Search: “ground control”
50 results found
TKD Ground Control adapts basic pinning and control concepts for taekwondo practitioners who find themselves on the ground in MMA. [1]
Knee strikes delivered to a grounded opponent or while in a ground position, commonly used in ground-and-pound situations from top control.
Ankle locks from prone control (ashi-garami position) are applied when the attacker controls the opponent's leg while both fighters are on the ground, typically with the attacker lying on their back a...
Side control is a dominant ground position where the top player lies chest-to-chest across the opponent's torso, perpendicular to their body, using a combination of crossface, underhook, and chest pre...
The Z-lock from prone control is applied against a face-down opponent by trapping the wrist and bending it into the angular Z-configuration, combining flexion with lateral deviation to create compound...
The Prone Rear Mount is a back control variation where the opponent is face-down (prone) with the attacker mounted on their back — creating a devastating control position used in MMA ground-and-pound ...
The figure-four wrist lock from prone control is applied by trapping the face-down opponent's wrist and locking a figure-four grip configuration to apply concentrated flexion force. [1,2] The prone po...
The chin-down wrist lock from prone control is applied when the attacker has the opponent pinned face-down and traps one wrist, bending it into flexion while pressing it toward the opponent's own face...
The TKD Ground Position family covers ground fighting positions and techniques within Taekwondo's curriculum, which though primarily a striking and kicking art, includes ground awareness and basic pos...
The two-on-one wrist lock from prone control is applied against a face-down opponent by isolating one wrist with both hands and bending it into flexion using the doubled grip leverage. [1,2] The prone...
The Beat Down Position is a modified side control optimised for ground-and-pound strikes in MMA. [1] The attacker adjusts their weight distribution and hand positioning to create maximum striking leve...
The Low Mount subfamily covers the mount variation where the top fighter's hips are positioned low on the opponent's waist or hips, providing a more stable but less submission-oriented mounting positi...
The Seated Rear Mount subfamily covers the rear mount position where the controlling fighter is sitting upright behind the opponent, with the opponent in front and typically flattened or leaning forwa...
The Position class encompasses all distinct body configurations and spatial relationships between fighters that define the tactical landscape of grappling and striking combat. [1] Positions are the fo...
The Friendship Position is a guard top posture where both fighters have mutual grips on each other's biceps, creating a temporary neutral position. [1] BJ Penn uses this position as a control point be...
The Fundamental Elbow Strike family covers elbow-striking techniques across all martial arts traditions — the most devastating close-range weapon in combat sports, using the sharp point and hard bone ...
The Standard Low Mount positions the top fighter's hips on the opponent's waist or lower abdomen, with a wider base and lower centre of gravity for maximum stability. [1] The standard low mount priori...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
Standard Ura Nage is the classical form of the rear throw in which tori secures a deep body lock around uke's waist or torso, drops their hips low, and arches backward explosively to lift uke off the ...
The Stand Up From Turtle family covers techniques for transitioning from the turtle position directly to a standing position, escaping the ground entirely. [1] Standing up from turtle is particularly ...
The fundamental ground knee strike delivered from side control or mount, driving the knee into the opponent's midsection or thigh using hip pressure and body weight.
The One-Legged Drop Back Kick is a drop back kick that lands on one leg only, allowing immediate follow-up techniques without the need for full ground recovery. [1] By controlling the landing to a sin...
The Drop Twin Roundhouse Kick delivers two successive roundhouse kicks during a single controlled drop to the ground, attacking with rapid alternating legs. [1] The momentum of the first kick helps po...
The Standard Sit Guard Pull establishes a collar or sleeve grip, then sits directly to the ground while maintaining grip control, immediately establishing a seated guard position with the feet posted ...
The clinch encompasses all standing grappling techniques performed at close range where both fighters have gripping contact — the critical transitional zone between striking distance and the ground. [...
Half guard is a ground position where the bottom player controls ONE of the top player's legs between their own legs, creating a position that is half-way between full guard and being fully passed — o...
The Hip Movement Defence family covers ground-based defensive techniques that use hip displacement and rotation to create space, recover guard position, or prevent the opponent from establishing domin...
The Top Position group encompasses all dominant ground positions where the fighter on top has passed the opponent's guard and achieved a controlling position. [1] Top positions represent the upper hal...
The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...
The mount is the most dominant ground position in grappling, where one fighter sits astride the opponent's torso with knees planted on either side, applying gravitational pressure and controlling the ...
The gooseneck extension wrist lock bends the wrist backward while curling the fingers downward, creating a shape resembling a goose's neck. [1,2] The attacker grips the back of the opponent's hand and...
The Cattle Choke From Side Ride is a compression choke applied from a side-riding position (the attacker is beside the opponent) rather than from standing — using the side control or side ride angle t...
Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...
The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...
The Guillotine Escape subfamily covers techniques for escaping the guillotine choke (mae-hadaka-jime), a front headlock strangulation applied from standing or guard position. [1] Guillotine escapes mu...
The guard is a ground grappling position where the bottom fighter uses their legs to control, defend, and attack the top player — widely considered Brazilian Jiu-Jitsu's most revolutionary contributio...
The Referee Position family covers the specific turtle-like starting position used in wrestling, where one fighter starts on hands and knees and the other starts on top with a defined grip position. [...
Bottom Escape covers all techniques for escaping inferior bottom positions where the opponent has established dominant top control — the defensive survival skills that keep a fighter in the fight afte...
The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture or distance while seated or positioned on the groun...
Standard Sambo Throw represents the core throwing techniques taught as fundamental sambo curriculum, including hip throws with belt grip, leg-grab takedowns, and sacrifice throws adapted for the sambo...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
The Standard Single Leg Wrestle-Up attacks one of the opponent's legs from the bottom — typically from half guard or seated guard — by securing the leg with both arms, then driving upward to standing ...
The Clinch class encompasses all standing grappling positions where two fighters are in direct body-to-body contact, using grips on the opponent's body, limbs, or clothing to control distance, posture...
The Falling Step Punch is a punching method where the fighter initiates a controlled forward fall and times the punch to land at the exact instant the lead foot touches the ground, transferring the fu...
Fireman's Carry, known in wrestling as the fireman's carry throw or kata guruma in judo, is a family of throws in which the attacker ducks under the opponent, loads them across their shoulders, and wh...
The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while controlling the same-side sleeve or wrist, creating a dy...
The Leg Pummeling Defence subfamily covers defensive techniques where the defender systematically frees their legs from the opponent's entanglement, working to remove the legs from positions that expo...
The Mae Mai (แม่ไม้, 'mother techniques') of Muay Thai clinch work represent the foundational clinch techniques of traditional Thai boxing — the core curriculum for controlling an opponent at close ra...
Clinch locks are standing submission techniques applied from a clinch position — an upright grappling engagement where both fighters maintain grip contact. [6] Unlike ground-based submissions, clinch ...
The Downward Grinding Elbow is delivered from side control or mount, using body weight to drive the elbow point downward into the opponent's face. [1]