Search: “Frame and escape”
35 results found
The Frame And Shrimp KOB Escape uses a combination of arm framing against the opponent's knee and hip escape (shrimp) movement to create distance and recover guard from the knee-on-belly position. [1]...
The Standard Frame And Shrimp pushes both forearms against the opponent's knee on the belly, creates a momentary space through the frame, then hip escapes away from the knee while swinging the far leg...
The Frame And Reguard subfamily covers side control escapes that use defensive frames to create space, then leverage that space to reinsert the legs and recover a guard position. [1] The frame and reg...
The Standard Frame And Reguard places the inside forearm across the opponent's throat or collar bone and the outside hand on the opponent's hip, creating a two-point frame that generates space. [1] Th...
The Side Control Escape family within the Bottom Escape group covers the fundamental techniques for escaping from underneath side control — the most commonly encountered bad position in BJJ and the po...
The Escape Against Wrestler's Pin addresses the specific problem of being pinned by a wrestler who uses cross-face and underhook control rather than traditional BJJ side control grips. [1] Ribeiro dem...
The Alcatraz Escape is a 10th Planet Jiu-Jitsu mount escape technique — a specific escape method developed within Eddie Bravo's system for escaping mount using the 10th Planet positional framework. [1...
The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...
The Shrimp North-South Escape uses hip escape movement to create enough angle and distance to recover guard from the north-south position. [1] The shrimp from north-south is more challenging than from...
The Jailbreak Escape is a 10th Planet Jiu-Jitsu escape technique from side control — a specific escape method developed within Eddie Bravo's system for escaping side control using the 10th Planet posi...
Bottom Escape covers all techniques for escaping inferior bottom positions where the opponent has established dominant top control — the defensive survival skills that keep a fighter in the fight afte...
The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...
The Under-Arms Bear Hug subfamily covers bear hug positions where the attacker's arms encircle the opponent's torso beneath the opponent's arms, leaving the opponent's arms free above the grip. [1] Wh...
The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...
The Knee On Belly Escape family covers techniques for escaping the knee-on-belly (or knee-on-stomach) position, where the opponent places one knee on the defender's midsection with the other leg poste...
The Standard Knee On Chest places the knee directly on the opponent's sternum or upper chest, with the shin applying diagonal pressure across the ribcage, while the posted foot provides base and the h...
The Full Mount subfamily covers the standard mount position where the top fighter sits with the hips on the opponent's torso, legs straddling the body, and full bodyweight applied. [1] Full mount prov...
The Standard Wall Pin Position places the attacker's body against the opponent with the opponent's back flat against the cage, using a combination of chest pressure, underhooks or body lock, and low h...
The Fundamental Mount family covers the core mount position variations and techniques for maintaining, controlling, and attacking from the mounted position — the apex of the BJJ positional hierarchy a...
The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...
The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...
The Crossface Side Control uses a crossface — driving the forearm across the bottom fighter's face from jaw to shoulder — as the primary upper body control from side control. [1] The crossface turns t...
The Underhook Side Control Escape subfamily covers escapes where the defender establishes an underhook on the near side from bottom side control, then uses the underhook to create a frame and generate...
The Guard Retention group encompasses all defensive techniques used on the ground to maintain or recover a guard position, preventing the opponent from passing to a dominant position. [1] Guard retent...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The Hip Out Mount Escape is the fundamental technique for recovering guard from the bottom of mount position, combining a hip escape (shrimp) with an elbow-knee connection that inserts the knee betwee...
The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...
The Technical Standup From Turtle subfamily covers the escape where the turtled fighter performs a technical standup — posting one hand behind, stepping up with one leg, and rising to a standing posit...
The Shrimp To Full Guard escape uses the hip escape to create enough space to swing both legs around the opponent's waist, closing the guard and establishing full guard from the mounted position. [1] ...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
The reverse guillotine from front headlock with overhook assist adds an overhook (whizzer) grip on the opponent's arm to supplement the strangling pressure and prevent escape. [1] After establishing t...
The Standard Shrimp Recovery executes the fundamental hip escape to recover guard, where the defender turns onto one hip, bridges to create momentary space, then drives the hips away from the opponent...
The Standard Scissor Sweep opens the closed guard, places the top knee (shin) across the opponent's chest as a frame, grips the collar and sleeve, then chops the bottom leg across the opponent's far k...
The Standard Wall Walk Standup places the upper back against the cage fence, plants both feet underneath the body, and drives upward using the legs while the fence provides balance and prevents the op...
The Standard Double Leg Wrestle-Up drives from the bottom position into a double-leg entry, wrapping both arms around the opponent's legs while driving upward with the legs to return to standing. [1] ...