Search: “catch

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Catch Wrestling Toe HoldSub-FamilySubmission

The Catch Wrestling Toe Hold is a foot lock that rotates the foot against the ankle and knee joints, originating from the catch-as-catch-can wrestling tradition. [1]

Kick Catch ParrySub-FamilyDefence

The Kick Catch Parry subfamily covers defensive techniques where the fighter catches an incoming kick by grabbing the kicking leg, simultaneously defending against the strike and trapping the opponent...

Boxing CounterfamilyDefence

The Boxing Counter family covers counter-punching techniques specific to Western boxing — the highest expression of pugilistic skill, where the defender exploits the openings created by an opponent's ...

Standard Kick CatchgenusDefence

The Standard Kick Catch intercepts an incoming round kick by scooping the kicking leg with the lead or rear arm, trapping the shin or ankle against the body while the other hand controls the opponent'...

Standard Kick CatchgenusThrow

Standard Kick Catch is the fundamental kick-catch throw in sanda in which the fighter reads the opponent's incoming kick, catches the kicking leg at the shin or ankle, steps in to close distance, and ...

Kick Catch ThrowSub-FamilyThrow

Kick Catch Throw is a distinctive subfamily of sanda throws in which the fighter intercepts an incoming kick — typically a roundhouse, side kick, or front kick — catches the kicking leg, and uses the ...

Catch Knee to TakedownSub-FamilyTakedown

The Catch Knee to Takedown catches the opponent's knee strike during the clinch and immediately transitions to a takedown using the caught leg. [1]

Catch Wrestling Neck CrankSub-FamilySubmission

The Catch Wrestling Neck Crank applies rotational and compressive force to the cervical spine, a technique from the original no-holds-barred catch wrestling tradition. [1]

Boxing DefencefamilyDefence

The Boxing Defence family covers the blocking and guard techniques specific to Western boxing — the most refined system of hand-based defence in combat sports, developed through over 150 years of prof...

Uppercut Back KickSub-FamilyStrike

The Uppercut Back Kick delivers a back kick with an upward-rising trajectory, targeting the opponent's chin, solar plexus, or groin from below and behind, combining the directional advantage of the ba...

Counter Kick to Sweep-Kick TakedownSub-FamilyTakedown

The Counter Kick to Sweep-Kick Takedown catches the opponent's kick and immediately sweeps their standing leg to take them down. [1]

From GuardSub-FamilySubmission

Kneebars from guard are applied when the bottom player catches the opponent's leg during passing attempts and transitions to a kneebar position, controlling the thigh and applying hip pressure to hype...

Okuri Ashi BaraiSub-FamilyTakedown

Okuri Ashi Barai (sliding foot sweep) is a foot sweep subfamily where the attacker sweeps both of the opponent's feet simultaneously or in rapid succession as they slide laterally, catching both feet ...

From GuardSub-FamilySubmission

Calf slicers from guard are applied when the bottom player catches the opponent's leg during guard passing attempts, threading a shin behind the knee and folding the calf. [1,2] Common entries include...

Sanda ThrowfamilyThrow

Sanda Throw is the family of throwing techniques used in sanda (also called sanshou), the full-contact Chinese kickboxing format that permits striking and throwing but not sustained ground fighting. [...

Standard Toe HoldgenusSubmission

The toe hold is a leg lock that applies combined plantarflexion and inversion to the ankle complex using a figure-four grip configuration. The attacker isolates the opponent's foot and twists it downw...

Cattle Choke (Bulldog)genusSubmission

The cattle choke (bulldog choke) uses a headlock compression where the attacker wraps the arm around the opponent's neck from a front or side headlock and drives downward, using body weight and the wr...

Upward Hook Back KickSub-FamilyStrike

The Upward Hook Back Kick combines back kick power with a hooking redirection at the end of the trajectory, sweeping upward and around the target. [1] The initial motion is a standard back kick, but n...

ParryfamilyDefence

The Parry family covers defensive techniques that redirect incoming strikes by using a quick hand movement to deflect the attack off its intended path, rather than absorbing the impact through blockin...

Guillotine Choke From Front-Headlock SprawlspeciesSubmission

The guillotine choke from front-headlock sprawl is applied after the attacker sprawls to defend a takedown attempt, catching the opponent's head in a front headlock and wrapping the arm around the nec...

Standard Half Guard RecoverygenusDefence

The Standard Half Guard Recovery executes the fundamental technique of catching one of the opponent's legs with both legs during a guard pass, typically by threading the inside leg between the opponen...

Standard Inversion EscapegenusEscape and Reversal

The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...

Standard Heel DraggenusEscape and Reversal

The Standard Heel Drag hooks one foot around the opponent's same-side ankle, drags it inward toward the centreline, and simultaneously inserts the knee through the space created to establish half guar...

Half Guard RecoverySub-FamilyDefence

The Half Guard Recovery subfamily covers techniques for establishing half guard — trapping one of the opponent's legs between the defender's legs — when full guard recovery is not possible. [1] Half g...

ReguardfamilyDefence

The Reguard family covers defensive techniques specifically focused on recovering a full or half guard position after it has been compromised or partially passed by the opponent. [1] Reguarding is the...

Striking Interception DefencegroupDefence

The Striking Interception Defence group encompasses all defensive techniques that physically intercept, redirect, or absorb incoming strikes using the arms, legs, or body as shields and deflectors. [1...

