Search: “side guard

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Waki GamaegenusWeapon

Waki-gamae (side guard) conceals the sword behind the body with the blade pointing rearward, hiding the weapon's length and the wielder's intent from the opponent. [1] This deceptive guard denies the ...

No Hand Pass to Side ControlSub-FamilyPosition

The No Hand Pass to Side Control is the side control variant of the no-hands passing concept, using pressure and hip movement to clear the half guard. [1]

From Closed GuardgenusSubmission

The radial deviation wrist lock from closed guard applies sideways wrist pressure toward the thumb side while the attacker maintains closed guard control. [1,2] The attacker isolates the opponent's po...

Opposite Side PassSub-FamilyPosition

The Opposite Side Pass exits the half guard by passing to the opposite side from where the opponent expects, using an underhook and hip switch to reverse direction. [1]

One-Sleeve Spider GuardgenusPosition

The One-Sleeve Spider Guard uses the spider guard on one side only — one foot on the bicep with sleeve control — while the other leg is positioned differently (on the hip, in DLR, or on the mat). [1] ...

Hasso No KamaegenusWeapon

Hassō-no-kamae (eight-direction guard) positions the sword vertically beside the right side of the head, with the tsuka at mouth height and the blade pointing upward. [1] This guard radiates threat in...

Near-Side CradlevarietySubmission

The near-side cradle from top half guard hooks the opponent's near leg — the leg on the same side as the attacker's head — and connects it to the head through a clasped grip, folding the opponent late...

Cartwheel PassSub-FamilyPosition

The Cartwheel Pass is a dynamic, acrobatic guard pass where the passer cartwheels over the guard player's legs, landing in side control on the other side — a surprise technique that bypasses the guard...

Shoulder LockfamilySubmission

Shoulder locks are submissions that attack the glenohumeral joint (shoulder socket) by forcing the arm into extreme internal rotation, external rotation, or abduction. [1,2] The shoulder is the most m...

Guard TopgroupPosition

The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....

Standard Shrimp EscapegenusEscape and Reversal

The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...

Kimura LockSub-FamilySubmission

The Kimura lock (gyaku-ude-garami / double wristlock) is a shoulder lock where the attacker grips the opponent's wrist with one hand, threads the other arm under the opponent's elbow, and clasps a fig...

Standard Lasso GuardgenusPosition

The Standard Lasso Guard uses a single lasso wrap on one side, with the other leg positioned as a secondary control (on the hip, bicep, or in spider guard configuration). [1] The standard single lasso...

DeSouza SpecialSub-FamilyPosition

The DeSouza Special is an MMA-specific technique that converts a defended double-leg takedown attempt directly into a guard pass, bypassing the intermediate step of landing in the opponent's guard. [1...

Triangular StrangleSub-FamilySubmission

The triangular strangle (sankaku-jime) is the primary triangle choke — the attacker locks a figure-four with the legs around the opponent's head and one arm, squeezing the thighs together to compress ...

DArce Choke (Brabo)genusSubmission

The D'Arce choke (also called the Brabo choke) is a front headlock arm triangle where the attacker threads one arm under the opponent's armpit, across the neck, and locks a figure-four grip with the o...

Wrestle-UpfamilyEscape and Reversal

The Wrestle-Up family covers techniques for returning to a standing position by using wrestling-based movements — such as single-leg and double-leg entries — from the bottom position to stand up while...

Double Lasso GuardgenusPosition

The Double Lasso Guard uses the lasso wrap on both sides — both legs threaded over and through the opponent's arms — creating a symmetrical control that severely restricts the opponent's ability to us...

Knee PassfamilyPosition

The Knee Pass (knee cut / knee slice) family covers one of the most versatile and highest-percentage guard passing techniques in BJJ — driving one knee across the opponent's thigh while establishing a...

Standard Elevator SweepgenusEscape and Reversal

The Standard Elevator Sweep opens the closed guard, inserts a butterfly hook inside the opponent's thigh, secures an underhook or collar grip, then falls to one side while elevating with the hook to r...

New JerseygenusPosition

New Jersey is a rubber guard position similar to New York but with a key grip difference — the foot is inside (behind the opponent's head) but without overhooking the opponent's arm. [1] In New York, ...

Standard Turtle To Half GuardgenusEscape and Reversal

The Standard Turtle To Half Guard executes the transition by sitting the hips to one side, threading the inside leg between the opponent's legs to hook one leg, and establishing half guard with an imm...

Standard X-GuardSub-FamilyPosition

The Standard X-Guard subfamily covers the classic X-guard position with both legs inserted between the opponent's legs, one hook behind the knee and one on the hip, creating a strong X-configuration t...

Toreando PassfamilyPosition

The Toreando (bullfighter) Pass family covers the classic standing guard pass where the passer grips both of the opponent's pant legs (gi) or knees (no-gi) and throws them to one side while stepping a...

Standard Old SchoolgenusEscape and Reversal

The Standard Old School sweep executes the classic half guard reversal by securing a deep underhook, switching the hips to come to the knees, and driving forward using the underhook to push the oppone...

Granby RollSub-FamilyEscape and Reversal

The Granby Roll is a dynamic wrestling escape from the turtle position where the bottom fighter rolls over their shoulder to invert, escape the opponent's top control, and recover guard or create a sc...

