Search: “transition escape

41 results found

Mount EscapefamilyEscape and Reversal

The Mount Escape family within the Back Escape group covers techniques for escaping when the opponent achieves mount from a back-control transition — addressing the specific challenge of an opponent w...

Guard Pull From TurtlefamilyEscape and Reversal

The Guard Pull From Turtle family covers techniques for transitioning from the turtle position directly into a guard position, typically half guard or full guard. [1] Rather than standing up or rollin...

Standard Technical StandupgenusEscape and Reversal

The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...

Kuzure Kesa GatamegenusPosition

The Kuzure Kesa Gatame (modified scarf hold) is the variation of kesa gatame where the controlling fighter underhooks the far arm instead of wrapping around the head, providing different control dynam...

Mount EscapefamilyEscape and Reversal

The Mount Escape family covers all techniques for escaping the mount position, where the opponent sits on top of the defender's torso with legs straddling the body. [1] Mount is one of the most domina...

Underhook To Single LeggenusEscape and Reversal

The Underhook To Single Leg converts the underhook escape from side control into a single-leg takedown attempt, using the underhook to drive into the opponent and then switching the grip to attack one...

Push Knee And ReguardSub-FamilyEscape and Reversal

The Push Knee And Reguard subfamily covers knee-on-belly escapes where the defender pushes the pressing knee off the body directly, then immediately reinserts the legs to establish guard before the op...

Side Control EscapefamilyEscape and Reversal

The Side Control Escape family within the Bottom Escape group covers the fundamental techniques for escaping from underneath side control — the most commonly encountered bad position in BJJ and the po...

Turtle To Half GuardSub-FamilyEscape and Reversal

The Turtle To Half Guard subfamily covers the specific transition from turtle to half guard, where the turtled fighter sits through to one hip while capturing one of the opponent's legs in a half guar...

Stand Up From TurtlefamilyEscape and Reversal

The Stand Up From Turtle family covers techniques for transitioning from the turtle position directly to a standing position, escaping the ground entirely. [1] Standing up from turtle is particularly ...

Escape and ReversalclassEscape and Reversal

Techniques used to free oneself from disadvantageous positions or to reverse positional control, transitioning from a defensive state to a neutral or dominant one.

Standard Turtle To Half GuardgenusEscape and Reversal

The Standard Turtle To Half Guard executes the transition by sitting the hips to one side, threading the inside leg between the opponent's legs to hook one leg, and establishing half guard with an imm...

Standard Low MountgenusPosition

The Standard Low Mount positions the top fighter's hips on the opponent's waist or lower abdomen, with a wider base and lower centre of gravity for maximum stability. [1] The standard low mount priori...

Seatbelt EscapefamilyEscape and Reversal

The Seatbelt Escape family covers techniques for breaking the seatbelt grip (over-under arm control from behind) — the most critical first step in any back escape, because the seatbelt grip enables th...

Reverse Kesa GatamegenusPosition

The Reverse Kesa Gatame positions the controlling fighter facing the opponent's legs rather than the head, with the arm wrapping around the opponent's waist or hip area. [1] Reverse kesa gatame provid...

Reverse Knee On BellySub-FamilyPosition

The Reverse Knee On Belly subfamily covers the variation where the top fighter faces the opponent's legs rather than their head, placing the knee on the belly while looking toward the opponent's feet....

Knee KnotSub-FamilyPosition

The Knee Knot is a leg entanglement position where the attacker's legs create a complex knot-like configuration around the opponent's knee — a controlling position primarily used for kneebar attacks a...

Pull Out of Armbar to TriangleSub-FamilySubmission

Pull Out of Armbar to Triangle transitions from a failed armbar attempt directly into a triangle choke, using the opponent's escape movement to set up the leg position for the triangle. [1]

Snap RollSub-FamilyEscape and Reversal

The Snap Roll subfamily covers quick, explosive rolling escapes from turtle that use a snapping rotational motion to create separation from the opponent and transition to a guard or standing position....

