Search: “standard standing guard”
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The Standard Standing Guard Position establishes the fundamental standing-versus-seated dynamic with one fighter standing and the other seated or on their back, using feet on hips, hooks, or grip-and-...
The Standard Guard Pull subfamily covers the traditional guard pull where the practitioner jumps to closed guard by gripping the opponent's gi or body, pulling themselves up onto the opponent's hips, ...
The Standard Military Sabre Guard positions the sabre with the blade raised and angled to protect the head and dominant side, the arm slightly bent, and the point threatening the opponent's face — a b...
The Standard X-Guard subfamily covers the classic X-guard position with both legs inserted between the opponent's legs, one hook behind the knee and one on the hip, creating a strong X-configuration t...
The Standard Half Guard Recovery executes the fundamental technique of catching one of the opponent's legs with both legs during a guard pass, typically by threading the inside leg between the opponen...
The Standard Guard Pull Technique grips the opponent's collar and sleeve, steps one foot to the opponent's hip, then swings the other leg around the opponent's waist while pulling the upper body in, c...
The Standard Sit Guard Pull establishes a collar or sleeve grip, then sits directly to the ground while maintaining grip control, immediately establishing a seated guard position with the feet posted ...
The Standard Worm Guard subfamily covers the basic worm guard configuration where the guard player extracts the opponent's lapel, threads it between the opponent's legs, and grips it from the other si...
The Standard Closed Guard subfamily covers the basic closed guard configurations focused on maintaining the position, controlling distance, and managing the opponent's posture before setting up attack...
The Standard Z-Guard establishes the Z-guard with the top knee angled across the opponent's midsection and the bottom leg controlling the opponent's leg in half guard, with hands controlling the colla...
The Standard Turtle To Half Guard executes the transition by sitting the hips to one side, threading the inside leg between the opponent's legs to hook one leg, and establishing half guard with an imm...
The Standard Full Guard Recovery executes the fundamental technique of re-closing the guard around the opponent's torso, typically by using frames and hip movement to create space, then bringing both ...
The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...
The Standard High Guard positions both fists beside the chin and temples, elbows tucked against the ribcage, with the forearms creating vertical shields on either side of the face. [1] The guard is he...
The Standard Spider Guard establishes the full spider guard with both hands gripping the opponent's sleeves, both feet placed on the biceps, and the legs extended to create maximum distance and contro...
The Standard Lasso Guard uses a single lasso wrap on one side, with the other leg positioned as a secondary control (on the hip, bicep, or in spider guard configuration). [1] The standard single lasso...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The Standard Seated Butterfly establishes the fundamental butterfly guard with the guard player sitting upright, both hooks inserted inside the opponent's thighs, hands controlling the upper body via ...
The Standard Shell covers the head by placing both hands over the ears and temples, tucking the chin to the chest, and bringing the elbows together in front of the face, creating a compact protective ...
The Standard Technical Standup subfamily covers the fundamental technique of rising from a seated or downed position while maintaining a defensive base and guard throughout the standing motion. [1] Th...
The standard headscissors strangle from guard is the fundamental leg-based head squeeze where the attacker traps the opponent's head between the thighs from a bottom guard position and squeezes. [1] T...
The Standard Old School sweep executes the classic half guard reversal by securing a deep underhook, switching the hips to come to the knees, and driving forward using the underhook to push the oppone...
The Standard Reclined Butterfly positions the guard player leaning back at approximately 45 degrees with both butterfly hooks in the opponent's thighs, using the angle to create pulling leverage on th...
The Full X-Guard establishes the complete X-guard with both hooks fully inserted — one behind the opponent's knee and one on the hip — with the guard player's body directly underneath the opponent's c...
The Standard Plan B executes the backup half guard sweep by redirecting the opponent's forward pressure into a sweep, typically involving a change of grip from the underhook to a different control and...
The Guard Pull family covers techniques for transitioning from standing to a seated or guard position on the ground, deliberately choosing to fight from the bottom guard rather than continuing to enga...
