Search: “overhook”
50 results found
The Overhook-Whizzer family covers clinch positions where the attacker hooks their arm over the opponent's arm from the outside, wrapping around the upper arm or shoulder to control or redirect the op...
The reverse guillotine from front headlock with overhook assist adds an overhook (whizzer) grip on the opponent's arm to supplement the strangling pressure and prevent escape. [1] After establishing t...
The Standard Overhook Counter hooks the arm over the opponent's attacking arm at shoulder depth, drives the hip forward on the overhook side, and uses the combined arm-and-hip pressure to redirect the...
The Overhook Counter subfamily covers the use of the overhook (whizzer) to counter takedown attempts by hooking over the opponent's attacking arm and driving the hip forward, stopping the forward mome...
The Standard Overhook Position wraps the arm over the opponent's bicep and shoulder, hooking deep so the hand can grip the opponent's far shoulder or lat, pulling the overhook arm tight against the at...
The Standard Overhook subfamily covers the basic overhook position where the attacker wraps their arm over the top of the opponent's arm, hooking around the upper arm or shoulder and pulling it tight ...
The Overhook Butterfly Sweep uses an overhook (whizzer) grip on one of the opponent's arms combined with a butterfly hook elevation to execute a powerful sweep. [1] The overhook pulls the opponent's a...
The Overhook Closed Guard establishes the closed guard with an overhook (whizzer) control on one of the opponent's arms, pulling the arm across the body and trapping it. [1] The overhook grip creates ...
Lapel overhook chokes use an overhook (whizzer) grip on the opponent's arm combined with a collar or lapel grip to create a choking mechanism from guard position. [1] The overhook traps the opponent's...
The Whizzer To Kimura subfamily covers the transition from a defensive whizzer position into an offensive kimura (double wrist lock) submission, converting a defensive position into an attacking oppor...
The Takedown Defence group encompasses all defensive techniques used to prevent an opponent from bringing the fight to the ground through takedown attempts. [1] Takedown defence is one of the most cri...
The Whizzer subfamily covers the active overhook variant where the attacker combines the arm wrap with aggressive hip pressure, driving the hip into the opponent's body on the overhook side to create ...
The Standard Whizzer Kimura transitions from the overhook position by reaching the free hand across to grab the opponent's wrist on the overhook side, then locking the figure-four grip by connecting t...
The Whizzer Defence family covers defensive techniques that use the overhook with hip pressure (whizzer) to counter takedown attempts, particularly single-leg takedowns and underhook drives. [1] The w...
The brabo choke from closed guard is applied by the bottom player who secures an overhook on the opponent's arm while feeding the lapel around the opponent's neck, creating an arm-in collar strangle f...
The Brabo choke from guard uses the opponent's lapel threaded across their neck while the attacker maintains an overhook from closed or open guard to create a collar strangle. [1,2] The attacker feeds...
Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...
The Offensive Whizzer uses the overhook with hip pressure as an attacking tool rather than purely defensive, leveraging the whizzer position to initiate throws, trips, and go-behind transitions. [1] T...
The Defensive Whizzer applies the overhook with hip pressure specifically as a defensive reaction to the opponent's takedown attempt, typically against a single-leg or underhook drive. [1] When the op...
The Upper Body Clinch group encompasses clinch positions defined by specific upper-body tie configurations — underhooks, overhooks (whizzers), and the over-under combination — where the primary contro...
Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...
New Jersey is a rubber guard position similar to New York but with a key grip difference — the foot is inside (behind the opponent's head) but without overhooking the opponent's arm. [1] In New York, ...
The Standard Hip Bump executes the sweep by sitting up explosively from closed guard, wrapping an overhook around the opponent's arm on one side, then driving the hips forward into the opponent's ches...
The standard brabo choke from closed guard is a gi-based head-and-arm strangle where the attacker uses the opponent's own lapel to thread around the neck and arm from bottom guard. [1] The attacker fe...