Guillotine Choke From Standing Snap-Down High-Elbow (Marcelotine)varietySubmission

The Marcelotine (High-Elbow Guillotine from Standing Snap-Down) is the most devastating guillotine choke variation — developed and perfected by Marcelo Garcia, where the choking arm secures the head w...

Self Lapel Rear ChokeSub-FamilySubmission

Self lapel rear chokes use the attacker's own gi lapel — pulled out and fed around the opponent's neck — to create a choking loop from back control. [1,2] Unlike standard lapel feed chokes that use th...

Straight Leg Roundhouse KickSub-FamilyStrike

The Straight Leg Roundhouse Kick is delivered with the kicking leg kept straight (or nearly straight) throughout the entire circular arc, relying entirely on hip rotation for power rather than the typ...

Downward Roundhouse KickSub-FamilyStrike

The Downward Roundhouse Kick is a roundhouse kick that travels in a high-to-low descending arc, striking the target from above. [1] The leg chambers high and the shin or instep drops downward onto the...

Own Lapel Rear Noose ChokegenusSubmission

The own-lapel rear noose choke is executed by the attacker pulling their own gi lapel free, feeding it under the opponent's chin from back control, catching the tail with the other hand, and cinching ...

Half-Pivot Hook KickSub-FamilyStrike

The Half-Pivot Hook Kick uses only a 90-degree pivot rather than the standard hook kick's full 180-degree turn, enabling significantly faster delivery at closer range at the cost of reduced power. [1]...

Snap TeepgenusStrike

The Snap Teep is a push kick variation that emphasises speed and retraction over push-through force, delivered with a quick snapping motion that contacts the target and retracts immediately. [1] Unlik...

Question Mark KickgenusStrike

The Question Mark Kick is a deceptive head kick that begins with the trajectory of a body kick or front kick before curving upward at the last moment to strike the opponent's jaw or temple, tracing a ...

Ezekiel Choke From GuardspeciesSubmission

The Ezekiel choke from guard is applied by the bottom player who threads one hand inside their own sleeve and wraps it around the opponent's neck, then uses the forearm of the other arm to press acros...

X-PassSub-FamilyPosition

The X-Pass is a quick standing guard pass where the passer steps one leg over the opponent's shin/ankle area while driving through to side control — named for the crossing leg motion that navigates pa...

Collar Elbow ClinchSub-FamilyClinch

The Collar Elbow Clinch is the most fundamental clinch position in wrestling, where one hand grips the back of the opponent's neck or collar (the collar tie) while the other hand controls the opponent...

Standard Inside SankakugenusPosition

The inside sankaku (honey hole/saddle) is the apex control position in the modern leg lock hierarchy, where the attacker forms a triangle configuration with their legs inside the opponent's trapped le...

Palm Up Palm Down ChokeSub-FamilySubmission

The Palm Up Palm Down Choke is a cross-collar choke variation where one hand grips the collar palm-up and the other palm-down, creating a scissoring action across the carotid arteries. [1] This mixed ...

Front Leg Front KickSub-FamilyStrike

The Front Leg Front Kick is a fast front kick delivered with the lead leg by sliding the rear foot forward to close distance before launching the kick. [1] The rear leg slides forward without moving t...

Standard Pistol Grip PositiongenusClinch

The Standard Pistol Grip Position executes the fundamental pistol grip with fingers inserted into the sleeve opening at the wrist, hand closed into a fist with thumb pressing against the index finger....

Snap Front KickSub-FamilyStrike

The Snap Front Kick subfamily covers front kicks delivered with a fast, whipping motion that emphasises speed and retraction over push-through force. [1] The snap kick chambers high by lifting the kne...

Back Ghost Lift KickSub-FamilyStrike

The Back Ghost Lift Kick is a deceptive back kick that feints low then redirects upward, catching the opponent off-guard with the height change. [1] The initial motion suggests a low back kick, trigge...

Switch High KickgenusStrike

The Switch High Kick is a head-level roundhouse kick preceded by a rapid switch of the feet, converting the lead leg into the kicking leg with added rear-leg power and timing disruption. [1] The switc...

Standard Shoulder RollgenusDefence

The Standard Shoulder Roll executes the fundamental shoulder roll defence by raising the lead shoulder to chin height and rotating the torso away from the incoming punch, allowing the strike to deflec...

Crane Beak StrikeSub-FamilyStrike

The Crane Beak Strike bunches all five fingertips together into a single pointed formation — like the beak of a crane — and drives this concentrated point into vulnerable anatomical targets such as th...

Sacrifice ThrowgroupThrow

Sacrifice throws (sutemi waza) are techniques where the thrower deliberately falls to the ground while executing the throw, using their own bodyweight, falling momentum, and the element of surprise to...

Standard Shrimp To Half GuardgenusEscape and Reversal

The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...

Backstep PassSub-FamilyPosition

The Backstep Pass is a guard passing technique where the passer steps backward and away from the guard player's legs, pivoting to pass from the back angle rather than driving forward through the guard...

Standard Back KickSub-FamilyStrike

The Standard Back Kick subfamily covers the fundamental back kick execution, where the fighter looks over the shoulder, pivots on the lead foot, and drives the heel of the rear foot straight back into...