Search: “one leg”
50 results found
The One-Legged Drop Back Kick is a drop back kick that lands on one leg only, allowing immediate follow-up techniques without the need for full ground recovery. [1] By controlling the landing to a sin...
The Leg Ride Control family covers the technique of using the legs to ride and control the opponent from behind — a wrestling-based control system where the top wrestler threads one or both legs betwe...
The Single Leg Wrestle-Up subfamily covers standing techniques where the bottom fighter attacks one of the opponent's legs from the ground, using a single-leg takedown entry to stand up and attack sim...
The Single Leg X-Guard subfamily covers the guard variation where the guard player hooks both legs on the outside of one of the opponent's legs — one foot on the hip and one behind the knee — controll...
The Inside Trip Finish completes the single leg by using the attacker's inside leg to trip or hook the opponent's standing (free) leg while maintaining control of the captured leg. [1] With one leg se...
The Over-Under Pass is the signature pressure pass where the passer secures one arm OVER the opponent's far leg and one arm UNDER the near leg, clasps the hands, and drives heavy chest pressure to fla...
The triangle choke (sankaku-jime) traps the opponent's head and one arm inside a triangular leg configuration — one leg across the back of the neck, the ankle locked behind the opposite knee — creatin...
The X-Guard family covers the guard position where the guard player places both legs between the opponent's legs in an X-configuration, with one hook behind the knee and one on the hip, creating a pow...
The Single Leg Takedown family is one of the most versatile and commonly used takedown categories, where the attacker captures and controls one of the opponent's legs while maintaining head position a...
The Standard Turtle To Half Guard executes the transition by sitting the hips to one side, threading the inside leg between the opponent's legs to hook one leg, and establishing half guard with an imm...
The Leg Drag Pass family covers the technique of gripping one of the opponent's legs and dragging it across their body to clear the passing lane — one of the most dominant and controlling guard passes...
The Leg Weave Pass is a pressure-based guard pass where the passer weaves one arm through and around the opponent's legs, creating a configuration that pins one leg while clearing the other — a method...
The Pressure Pass family covers guard passing techniques that use heavy bodyweight, chest-to-chest compression, and methodical forward drive to flatten the guard player, immobilise their hips, and slo...
Standard Tani Otoshi is the classical valley drop in which tori, from a standard gripping position, slides to one side, extends one leg behind uke's legs to form a barrier, and drops their body weight...
The Scissor Takedown family covers techniques where the attacker uses a scissors-like leg action — one leg attacking high and the other attacking low simultaneously — to take the opponent to the groun...
The Turtle To Half Guard subfamily covers the specific transition from turtle to half guard, where the turtled fighter sits through to one hip while capturing one of the opponent's legs in a half guar...
Standard Uchi Mata Counter is the fundamental counter to uchi-mata in which the defender blocks or absorbs the sweeping leg, maintains balance, and uses the attacker's compromised one-legged position ...
Ken Ken Uchi Mata (hopping inner thigh throw) is a dynamic variation in which the thrower hops forward on the supporting leg while driving the sweeping leg upward between the opponent's thighs, using ...
The leg drag pass controls one of the opponent's legs and drags it across the passer's own centerline to the opposite hip, pinning the knee to the mat while the chest presses the opponent's thigh flat...
The Standard X-Guard subfamily covers the classic X-guard position with both legs inserted between the opponent's legs, one hook behind the knee and one on the hip, creating a strong X-configuration t...
The Standard Kani Basami executes the fundamental crab scissors where the attacker drops to the mat beside the opponent, extends one leg behind the opponent's ankles and the other in front of the oppo...
The Wrestling Takedown family covers takedown techniques originating from competitive wrestling — freestyle, Greco-Roman, and folkstyle — the most battle-tested and highest-percentage takedown system ...
The Single Leg From Cage subfamily covers single-leg takedown entries executed while the opponent is pressed against the cage, targeting one leg from the clinch position. [1] The attacker drops level ...
The Half Guard Recovery subfamily covers techniques for establishing half guard — trapping one of the opponent's legs between the defender's legs — when full guard recovery is not possible. [1] Half g...