The New York subfamily covers the advanced rubber guard position where the guard player has progressed past Chill Dog to establish a deeper, more controlling configuration that directly threatens subm...
The Lateral Drop is a powerful sacrifice throw where the thrower drives sideways into the opponent, lifting them off their feet and dropping them directly to the mat on their side — one of the most hi...
Lateral Drop is a family of wrestling throws in which the attacker secures an upper-body clinch — typically a body lock or over-under position — and falls laterally to one side while arching to lift a...
The 10th Planet Joint Lock family covers joint lock submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — locks designed for no-gi grappling that are applied from the system's prop...
The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...
The Over-Under Clinch family covers the clinch configuration where one arm has an underhook and the opposite arm has an overhook, creating a neutral or contested clinch position. [1] The over-under po...
The Fifty-Fifty Clinch subfamily describes the specific over-under configuration where neither fighter has a clear positional advantage — each has one underhook and one overhook, creating a balanced o...
The Standard Fifty-Fifty positions both fighters with one underhook and one overhook each, heads positioned on the underhook side, with hips squared and active. [1] The position is neutral — both figh...
The Single Underhook subfamily covers the clinch position where one arm is hooked under the opponent's arm, providing inside position on one side while the other arm is engaged in a different tie (col...
Safe Haven is a 10th Planet back escape from seatbelt grip control where the defender pops their shoulder out of the upper body control and slides to the underhook side (not the overhook side, which m...
The Hip Bump Sweep subfamily covers the closed guard sweep that uses an explosive hip thrust (bump) to drive the opponent backwards off their base. [1] The guard player sits up explosively, wraps an o...
The over-under pass is a pressure-based guard pass where one arm goes under one of the opponent's legs (underhook) while the other arm comes over the opposite leg (overhook), creating an asymmetric le...
The Guard Position group encompasses all positions where the bottom fighter uses the legs to control, manage distance, attack, and defend against the top fighter. [1] The guard is BJJ's most revolutio...
The Attacking Closed Guard subfamily covers closed guard configurations specifically set up for offensive attacks — sweeps, submissions, and transitions — rather than passive control. [1] Attacking cl...
The dogfight is a 50/50 kneeling position where both grapplers are on their knees, one with an underhook and the opponent with a whizzer (overhook), occurring at the terminal stages of half guard swee...
The Standard Half Guard subfamily covers the basic half guard configurations where the guard player controls one of the opponent's legs between theirs from a side-lying or flat-on-back position. [1] T...
The gogoplata is a guard-based choke where the attacker places their shin across the opponent's throat and pulls the head down onto the shin using an overhook or hands behind the head. [1,2] From rubb...
The gogoplata from closed guard is applied by the bottom player who brings one shin across the opponent's throat from inside the guard, then pulls the opponent's head down onto the shin using an overh...
The standard gogoplata from closed guard is a shin-across-throat choke where the attacker places the shin of one leg across the opponent's throat from a bottom guard position, then pulls the head down...
Spine compression locks from the clinch apply axial or lateral compression to the spinal column while standing in a clinch position. [1,2] The attacker uses body lock, overhook, or head control to fol...
The Clinch Takedown group encompasses takedowns that are initiated from and dependent on an established clinch position, where the primary mechanism is neither a pure leg attack nor a body lock lift. ...
The Single Leg From Cage subfamily covers single-leg takedown entries executed while the opponent is pressed against the cage, targeting one leg from the clinch position. [1] The attacker drops level ...
The Limp Arm Finish completes the single leg by deliberately releasing one arm from the leg grip and using it to create an angle change or secondary attack while maintaining control with the remaining...
The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...
The Wrestling Throw group encompasses the high-amplitude throwing techniques characteristic of Greco-Roman wrestling, freestyle wrestling, and their derivatives as applied in combat sports. [1,2] Unli...
The Wrestling Clinch family covers clinch techniques from competitive wrestling disciplines — the collar-and-elbow tie-up, underhook positions, and the pummeling exchanges that form the opening of mos...