The standard brabo choke from closed guard is a gi-based head-and-arm strangle where the attacker uses the opponent's own lapel to thread around the neck and arm from bottom guard. [1] The attacker fe...
The standard gogoplata from closed guard is a shin-across-throat choke where the attacker places the shin of one leg across the opponent's throat from a bottom guard position, then pulls the head down...
The Standard De La Riva establishes the classic DLR guard with the outside hook wrapped around the opponent's lead leg, foot behind the knee, near hand controlling the ankle, and the far hand gripping...
The standard triangle choke from closed guard is the foundational variety of the triangle family, where the attacker locks a figure-four leg configuration around the opponent's head and one arm from b...
The Standard Deep Half establishes the deep half guard with the guard player fully underneath the opponent, one arm hugging the controlled leg, head positioned under the opponent's hip, with the body ...
The standard loop choke from guard is a gi strangulation where the attacker feeds one hand deep into the opponent's collar, loops it around the back of the neck, and uses the closed guard to trap the ...
The Standard Half Guard subfamily covers the basic half guard configurations where the guard player controls one of the opponent's legs between theirs from a side-lying or flat-on-back position. [1] T...
The Standard Cross-Arm Cover crosses both forearms in front of the face with the hands touching opposite shoulders or ears, creating a lattice of bone and muscle that protects the chin, nose, and temp...
The Standard Elevator Sweep opens the closed guard, inserts a butterfly hook inside the opponent's thigh, secures an underhook or collar grip, then falls to one side while elevating with the hook to r...
The Standard Spider Sweep executes the fundamental spider guard sweep by controlling both sleeves, placing the feet on the biceps, then using an asymmetric push-pull with the legs to off-balance the o...
The Standard Shin-On-Shin places the guard player's shin horizontally across the opponent's lead shin, with hands controlling the collar/sleeve or wrists, creating a connection point for guard entries...
The Standard Toreando Pass is the classic execution of the bullfighter pass — gripping both pant legs at the knees, throwing the legs to one side while stepping around to the other, landing in side co...
The Standard Turtle subfamily covers the basic defensive turtle position with the fighter on hands and knees, elbows tight to the body, chin tucked, and head down to protect against chokes and submiss...
The Standard Single Leg X establishes the basic SLX position with one foot on the opponent's hip and the other foot behind the knee of the same leg, both from the outside, with hands controlling the a...
The Standard Rapier Cut delivers the rapier's edge in a drawing or slashing motion against the opponent's exposed target, most commonly the hand, wrist, or forearm. [1] Unlike the heavy cuts of a long...
The Standard Scissor Sweep opens the closed guard, places the top knee (shin) across the opponent's chest as a frame, grips the collar and sleeve, then chops the bottom leg across the opponent's far k...
The Standard Collar-Sleeve establishes the basic collar-sleeve guard with one hand gripping the collar, the other gripping the sleeve, one foot on the hip, and the other foot on the bicep of the sleev...
The Standard Shrimp Recovery executes the fundamental hip escape to recover guard, where the defender turns onto one hip, bridges to create momentary space, then drives the hips away from the opponent...
The Standard Hitchhiker Escape executes the fundamental hitchhiker defence by rotating the trapped arm thumb-upward while simultaneously turning the body toward the trapped arm, sliding toward the att...
The Standard Pendulum Sweep executes the flower sweep by opening the guard, swinging the legs in a wide pendulum arc to the sweep side, while pulling the opponent's sleeve across the body and driving ...
The Standard Single Butterfly establishes one butterfly hook inside the opponent's thigh while the other foot is positioned on the mat, on the hip, or in a secondary control position. [1] This positio...
The Seated Butterfly Guard subfamily covers the standard butterfly guard position where the guard player sits upright with both butterfly hooks inside the opponent's thighs, using the seated posture f...
The Standard Granby Roll executes the fundamental shoulder roll escape from turtle by tucking the chin, dropping the shoulder, and rolling over the shoulder and back to emerge facing the opponent in a...
The Standard Snap Roll executes a quick lateral roll from turtle, tucking the shoulder and rolling explosively to the side to create separation and immediately transition to a guard position or stand ...