The Standard Leg Drag Pass is the classic execution of the leg drag — gripping one pant leg at the knee, pulling it across the opponent's body, pinning it at the far hip with the dropping hip, and adv...
The standard gogoplata from closed guard is a shin-across-throat choke where the attacker places the shin of one leg across the opponent's throat from a bottom guard position, then pulls the head down...
The Uchi Mata Counter subfamily covers techniques specifically designed to defeat an incoming uchi-mata attack, using the opponent's turning and lifting momentum against them. [1] Because uchi-mata re...
The figure-four headscissors from guard uses a figure-four leg configuration — one leg bent behind the knee of the other — to lock the head squeeze from a bottom guard position. [1] The attacker traps...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The Standard Single Leg From Cage executes the fundamental cage-wall single leg where the attacker captures one leg from the clinch, typically by dropping the near arm to scoop behind the opponent's k...
The Limp Arm Finish completes the single leg by deliberately releasing one arm from the leg grip and using it to create an angle change or secondary attack while maintaining control with the remaining...
The Standard Single Leg Wrestle-Up attacks one of the opponent's legs from the bottom — typically from half guard or seated guard — by securing the leg with both arms, then driving upward to standing ...
The truck is a back-control position developed by Eddie Bravo in the early 2000s as part of his 10th Planet Jiu-Jitsu system, where the attacker uses a figure-four leg configuration to pin one of the ...
The Standard Spider Sweep executes the fundamental spider guard sweep by controlling both sleeves, placing the feet on the biceps, then using an asymmetric push-pull with the legs to off-balance the o...
The Standard Run-The-Pipe Double executes the fundamental lateral-finish double leg where the attacker secures both legs after a penetration step, lifts them to one side, and then runs in a circular a...
The Standard Half Guard Recovery executes the fundamental technique of catching one of the opponent's legs with both legs during a guard pass, typically by threading the inside leg between the opponen...
The X-Pass is a quick standing guard pass where the passer steps one leg over the opponent's shin/ankle area while driving through to side control — named for the crossing leg motion that navigates pa...
The X-Guard Sweep subfamily covers sweeps from the X-guard position, a highly effective butterfly guard derivative where the guard player places both legs between the opponent's legs in an X-configura...
The Standard Technical Standup subfamily covers the fundamental technique of rising from a seated or downed position while maintaining a defensive base and guard throughout the standing motion. [1] Th...
The De La Riva Sweep subfamily covers sweeps from the De La Riva guard, where the guard player hooks one leg around the opponent's lead leg from the outside while controlling the ankle of that leg. [1...
The figure-four clamp finish for the twister from truck uses a figure-four leg configuration to lock the opponent's legs in place while applying the rotational neck crank. [1] From the truck position ...
The De La Riva Guard subfamily covers the open guard position where the guard player hooks one leg around the opponent's lead leg from the outside, wrapping the foot behind the knee, while controlling...
The Spladle is a unique submission hold that originates from wrestling and functions as a compression lock/stretch submission — the attacker traps the opponent's head and one leg together, then forces...
Tani Otoshi, the valley drop, is a side sacrifice throw in which tori drops to the ground beside uke while sweeping or blocking uke's legs from behind, causing uke to fall backward over tori's body in...
The Technical Standup From Turtle subfamily covers the escape where the turtled fighter performs a technical standup — posting one hand behind, stepping up with one leg, and rising to a standing posit...
The Standard Crucifix establishes the full crucifix position by trapping one of the opponent's arms between the legs (using a figure-four leg configuration) and controlling the other arm with both han...
The crucifix rear strangle is applied from the crucifix position, where the attacker traps one of the opponent's arms with their legs (typically threading the far arm between the legs and locking it) ...
The Standard Toreando Pass is the classic execution of the bullfighter pass — gripping both pant legs at the knees, throwing the legs to one side while stepping around to the other, landing in side co...
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...
The Double Leg Takedown family is one of the most important and frequently used takedown categories across all grappling and combat sports. [1] The double leg involves the attacker changing level with...