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The knee slice pass is the single most common guard pass in modern competitive BJJ, where the passer's shin acts as a wedge splitting the opponent's legs at a 45-degree diagonal angle while upper body...
Heel hooks are among the most powerful and dangerous joint lock submissions in grappling, attacking the knee's rotational ligaments (ACL, MCL, LCL, meniscus) by controlling the heel and twisting the l...
The Reaping Heel Hook covers heel hook attacks applied with a 'reaping' leg configuration — where the attacker's outside leg crosses over the opponent's hip line, creating additional rotational contro...
The Toe Hold is a foot lock submission that attacks the ankle and foot by gripping the opponent's toes/ball of foot and rotating the foot outward (or inward) using a figure-four grip — creating torsio...
The Guard Sweep family within the Throw class covers sweeping techniques from guard that reverse the top and bottom positions — classified under Throw because sweeps achieve the same outcome as throws...
The Sweep — Guard Reversal group encompasses all techniques for reversing position from a bottom guard position to a top position, constituting the offensive component of the Escape and Reversal class...
The Double Hook back control inserts both feet inside the opponent's inner thighs from behind, creating two points of lower body control that prevent the opponent from turning, sliding down, or bridgi...
The backstep pass is a guard pass where the passer rotates their hips 180 degrees away from the opponent while maintaining weight on the trapped leg, converting a stalled knee-cut or half guard positi...
The Knee Slice Pass is a specific variation of the knee cut where the passer drives the shin diagonally across the opponent's thigh in a slicing motion while establishing a crossface — the most common...
The leg drag pass controls one of the opponent's legs and drags it across the passer's own centerline to the opposite hip, pinning the knee to the mat while the chest presses the opponent's thigh flat...
The double under pass is a fundamental pressure-based guard pass where the passer threads both arms underneath the opponent's legs, gable-grips the hands together near the hips, and stacks the opponen...
The leg weave pass threads one arm between the opponent's legs — behind the top knee-shield leg and in front of the bottom hook — binding both legs together, then drives the forehead into the opponent...
The over-under pass is a pressure-based guard pass where one arm goes under one of the opponent's legs (underhook) while the other arm comes over the opposite leg (overhook), creating an asymmetric le...
The stack pass is a fundamental pressure-based guard pass where the passer places the opponent's legs on their shoulders, rises onto their toes, and drives forward to fold the opponent in half — stack...
The Toreando (bullfighter) Pass family covers the classic standing guard pass where the passer grips both of the opponent's pant legs (gi) or knees (no-gi) and throws them to one side while stepping a...
The cartwheel pass bypasses the opponent's guard vertically by executing a lateral cartwheel motion over the guard player's legs, inverting and landing in a dominant position behind or beside them. [1...
The crab ride is a transitional control position where the attacker is face-up behind the opponent, hooking insteps behind the opponent's knees, used to expose the back or achieve top position. [1] Fi...
The tornado guard is an inverted guard position played from half guard where the practitioner rolls underneath the opponent using a twisting inversion to create sweeps and submission entries. [1] Whil...
The knee knot is a leg entanglement control position originating from sambo where the attacker intertwines their legs around the opponent's trapped leg — placing one leg over the opponent's hip (knee ...
The Knee On Belly family covers the top position where the controlling fighter places one knee on the bottom fighter's torso while the other foot is posted on the mat for base, creating a mobile and a...
The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...
The Baseball Choke is a gi-based collar choke that uses a distinctive split grip — one hand gripping the collar palm-up and the other palm-down in opposite directions — creating a powerful rotational ...
Neck crank chokes are hybrid submissions that combine cervical spine manipulation with vascular or airway restriction. [4] Unlike pure chokes (which target blood/air) or pure cranks (which target the ...
Compression locks are submission techniques that crush muscle tissue against bone, causing intense pain through deep tissue compression rather than joint hyperextension or vascular restriction. [7] Th...
Arm compression techniques (biceps slicers and forearm crushes) work by trapping the opponent's arm over a fulcrum — typically the attacker's wrist, forearm, or shin — and forcing the arm to fold, cru...
The calf slicer (also called calf crush or calf compression) works by placing a hard fulcrum — typically the shin or forearm — behind the opponent's knee and folding the lower leg back, crushing the c...
Cranks and twists are submission techniques that apply rotational or torsional force to a body segment — most commonly the neck (neck cranks) or the arm — forcing the structure beyond its natural rota...
Grip and finger locks are submission techniques that target the small joints of the hand — the fingers and thumb — by hyperextending, hyperflexing, or twisting individual digits or groups of digits be...
Finger locks are small-joint manipulation techniques that isolate and hyperextend, hyperflex, or laterally deviate one or more fingers beyond their anatomical range. [1,2] Techniques include single-fi...
Joint locks are submission techniques that isolate a joint — elbow, shoulder, knee, ankle, hip, wrist, or spine — and apply force to hyperextend, hyperrotate, or compress it beyond its anatomical rang...
Ankle locks are submissions that attack the ankle joint — primarily by hyperextending the talocrural joint (straight ankle lock) or rotating the subtalar joint (toe hold). [1,3] The straight ankle loc...
The kneebar is a joint lock that hyperextends the knee by isolating the opponent's leg and using the hips as a fulcrum against the knee joint, similar to how an armbar uses the hips against the elbow....
Spine locks target the vertebral column — cervical, thoracic, or lumbar spine — by applying compression, torsion, or hyperextension forces to the spinal segments. [1,2] These are among the most danger...
Wrist locks target the radiocarpal and midcarpal joints of the wrist, applying hyperflexion, hyperextension, radial deviation, ulnar deviation, or rotational (pronation/supination) force to submit the...
Guard passing encompasses all techniques used by the top player to navigate past the bottom player's legs and achieve a dominant position — it is the yin to the guard's yang and arguably the most comp...
Smother locks are submission techniques that obstruct an opponent's breathing by covering the nose and mouth with the body — typically the chest, belly, shoulder, or arm — creating a seal that prevent...
The Guard Sweep family covers all sweeping techniques executed from guard positions to reverse the top and bottom positions — the primary offensive tool for the bottom player in BJJ. [1] Guard sweeps ...
The Neck Lock family covers joint lock submissions that target the cervical spine through cranking, twisting, or compressing the neck beyond its normal range of motion — among the most dangerous and c...
The Sweep group encompasses all ground-based reversal techniques where the bottom player uses leverage, momentum, and leg work to reverse the top and bottom positions — the primary offensive tool for ...