Standard Knee On ChestgenusPosition

The Standard Knee On Chest places the knee directly on the opponent's sternum or upper chest, with the shin applying diagonal pressure across the ribcage, while the posted foot provides base and the h...

De La Riva SweepSub-FamilyEscape and Reversal

The De La Riva Sweep subfamily covers sweeps from the De La Riva guard, where the guard player hooks one leg around the opponent's lead leg from the outside while controlling the ankle of that leg. [1...

Leg Pump EscapegenusEscape and Reversal

The Leg Pump Escape addresses the body triangle by using a pumping leg motion to create space within the locked triangle. [1] The defender pushes the top leg (the one over the body triangle lock) down...

Standard Single Leg Wrestle-UpgenusEscape and Reversal

The Standard Single Leg Wrestle-Up attacks one of the opponent's legs from the bottom — typically from half guard or seated guard — by securing the leg with both arms, then driving upward to standing ...

Standard JailbreakgenusEscape and Reversal

The Jailbreak is a side control escape from the 10th Planet system where the bottom player tucks a foot between the opponent's legs to create space and prevent full side control establishment, allowin...

Standard Headlock ControlgenusClinch

The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...

Single Leg Wrestle-UpSub-FamilyEscape and Reversal

The Single Leg Wrestle-Up subfamily covers standing techniques where the bottom fighter attacks one of the opponent's legs from the ground, using a single-leg takedown entry to stand up and attack sim...

Heel Drag EscapeSub-FamilyEscape and Reversal

The Heel Drag Escape subfamily covers mount escape techniques where the defender uses one foot to hook and drag the opponent's ankle, creating enough space to insert the knee and transition to half gu...

Standard Snap RollgenusEscape and Reversal

The Standard Snap Roll executes a quick lateral roll from turtle, tucking the shoulder and rolling explosively to the side to create separation and immediately transition to a guard position or stand ...

Standard Chair Sit PositiongenusPosition

The Standard Chair Sit Position is the base-level execution of the chair sit, with the controlling fighter seated directly behind the opponent, both hips on the mat, legs wrapped loosely around the op...

Standing EscapegroupEscape and Reversal

The Standing Escape group encompasses all techniques for returning to a standing position from the ground, whether from bottom position, guard, or after being taken down. [1] Standing escapes are crit...

Double Collar Cage ClinchSub-FamilyClinch

The Double Collar Cage Clinch subfamily positions the attacker with both hands gripping behind the opponent's neck (double collar tie) while the opponent's back is pressed against the cage fence. [1] ...

Standard SwitchgenusEscape and Reversal

The Standard Switch executes the wrestling escape from turtle by sitting the hips to one side while simultaneously switching the direction of the body, using the hip motion and direction change to bre...

StandardfamilySubmission

Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...

Standard Sit Guard PullgenusEscape and Reversal

The Standard Sit Guard Pull establishes a collar or sleeve grip, then sits directly to the ground while maintaining grip control, immediately establishing a seated guard position with the feet posted ...

Stacking DefenceSub-FamilyDefence

The Stacking Defence subfamily covers armlock defence techniques where the defender drives their weight forward and upward, compressing the attacker beneath them to relieve the extension pressure on t...

Standard Kiss Of The DragongenusEscape and Reversal

The Standard Kiss Of The Dragon executes the fundamental version of this technique by establishing reverse De La Riva guard, inverting between the opponent's legs, and threading the head and shoulders...

Half UpagenusEscape and Reversal

The Half Upa is a variation of the trap and roll where the defender traps only the opponent's arm (without trapping the foot) and bridges to create enough disruption to transition to a shrimp or regua...

ZombieSub-FamilyPosition

Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...

Fundamental Side ControlfamilyPosition

The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...

Anaconda Choke From Turtle Gator RollvarietySubmission

The anaconda choke from turtle with gator roll uses the signature rolling transition to attack an opponent in the turtle position. [1] The attacker positions to the side of the turtled opponent, threa...

Mounted TrianglevarietySubmission

The mounted triangle applies the triangle choke from the mounted position, where the attacker transitions from mount to a triangle configuration by isolating one arm and threading the legs around the ...