Search: “hip control”
50 results found
The Hip Escape Side Control subfamily covers side control escapes that primarily use the hip escape (shrimp) movement to create the lateral space needed to reinsert the legs and recover guard. [1] The...
A side-control kata gatame finished with one knee pinning the near-side hip and the opposite leg posted (knee-on-belly–style base). The knee-hip pin blocks shrimping and guard recovery while the poste...
The Low Front Body Lock positions the locked grip low on the opponent's torso, around the hips or waist level, with the attacker driving their head into the opponent's chest. [1] The low grip position...
The Hip Frame subfamily covers defensive framing techniques where the fighter uses their forearm or hand placed against the opponent's hip as a primary barrier, preventing the opponent from closing di...
The Waist Lock family covers clinch positions where the attacker's locked grip is specifically positioned around the opponent's waist or hip line, providing direct control of the opponent's centre of ...
Hip locks target the coxofemoral (hip) joint by forcing extreme abduction, adduction, or rotation of the femur within the hip socket. [1,2] The hip is an inherently stable ball-and-socket joint with d...
The Chair Sit family covers the back control position where the controlling fighter sits behind the opponent with both fighters' hips on the mat, the controlling fighter's legs wrapped around the oppo...
The Underhook Side Control uses an underhook on the far arm as the primary upper body control, with the other arm controlling the head or near hip. [1] The underhook provides strong control of the bot...
The Side Control Escape family within the Bottom Escape group covers the fundamental techniques for escaping from underneath side control — the most commonly encountered bad position in BJJ and the po...
The Hip Heist is a wrestling escape technique where the bottom wrestler explosively lifts and shifts the hips to create space and reverse position — a dynamic escape that uses hip explosion to break t...
The anaconda choke from front headlock with hip-walk finish uses a slow, grinding hip-walking motion to tighten the strangle rather than a rolling transition. [1] After establishing the anaconda arm w...
The Ghost Escape is a dynamic side control escape where the defender slides underneath the opponent by performing a sharp hip escape combined with a body-flattening motion that allows them to slip out...
The Standard Front Body Lock Takedown subfamily represents the classical front body lock technique where the attacker secures a locked grip around the opponent's waist from the front and drives them t...
The Standard Leg Drag Pass is the classic execution of the leg drag — gripping one pant leg at the knee, pulling it across the opponent's body, pinning it at the far hip with the dropping hip, and adv...
The Chest-To-Chest Side Control emphasises maximum chest pressure against the bottom fighter's chest, using bodyweight compression as the primary control mechanism while the arms control the head and ...
The Roll Armbar Escape subfamily covers escapes that use a forward or lateral roll to extract the trapped arm from the armbar, using rotational momentum to overcome the attacker's grip and hip control...
The Standard Overhook subfamily covers the basic overhook position where the attacker wraps their arm over the top of the opponent's arm, hooking around the upper arm or shoulder and pulling it tight ...
Open guard encompasses all guard positions where the bottom player's legs are NOT locked around the opponent, instead using feet on hips, hooks on legs, grips on sleeves/collars, and dynamic hip movem...
The Standard Mission Control establishes the base rubber guard by pulling the shin over the opponent's shoulder (typically the right shin over the left shoulder or vice versa) and controlling it with ...
The Standard Kneebar Escape executes the fundamental defence by bending the trapped knee as forcefully as possible to prevent the hyperextension, then rotating the hip to change the angle and extract ...
The Question Mark Kick is a deceptive head kick that begins with the trajectory of a body kick or front kick before curving upward at the last moment to strike the opponent's jaw or temple, tracing a ...
The Standard Kesa Gatame wraps one arm around the opponent's head, controls the near arm with the other hand, and turns the hips to face the opponent's head, with the near hip pressing against the opp...
The Georgian Rear Belt Grip is a signature gripping configuration from Georgian judo and wrestling where the attacker reaches deep behind the opponent to grip the back of the belt with one hand while ...
The High Front Body Lock positions the locked grip high on the opponent's torso, around the upper back or ribcage area, with the attacker's arms encircling above the opponent's waist. [1] The high gri...
