Search: “threading chokes”
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The D'Arce choke from turtle is a species where the head-and-arm strangle is applied against an opponent who has assumed the turtle (all-fours) position. [1] The attacker positions to the side of the ...
The Long D'Arce is the full-depth D'Arce choke from the front headlock where the choking arm threads deeply under the opponent's armpit and around the neck, with the hand reaching to clasp the bicep o...
Single wing lapel chokes use one arm threaded under the opponent's armpit (creating a 'wing' control) while the other hand grips the collar to apply a strangle from back control. [1,2] The one-wing co...
Standard Hand Fighting defence against chokes involves using both hands to control the opponent's choking hand — typically gripping the wrist and pulling it away from the neck while simultaneously blo...
The arm triangle rear naked crossover combines elements of the rear naked choke and arm triangle by trapping the opponent's arm alongside their neck while the choking arm threads across the front of t...
The Short D'Arce is a D'Arce choke variation from the front headlock where the choking arm threads only partially under the opponent's armpit — a shorter wrap that relies on tighter body positioning a...
The D'Arce choke (also called the Brabo choke) is a front headlock arm triangle where the attacker threads one arm under the opponent's armpit, across the neck, and locks a figure-four grip with the o...
Lapel feed rear chokes involve pulling, threading, or feeding the opponent's lapel (or the attacker's own lapel) around the neck from back control to create a choking loop. [1,2] Unlike standard cross...
The anaconda choke from sprawl with hip-walk finish applies the head-and-arm strangle after sprawling on a takedown attempt, then uses the hip-walk method to progressively tighten the compression. [1]...
The Hybrid RNC Kata Gatame is a crossover submission that combines elements of the rear naked choke (applied from back control) with the arm triangle (kata gatame) — threading the choking arm around t...
The D'Arce choke applied against an opponent in the turtle position, where the attacker threads the choking arm under the turtled opponent's neck and near-side arm. This entry exploits the opponent's ...
The loop choke from mount is applied by threading one hand behind the opponent's neck and gripping the collar to form a loop of fabric while in the mounted position. [1] The attacker uses the mount's ...
The anaconda choke from turtle targets an opponent in the turtle position by the attacker threading the choking arm around the neck and under the far-side arm from a front-facing or side-facing angle,...
The anaconda choke from front headlock is applied by threading the attacking arm under the opponent's far-side arm and across the near side of the neck, then locking a figure-four grip and performing ...
The anaconda choke from sprawl is initiated after the attacker sprawls to defend a takedown, trapping the opponent's head and threading the choking arm under the far-side arm and across the neck. [1,2...
A kata gatame variation against turtle where the attacker collapses the defender sideways to finish the choke. After threading under the near arm and feeding it across the neck, the attacker drives sh...
The D'Arce choke applied from the front headlock position, one of the most common entries for this arm-triangle variation. The attacker uses a snap-down or sprawl to establish front headlock control, ...
The Peruvian necktie from front headlock with shin across the neck is the standard application of this technique, where the attacker holds a front headlock and swings one leg over the opponent's head,...
Gator-roll wraps combine a front headlock choke grip with a rolling motion (the 'gator roll') to take the opponent to the ground while maintaining choking pressure. [1] The anaconda choke is the defin...
The sleeve wheel choke (judo's sode-guruma-jime, also known as the Ezekiel choke in Brazilian Jiu-Jitsu) threads one arm behind the opponent's head, feeds the gi sleeve of that arm across the neck wit...
The Brabo choke from guard uses the opponent's lapel threaded across their neck while the attacker maintains an overhook from closed or open guard to create a collar strangle. [1,2] The attacker feeds...
The Japanese necktie is a front headlock choke that combines blood choke compression with neck crank mechanics, executed by threading one arm under the opponent's arm and around their head (similar to...
Sleeve-assisted rear strangles use the attacker's own gi sleeve — threaded behind the opponent's head — as a fulcrum or lever to enhance forearm compression from back control. [1,2] The sleeve wheel c...
A no-gi variation of the arm triangle choke applied from half guard. The attacker threads their arm under the opponent’s head and traps the far arm, then uses shoulder pressure, chest connection, and ...
The loop choke from guard is applied when the bottom player threads one hand behind the opponent's neck and grips their own collar or the opponent's collar, creating a loop of fabric around the neck t...
