Search: “face down

50 results found

Face Crank From Rear MountspeciesSubmission

The face crank from rear mount is applied from standard back control by placing a hand or forearm across the opponent's face — typically under the nose or on the chin — and pulling the head backward w...

Face CrankgenusSubmission

The face crank applies pressure across the opponent's face — typically the chin, jaw, or nose — to force cervical hyperextension and create intense pain. [1,2,3] The attacker clasps hands under or acr...

Face Crank From CrucifixspeciesSubmission

The face crank from crucifix is applied when the attacker has secured the crucifix position — trapping one of the opponent's arms with the legs (typically the far arm threaded between the legs) while ...

Crossface Face CrankvarietySubmission

The crossface face crank from crucifix uses the crossface forearm to drive across the opponent's face while the crucifix position traps both arms, preventing any defensive action. [1] The attacker con...

Jaw Pry Face CrankvarietySubmission

The jaw pry face crank from rear mount uses the fingers or hands to pry the opponent's jaw open and to the side, creating cervical rotation stress and intense mandibular pain. [1] From rear mount, the...

Punt Kick to FaceSub-FamilyStrike

The Punt Kick to Face is a soccer-style kicking motion directed at a grounded opponent's head, delivering the instep in a wide swinging arc identical to a football punt — one of the most devastating a...

Prone Rear MountSub-FamilyPosition

The Prone Rear Mount is a back control variation where the opponent is face-down (prone) with the attacker mounted on their back — creating a devastating control position used in MMA ground-and-pound ...

From Prone ControlspeciesSubmission

The chin-down wrist lock from prone control is applied when the attacker has the opponent pinned face-down and traps one wrist, bending it into flexion while pressing it toward the opponent's own face...

Standard Forward HeadbuttSub-FamilyStrike

The Standard Forward Headbutt subfamily describes the conventional forward headbutt where the striker drives the forehead directly into the opponent's facial targets from a face-to-face position. [1] ...

Kokyu NageSub-FamilyThrow

Kokyu Nage (literally 'breath throw') is the most fundamental and widely-practiced throw in aikido — a category of throws unified by the principle of using kokyū (the Japanese concept of unified breat...

Standard Supine Rear MountgenusPosition

The Standard Supine Rear Mount has the controlling fighter lying on their back with the opponent face-up on top, hooks or body triangle locked in, and seatbelt grip secured. [1] From this position, th...

Standard Prone Rear MountgenusPosition

The prone rear mount (belly-down back mount) is a back control variant where the opponent is flattened face-down (prone) on the mat while the attacker maintains back mount with hooks in from on top. [...

Small Wrap HandgenusSubmission

Small Wrap Hand (小纏手, Xiǎo Chán Shǒu — "small wrap/coil hand") is an outward-rotating wrist lock from Chinese Qin Na (擒拿, the joint-locking art embedded across Chinese martial styles), documented by D...

From Prone ControlspeciesSubmission

The Z-lock from prone control is applied against a face-down opponent by trapping the wrist and bending it into the angular Z-configuration, combining flexion with lateral deviation to create compound...

From Prone ControlspeciesSubmission

The figure-four wrist lock from prone control is applied by trapping the face-down opponent's wrist and locking a figure-four grip configuration to apply concentrated flexion force. [1,2] The prone po...

Crucifix Rear StranglegenusSubmission

The crucifix rear strangle is applied from the crucifix position, where the attacker traps one of the opponent's arms with their legs (typically threading the far arm between the legs and locking it) ...

From Prone ControlspeciesSubmission

The two-on-one wrist lock from prone control is applied against a face-down opponent by isolating one wrist with both hands and bending it into flexion using the doubled grip leverage. [1,2] The prone...

Standard Crab RidegenusPosition

The crab ride is a transitional control position where the attacker is face-up behind the opponent, hooking insteps behind the opponent's knees, used to expose the back or achieve top position. [1] Fi...

Standard PancakegenusThrow

Standard Pancake is the conventional execution in which the wrestler secures a headlock or front headlock, drives forward and downward with their chest pressure and arm control, and flattens the oppon...

PancakeSub-FamilyThrow

The Pancake is a wrestling throw variation from the headlock position in which the attacker, rather than executing a full hip throw, drives the opponent directly to the mat in a flattening motion, pre...

Standard Yoko OtoshigenusThrow

Standard Yoko Otoshi is the classical side drop in which tori steps to one side, drops their body to the ground with one leg extended across uke's path, and executes a powerful lateral pull with both ...

Jiu-ClawSub-FamilySubmission

The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...

Uraken Shomen UchiSub-FamilyStrike

Uraken Shomen Uchi is a snapping backfist strike delivered to the front (shomen) of the opponent, using the back of the first two knuckles (the dorsal surface of the index and middle finger knuckles) ...

Seiken Jodan TsukiSub-FamilyStrike

Seiken Jodan Tsuki is the fundamental upper-level straight punch in traditional karate, delivering the fore-fist (seiken — the front two knuckles of the index and middle fingers) to the opponent's fac...

Standard Scoot And TurngenusEscape and Reversal

The Standard Scoot And Turn slides the hips downward along the attacker's body while simultaneously turning toward the bottom hook side, working to slip below the attacker's control and turn to face t...

Crossface ControlSub-FamilyClinch

The Crossface Control subfamily covers clinch positions where the attacker drives a forearm across the opponent's face or jaw to turn the head and control posture, while maintaining arm or body contro...