The Hip Movement Defence family covers ground-based defensive techniques that use hip displacement and rotation to create space, recover guard position, or prevent the opponent from establishing domin...
The Clinch Control family covers techniques for establishing and maintaining dominant control positions in the clinch — the grip configurations, body positions, and pummeling strategies that determine...
The Standard Bridge And Roll from side control bridges the hips explosively while turning into the opponent, using the bridge momentum and body rotation to tip the opponent over. [1] The defender time...
The Underhook Half Guard positions the guard player with a deep underhook on the opponent's far arm while maintaining half guard leg control, creating the most offensively oriented half guard configur...
The Standard Lasso Guard uses a single lasso wrap on one side, with the other leg positioned as a secondary control (on the hip, bicep, or in spider guard configuration). [1] The standard single lasso...
The rear neck crank from body triangle uses the stable body triangle back control to anchor the opponent's torso while the attacker grips under the chin, across the forehead, or on the face and pulls ...
The cross collar choke from body triangle combines the powerful hip control of the body triangle with a cross-grip lapel strangle from behind. [1,2] The body triangle locks the attacker's legs around ...
The Old School Sweep subfamily covers the classic half guard underhook sweep where the guard player obtains an underhook, comes up to the knees, and drives the opponent over using the underhook levera...
The Standard Heel Hook Escape executes the primary defence by counter-rotating the body in the direction of the heel hook's rotation to relieve the twisting force on the knee, then clearing the knee p...
The Oblique Roundhouse Kick is delivered at a non-standard angle, typically 45 degrees downward or upward from the standard horizontal arc. [1] The angled trajectory bypasses defences calibrated for s...
The brabo choke from closed guard is applied by the bottom player who secures an overhook on the opponent's arm while feeding the lapel around the opponent's neck, creating an arm-in collar strangle f...
The inside sankaku (honey hole/saddle) is the apex control position in the modern leg lock hierarchy, where the attacker forms a triangle configuration with their legs inside the opponent's trapped le...
Inside Sankaku (also called the Saddle, Honey Hole, or Game Over position) is the most dominant leg entanglement position in modern grappling — a configuration where the attacker's legs form a triangl...
The loop choke from guard is applied when the bottom player threads one hand behind the opponent's neck and grips their own collar or the opponent's collar, creating a loop of fabric around the neck t...
The Standard Chair Sit establishes the basic chair sit position with the controlling fighter seated behind the opponent, hips on the mat, legs around the opponent's waist, and upper body control via s...
A no-gi variation of the arm triangle choke applied from the open guard. Without the aid of collar grips, the attacker uses arm threading, shoulder pressure, and hip angling to isolate the opponent’s ...
The High Crotch Russian Tie subfamily covers the variation of the two-on-one position where the controlling grip is positioned high on the opponent's arm near the shoulder, with the attacker's body cl...
The Brabo choke from guard uses the opponent's lapel threaded across their neck while the attacker maintains an overhook from closed or open guard to create a collar strangle. [1,2] The attacker feeds...
The J.J. Back Escape recovers half guard from back control using a specific hip slide and leg hook technique, named after Jean Jacques Machado. [1]
The Open Guard Sweep family covers all sweeps from open guard positions — guard variations where the guard player's legs are not closed around the opponent and instead use feet on hips, hooks, or slee...
A kata gatame variation against turtle where the choke is secured before rolling the defender over to complete the finish. The attacker threads to trap the arm across the neck, locks the head-and-arm,...
New Stomp is Eddie Bravo's updated version of The Stomp Position with refined hand placement and hip angle for better control against wrestlers. [1]
The arm drag from seated guard applies a wrist flexion lock while the bottom player uses an arm drag to off-balance the top player from the guard position. [1,2] The guard player grips the opponent's ...
The Hip Pressure Defence subfamily covers leg lock defence techniques where the defender drives their hips toward the opponent, reducing the space needed for the submission's rotational or extension m...
The Rear Waist Lock subfamily positions the locked grip around the opponent's waist from behind, with the attacker's chest against the opponent's lower back. [1] The rear waist lock is the standard co...
The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...