HeadscissorsgenusSubmission

The headscissors strangle uses both legs wrapped around the opponent's head — typically in a figure-four leg configuration — to compress the carotid arteries and/or restrict breathing. [1,2] The attac...

PositionclassPosition

The Position class encompasses all distinct body configurations and spatial relationships between fighters that define the tactical landscape of grappling and striking combat. [1] Positions are the fo...

Fundamental ChokefamilySubmission

The Fundamental Choke family covers the core choking techniques that form the foundation of submission grappling's choke curriculum — the essential air chokes, collar chokes, and hybrid chokes that ev...

Standard Spider SweepgenusEscape and Reversal

The Standard Spider Sweep executes the fundamental spider guard sweep by controlling both sleeves, placing the feet on the biceps, then using an asymmetric push-pull with the legs to off-balance the o...

Standard Collar-Sleeve SweepgenusEscape and Reversal

The Standard Collar-Sleeve Sweep executes the fundamental collar-sleeve sweep by placing one foot on the opponent's hip and the other foot on the bicep of the controlled sleeve arm, then off-balancing...

Head And Arm ChokeSub-FamilySubmission

The head-and-arm choke subfamily encompasses all arm triangle variations where the attacker traps the opponent’s head and one arm together, using the trapped arm as a wedge against one carotid artery ...

Arm Triangle ChokefamilySubmission

The arm triangle choke (kata-gatame) is a family of blood chokes that use the attacker's arms in combination with the opponent's own trapped shoulder to compress both carotid arteries. [1,2] The defin...

Ude GatameSub-FamilySubmission

Ude Gatame is a straight arm lock in judo and jujutsu where the attacker controls the opponent's arm in an extended position and applies pressure against the elbow joint using the hands, forearms, or ...

Fundamental Elbow StrikefamilyStrike

The Fundamental Elbow Strike family covers elbow-striking techniques across all martial arts traditions — the most devastating close-range weapon in combat sports, using the sharp point and hard bone ...

Baseball ChokeSub-FamilySubmission

The Baseball Choke is a gi-based collar choke that uses a distinctive split grip — one hand gripping the collar palm-up and the other palm-down in opposite directions — creating a powerful rotational ...

Standard Front Body Lock TDgenusTakedown

The Standard Front Body Lock TD is the fundamental genus-level execution of the front body lock takedown, where the attacker locks the grip around the opponent's waist, drops the level slightly, lifts...

Brabo Choke From Closed GuardspeciesSubmission

The brabo choke from closed guard is applied by the bottom player who secures an overhook on the opponent's arm while feeding the lapel around the opponent's neck, creating an arm-in collar strangle f...

Leg ChokefamilySubmission

Leg chokes are submissions that use the legs — primarily the thighs and calves — to compress the neck and restrict blood flow or airflow. [1] The triangle choke (sankaku-jime) is the defining techniqu...

ArmbarSub-FamilySubmission

The armbar (juji-gatame) is the most fundamental elbow lock in grappling, hyperextending the elbow joint by controlling the opponent's wrist and pressing the hips upward against the back of the elbow....

Ezekiel ChokegenusSubmission

The Ezekiel choke (sode-guruma-jime) uses the attacker's own gi sleeve as a fulcrum: one arm threads behind the opponent's head, the opposite hand feeds through the sleeve of the first arm, and the fi...

Side Control EscapefamilyEscape and Reversal

The Side Control Escape family within the Bottom Escape group covers the fundamental techniques for escaping from underneath side control — the most commonly encountered bad position in BJJ and the po...

Cradle From Top Half GuardspeciesSubmission

The cradle neck crank from top half-guard is applied when the top player locks a cradle from the half-guard position by reaching around the opponent's head with one arm and under the near-side leg wit...

Hip Escape Side ControlSub-FamilyEscape and Reversal

The Hip Escape Side Control subfamily covers side control escapes that primarily use the hip escape (shrimp) movement to create the lateral space needed to reinsert the legs and recover guard. [1] The...

Butterfly Guard SweepfamilyEscape and Reversal

The Butterfly Guard Sweep family covers all sweeps executed from the butterfly guard position, where the guard player sits with both feet hooked inside the opponent's thighs (butterfly hooks). [1] But...

Inside Axe KickSub-FamilyStrike

The Inside Axe Kick subfamily covers axe kicks where the leg is raised by swinging it upward from the inside (medial side) of the opponent's guard and then brought straight down onto the target. [1] T...

Curved PunchfamilyStrike

Punches that travel along a circular or angular path to the target, bypassing the opponent's guard by attacking from the side or below.

Standard Toreando PassSub-FamilyPosition

The Standard Toreando Pass is the classic execution of the bullfighter pass — gripping both pant legs at the knees, throwing the legs to one side while stepping around to the other, landing in side co...

Standard JailbreakgenusEscape and Reversal

The Jailbreak is a side control escape from the 10th Planet system where the bottom player tucks a foot between the opponent's legs to create space and prevent full side control establishment, allowin...

Standard Worm GuardSub-FamilyPosition

The Standard Worm Guard subfamily covers the basic worm guard configuration where the guard player extracts the opponent's lapel, threads it between the opponent's legs, and grips it from the other si...