Inside Defence Against Straight PunchSub-FamilyDefence

The Inside Defence Against Straight Punch is a core Krav Maga defensive technique where the defender uses the palm of the hand to deflect an incoming straight punch from the inside line — the hand mov...

Crossface DefencefamilyDefence

The Crossface Defence family covers takedown defence techniques where the defender drives a forearm across the attacker's face during a takedown attempt, using the crossface to turn the attacker's hea...

Uraken Ganmen UchiSub-FamilyStrike

Uraken Ganmen Uchi is a back-fist strike targeting the face — the back of the fist whips outward in a snapping horizontal arc to the opponent's nose, temple, or jaw. [1] The striking motion uses the w...

360 Spin Crescent KickSub-FamilyStrike

The 360 Spin Crescent Kick completes a full 360-degree body rotation before delivering the crescent kick, generating maximum centrifugal force through the longest possible spinning path — the entire b...

Reverse ElbowfamilyStrike

The Reverse Elbow family covers elbow strikes directed rearward, where the striker drives the elbow backward into an opponent positioned behind or to the side. [1] The reverse elbow is a close-quarter...

Sit-Out EscapefamilyEscape and Reversal

The Sit-Out Escape family covers turtle escapes where the turtled fighter sits the hips out to one side, rotating the body to face the opponent and create a more favourable position. [1] Sit-out escap...

Outside Defence Against Straight PunchSub-FamilyDefence

The Outside Defence Against Straight Punch is the complementary pair to the Inside Defence, deflecting an incoming straight punch from the OUTSIDE line — the hand moves from the defender's centreline ...

Standard Crossface ControlgenusClinch

The Standard Crossface Control drives the forearm bone (radius/ulna) across the opponent's jaw or cheekbone, using the rigid bone structure to turn the head while the other arm controls the opponent's...

Standard Crossface BlockgenusDefence

The Standard Crossface Block executes the crossface defence by placing the forearm bone directly across the attacker's jaw or cheekbone as they shoot, then driving the hips back while pushing the head...

Standard Crossface DefenceSub-FamilyDefence

The Standard Crossface Defence subfamily applies the crossface by driving the forearm across the shooting opponent's jaw or cheekbone during their takedown attempt, turning the head and disrupting the...

Reverse GuillotinegenusSubmission

The reverse guillotine applies a front headlock choke with the attacker facing the opposite direction from a standard guillotine — wrapping the arm around the neck from the reverse angle, typically wi...

Cross Lapel Cross ChokeSub-FamilySubmission

Cross lapel cross chokes are front-facing strangles where both hands grip the opponent's collar in a crossed configuration — each hand on the opposite side of the neck — and pull inward to compress bo...

Anaconda Choke From TurtlespeciesSubmission

The anaconda choke from turtle targets an opponent in the turtle position by the attacker threading the choking arm around the neck and under the far-side arm from a front-facing or side-facing angle,...

Reverse HeadscissorsvarietySubmission

The reverse headscissors from guard applies the head squeeze with the attacker's legs oriented in the opposite direction compared to the standard version, typically with the attacker's hips angled or ...

Pain Compliance Hold LockgroupSubmission

Pain compliance holds are submission techniques that generate sustained pain through pressure, pinching, or grinding — without directly threatening a joint, blood supply, or airway. [5] The goal is to...

Parry of QuarteSub-FamilyDefence

The Parry of Quarte is the most fundamental defensive action in Western fencing, deflecting attacks directed to the inside high line — the area of the chest and torso on the sword-arm side — by moving...

Front Body LockSub-FamilyClinch

The Front Body Lock subfamily covers positions where the attacker locks the grip around the opponent's torso from a front-facing position, with both fighters' chests facing each other. [1] The front b...

Kumade UchiSub-FamilyStrike

Kumade Uchi is a karate open-hand strike that uses the palm and curled fingers in a bear-claw formation. [1] The fingers are bent at the second knuckle joints with the tips pressing firmly into the pa...

Standard Side HeadbuttSub-FamilyStrike

The Standard Side Headbutt subfamily describes the basic lateral headbutt, executed by driving the side of the skull into the temple or face of an opponent positioned to the striker's side. [1] The te...

Corkscrew PunchSub-FamilyStrike

The Corkscrew Punch adds a sharp, exaggerated fist rotation at the moment of impact — the fist turns from vertical (thumb up) to fully pronated (palm down) during the last 2-3 inches of the punch's tr...

Switch From TurtleSub-FamilyEscape and Reversal

The Switch From Turtle subfamily covers the wrestling-derived escape where the turtled fighter performs a 'switch' — a direction-changing standup that reverses the facing direction to escape the oppon...

Cross Collar ChokegenusSubmission

The cross collar choke from front-facing positions uses both hands gripping opposite sides of the collar in a crossed configuration to compress both carotid arteries simultaneously. [1,2] From guard, ...

Standard Sit-Out TechniquegenusEscape and Reversal

The Standard Sit-Out Technique executes the fundamental sit-out escape by kicking the hips out to one side from the turtle position, rotating the body to face the opponent while landing on the hip or ...

Standard Granby RollgenusEscape and Reversal

The Standard Granby Roll executes the fundamental shoulder roll escape from turtle by tucking the chin, dropping the shoulder, and rolling over the shoulder and back to emerge facing the opponent in a...