A flexion wrist lock involves forcing the hand downward toward the inner forearm (palmar flexion), applying pressure on the radiocarpal joint. Causes intense pain and injury risk.
The anaconda choke is a front headlock arm triangle where the attacker threads one arm around the opponent's neck, under the far armpit, and locks a figure-four grip to create bilateral carotid compre...
The Ezekiel choke from guard is applied by the bottom player who threads one hand inside their own sleeve and wraps it around the opponent's neck, then uses the forearm of the other arm to press acros...
The one-wing collar choke combines an underhook through the opponent's armpit ('wing' control) with a cross-collar grip on the opposite side to create an asymmetric strangle from back control or mount...
Front headlock chokes are submissions applied from a front headlock position — where the attacker controls the opponent's head and one arm from the front, typically after a sprawl or snap-down. [1] Th...
The lapel tail feed choke involves pulling out the tail end of the opponent's gi lapel and threading it around their neck from back control to create a noose-like strangle. [1,2] Unlike standard colla...
Self lapel rear chokes use the attacker's own gi lapel — pulled out and fed around the opponent's neck — to create a choking loop from back control. [1,2] Unlike standard lapel feed chokes that use th...
Sleeve-assisted forearm strangles use the attacker's own gi sleeve as a fulcrum against the throat while the opposite arm provides compression from behind the head. [1,2] The Ezekiel choke (sode-gurum...
The reverse guillotine from front headlock with elbow-pin finish uses the opposite arm orientation compared to a standard guillotine, with the finishing pressure applied by pinning the elbow against t...
The north-south choke is applied from the north-south position by wrapping one arm around the opponent's neck, dropping the shoulder downward in a 'paper cutter' motion against the wrist, and using bo...
The D'Arce choke applied from the top half-guard position, where the attacker threads the arm under the bottom player's neck while they attempt to underhook or recover guard. This entry capitalises on...
The Peruvian necktie from closed guard is applied by the bottom player who secures a front headlock grip, then throws one leg over the opponent's back to create a lever that drives the head downward i...
The Ezequiel Choke from the Back applies the Ezequiel (Sode Guruma Jime) choking mechanism from the back control position rather than the traditional mount. [1] The attacker threads one arm under the ...
The gogoplata from closed guard is applied by the bottom player who brings one shin across the opponent's throat from inside the guard, then pulls the opponent's head down onto the shin using an overh...
A kata gatame variation against turtle where the choke is secured before rolling the defender over to complete the finish. The attacker threads to trap the arm across the neck, locks the head-and-arm,...
The triangle choke from back control is applied by the attacker who has back mount and threads one leg across the side of the opponent's neck while locking the other leg behind the knee to form the tr...
A no-gi variation of the arm triangle choke applied from the open guard. Without the aid of collar grips, the attacker uses arm threading, shoulder pressure, and hip angling to isolate the opponent’s ...
The Ezekiel choke (sode-guruma-jime) uses the attacker's own gi sleeve as a fulcrum: one arm threads behind the opponent's head, the opposite hand feeds through the sleeve of the first arm, and the fi...
The Japanese Necktie is a front headlock choke/crank hybrid that combines elements of the D'Arce choke and the front headlock guillotine — the attacker threads the choking arm under the opponent's arm...
The triangle choke from side control is applied by the bottom player who creates space from underneath the side control pin, threads one leg across the opponent's neck, and locks the triangle by trapp...
The headscissors from side control is applied by the top player who isolates the opponent's head and threads the legs around the neck while transitioning from a side control pin. [1,2] The attacker ty...
The mounted triangle applies the triangle choke from the mounted position, where the attacker transitions from mount to a triangle configuration by isolating one arm and threading the legs around the ...
The Chin Tuck Defence subfamily covers the defensive technique of pulling the chin tight to the chest, creating a barrier of bone and muscle that prevents the opponent from accessing the neck for chok...
The standard brabo choke from closed guard is a gi-based head-and-arm strangle where the attacker uses the opponent's own lapel to thread around the neck and arm from bottom guard. [1] The attacker fe...
The Ezekiel choke from mount uses the sleeve of the gi to create a forearm strangle while the attacker maintains the dominant mounted position. [1,2] The attacker threads one hand through their own sl...