Search: “standard frame”
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The Standard Framing subfamily covers the fundamental frame position where the attacker places one or both forearms against the opponent's chest, throat, or shoulders, using the rigid forearm structur...
The Standard Frame And Reguard places the inside forearm across the opponent's throat or collar bone and the outside hand on the opponent's hip, creating a two-point frame that generates space. [1] Th...
The Standard Framing Clinch Position places one or both forearms against the opponent's upper chest or collarbone area, with the hands positioned at the opponent's shoulders or neck, creating a struct...
The Standard Frame And Shrimp pushes both forearms against the opponent's knee on the belly, creates a momentary space through the frame, then hip escapes away from the knee while swinging the far leg...
The Standard Hip Frame places the forearm across the opponent's hip bone, with the elbow braced against the defender's own hip or thigh, creating a rigid strut that prevents the opponent from closing ...
The Standard Knee-Elbow Frame brings the inside knee up to meet the elbow on the same side, with the forearm blocking across the opponent's shoulder or chest while the knee blocks the hip line. [1] Th...
The Standard Stiff Arm extends the arm fully against the opponent's collar bone, bicep, or shoulder, locking the elbow and using skeletal alignment to maintain distance without relying on muscular eff...
The Standard Inside Elbow Control positions the attacker's hand on the inside of the opponent's elbow, cupping the joint and using it as a steering handle to redirect the opponent's arm and prevent th...
The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...
The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...
The Standard North-South subfamily covers the basic north-south control position where the top fighter lies chest-to-chest in opposite orientation, using bodyweight and arm control to pin the opponent...
The Standard Wall Pin Position places the attacker's body against the opponent with the opponent's back flat against the cage, using a combination of chest pressure, underhooks or body lock, and low h...
The Standard Knee On Chest places the knee directly on the opponent's sternum or upper chest, with the shin applying diagonal pressure across the ribcage, while the posted foot provides base and the h...
The Standard Mounted Crucifix traps one of the opponent's arms under the top fighter's leg while the other arm is controlled by both hands, spreading the arms apart while maintaining the mounted posit...
The Standard Spider Guard establishes the full spider guard with both hands gripping the opponent's sleeves, both feet placed on the biceps, and the legs extended to create maximum distance and contro...
The Standard Half Guard subfamily covers the basic half guard configurations where the guard player controls one of the opponent's legs between theirs from a side-lying or flat-on-back position. [1] T...
The Escape Against Wrestler's Pin addresses the specific problem of being pinned by a wrestler who uses cross-face and underhook control rather than traditional BJJ side control grips. [1] Ribeiro dem...
The Standard Collar-Sleeve establishes the basic collar-sleeve guard with one hand gripping the collar, the other gripping the sleeve, one foot on the hip, and the other foot on the bicep of the sleev...
The Kung Fu Strike family within the Punch group covers fist-based striking techniques from Chinese martial arts (kung fu/wushu) systems, which have developed an extraordinarily diverse array of punch...
The Standard Overhook subfamily covers the basic overhook position where the attacker wraps their arm over the top of the opponent's arm, hooking around the upper arm or shoulder and pulling it tight ...
The Full Mount subfamily covers the standard mount position where the top fighter sits with the hips on the opponent's torso, legs straddling the body, and full bodyweight applied. [1] Full mount prov...
The Standard Close Range position places both fighters within arm's reach, typically at a distance where the lead hand can touch the opponent without fully extending. [1] At standard close range, the ...
The Technical Standup From Turtle subfamily covers the escape where the turtled fighter performs a technical standup — posting one hand behind, stepping up with one leg, and rising to a standing posit...
The Standard High Mount slides the hips up to the opponent's upper chest or armpit level, with the knees close to the opponent's shoulders, creating a dominant position with direct access to armbars, ...
The High Guard Cover subfamily positions both hands high beside the head with the elbows tucked tight, creating a protective frame around the head and face that absorbs and deflects incoming strikes. ...
Headquarters (HQ) is a guard passing positional framework where the passer straddles one of the opponent's legs (shin trapped between the passer's legs), serving as a hub for chain-passing into multip...
The Standard Scissor Sweep opens the closed guard, places the top knee (shin) across the opponent's chest as a frame, grips the collar and sleeve, then chops the bottom leg across the opponent's far k...
The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...
The Knee Shield Half Guard positions the guard player's top knee across the opponent's chest or midsection as a frame while maintaining half guard leg control on the bottom. [1] The knee shield create...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
The Standard Full Guard Recovery executes the fundamental technique of re-closing the guard around the opponent's torso, typically by using frames and hip movement to create space, then bringing both ...
The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...
The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...
The Foot Blade Front Kick strikes with the outer edge of the foot (sokuto — literally 'sword foot') rather than the ball or heel, concentrating force along a narrow blade-like surface for penetrating ...
The Drop Side Kick is a sacrifice technique where the practitioner intentionally drops their body toward the ground while simultaneously thrusting a side kick at a low or mid-level target, creating an...
The Standard Plum is the classical Thai plum position with both hands interlocked behind the opponent's neck, elbows pressed tight against the opponent's collarbones, and the attacker's forehead press...
The Standard Double Wrist Control positions the attacker's hands on both of the opponent's wrists, gripping firmly to control hand placement and prevent the opponent from establishing offensive grips ...
The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The Standard Push Off executes the fundamental push-off defence where the fighter extends the lead arm against the opponent's shoulder or chest while simultaneously driving backward off the rear foot,...
The Standard Fence Walk positions the upper back against the cage fence, plants both feet underneath the body, and uses a combination of leg drive and fence friction to push up to standing while maint...
The Standard Shrimp Recovery executes the fundamental hip escape to recover guard, where the defender turns onto one hip, bridges to create momentary space, then drives the hips away from the opponent...
The Standard Double Leg Wrestle-Up drives from the bottom position into a double-leg entry, wrapping both arms around the opponent's legs while driving upward with the legs to return to standing. [1] ...
The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...
The Standard Wall Walk Standup places the upper back against the cage fence, plants both feet underneath the body, and drives upward using the legs while the fence provides balance and prevents the op...
The Standard Outside Elbow Control positions the attacker's hand on the outside of the opponent's elbow, cupping the joint and steering the arm outward away from the opponent's body. [1] By pushing th...
The Irish collar tie is a clinch grip configuration from Irish collar-and-elbow wrestling (coraíocht) where one hand grabs the opponent's collar and the other controls the elbow, creating a frame that...
The Crossface Side Control uses a crossface — driving the forearm across the bottom fighter's face from jaw to shoulder — as the primary upper body control from side control. [1] The crossface turns t...
The Standard High Crotch Russian Tie executes the fundamental high crotch entry from the two-on-one position, where the attacker maintains the Russian tie grip high on the opponent's arm while steppin...
The Standard Half Guard Recovery executes the fundamental technique of catching one of the opponent's legs with both legs during a guard pass, typically by threading the inside leg between the opponen...