi garami by 'zombieing' one leg over to transition and attack. [...
Game Over is a 10th Planet leg lock finishing position corresponding to what the Danaher system calls 'inside ashi garami' — a reaping heel hook position where the attacker reaps the opponent's leg to...
The Standard Underhook Cage Clinch positions the attacker with one or both underhooks secured, chest-to-chest with the opponent, while the opponent's back is pressed against the cage fence. [1] The at...
Compression locks are submission techniques that crush muscle tissue against bone, causing intense pain through deep tissue compression rather than joint hyperextension or vascular restriction. [7] Th...
The triangle choke from back control is applied by the attacker who has back mount and threads one leg across the side of the opponent's neck while locking the other leg behind the knee to form the tr...
The Standard Turtle To Half Guard executes the transition by sitting the hips to one side, threading the inside leg between the opponent's legs to hook one leg, and establishing half guard with an imm...
Joint locks are submission techniques that isolate a joint — elbow, shoulder, knee, ankle, hip, wrist, or spine — and apply force to hyperextend, hyperrotate, or compress it beyond its anatomical rang...
The triangular strangle (sankaku-jime) is the primary triangle choke — the attacker locks a figure-four with the legs around the opponent's head and one arm, squeezing the thighs together to compress ...
The Under Body Triangle positions the locking leg underneath the opponent's body, typically threading beneath the hip and locking on the far side. [1] The under configuration provides a different cont...
The MMA Takedown family covers takedowns specifically adapted for mixed martial arts competition, where striking threats, the cage wall, and small gloves fundamentally alter takedown mechanics compare...
The Standard Body Triangle Escape addresses the body triangle lock by turning into the locked side (toward the leg on top of the triangle), then using hip pressure and leg positioning to pry the trian...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The angle-off finish for the triangle choke from closed guard involves the attacker cutting an angle by pivoting the hips perpendicular to the opponent's body after locking the triangle, maximising co...