Search: “reverse hip

50 results found

Ushiro GoshiSub-FamilyThrow

Ushiro Goshi (rear hip throw) is a koshi-waza technique primarily used as a counter-throw, in which the defender blocks the opponent's hip throw attempt, lifts them from behind by wrapping the arms ar...

Hip HeistSub-FamilyEscape and Reversal

The Hip Heist is a wrestling escape technique where the bottom wrestler explosively lifts and shifts the hips to create space and reverse position — a dynamic escape that uses hip explosion to break t...

Standard Ushiro GoshigenusThrow

Standard Ushiro Goshi executes the classical rear hip throw where the defender wraps both arms around the attacker's waist from behind as they attempt a hip throw, lifts them by driving the hips under...

Side Control EscapefamilyEscape and Reversal

The Side Control Escape family within the Bottom Escape group covers the fundamental techniques for escaping from underneath side control — the most commonly encountered bad position in BJJ and the po...

Reverse Kesa GatamegenusPosition

The Reverse Kesa Gatame positions the controlling fighter facing the opponent's legs rather than the head, with the arm wrapping around the opponent's waist or hip area. [1] Reverse kesa gatame provid...

Opposite Side PassSub-FamilyPosition

The Opposite Side Pass exits the half guard by passing to the opposite side from where the opponent expects, using an underhook and hip switch to reverse direction. [1]

Kipping EscapeSub-FamilyEscape and Reversal

The Kipping Escape subfamily covers mount escape techniques that use a sharp hip thrust (kip) to explosively create space, disrupting the opponent's base and enabling escape or reversal. [1] The kippi...

Standard AlcatrazgenusEscape and Reversal

The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...

Reverse HeadscissorsvarietySubmission

The reverse headscissors from guard applies the head squeeze with the attacker's legs oriented in the opposite direction compared to the standard version, typically with the attacker's hips angled or ...

Standard Kiss Of The DragongenusEscape and Reversal

The Standard Kiss Of The Dragon executes the fundamental version of this technique by establishing reverse De La Riva guard, inverting between the opponent's legs, and threading the head and shoulders...

Standard Hip BumpgenusEscape and Reversal

The Standard Hip Bump executes the sweep by sitting up explosively from closed guard, wrapping an overhook around the opponent's arm on one side, then driving the hips forward into the opponent's ches...

Utsuri GoshiSub-FamilyThrow

Utsuri Goshi is a judo hip technique where the attacker counters an opponent's hip throw attempt by lifting them and switching hips to throw them in the opposite direction. [1] When the opponent attem...

Seiken Chudan Soto UkeSub-FamilyDefence

Seiken Chudan Soto Uke (commonly abbreviated as Soto Uke) is the fundamental outside forearm block in traditional karate, deflecting straight punches and strikes directed at the midsection by sweeping...

Hip Bump SweepSub-FamilyEscape and Reversal

The Hip Bump Sweep subfamily covers the closed guard sweep that uses an explosive hip thrust (bump) to drive the opponent backwards off their base. [1] The guard player sits up explosively, wraps an o...

Guard SweepfamilyPosition

The Guard Sweep family covers all sweeping techniques executed from guard positions to reverse the top and bottom positions — the primary offensive tool for the bottom player in BJJ. [1] Guard sweeps ...

Guard SweepfamilyThrow

The Guard Sweep family within the Throw class covers sweeping techniques from guard that reverse the top and bottom positions — classified under Throw because sweeps achieve the same outcome as throws...

Kimura Grip SweepSub-FamilyEscape and Reversal

The Kimura Grip Sweep is a closed guard sweep that uses the kimura (figure-four) grip as both a submission threat and a sweeping mechanism — when the opponent defends the kimura by posturing, the atta...

SweepgroupThrow

The Sweep group encompasses all ground-based reversal techniques where the bottom player uses leverage, momentum, and leg work to reverse the top and bottom positions — the primary offensive tool for ...

Ghost EscapegenusEscape and Reversal

The Ghost Escape is a dynamic side control escape where the defender slides underneath the opponent by performing a sharp hip escape combined with a body-flattening motion that allows them to slip out...

Standard Bridge And RollgenusEscape and Reversal

The Standard Bridge And Roll from side control bridges the hips explosively while turning into the opponent, using the bridge momentum and body rotation to tip the opponent over. [1] The defender time...

Guantanamo EscapeSub-FamilyEscape and Reversal

The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...

Hip Escape Side ControlSub-FamilyEscape and Reversal

The Hip Escape Side Control subfamily covers side control escapes that primarily use the hip escape (shrimp) movement to create the lateral space needed to reinsert the legs and recover guard. [1] The...

Kenjutsu CutSub-FamilyWeapon

The Kenjutsu Cut subfamily encompasses the primary cutting techniques of classical Japanese swordsmanship, classified by their trajectory and target. [1] The major cuts include shōmen-uchi (straight d...

Electric Chair SweepSub-FamilyEscape and Reversal

The Electric Chair Sweep subfamily covers the half guard sweep that uses a lockdown (double leg interlock) on the opponent's trapped leg combined with an underhook to stretch and sweep the opponent by...

Standard SwitchgenusEscape and Reversal

The Standard Switch executes the wrestling escape from turtle by sitting the hips to one side while simultaneously switching the direction of the body, using the hip motion and direction change to bre...

Switch From TurtleSub-FamilyEscape and Reversal

The Switch From Turtle subfamily covers the wrestling-derived escape where the turtled fighter performs a 'switch' — a direction-changing standup that reverses the facing direction to escape the oppon...

Frame And ReguardSub-FamilyEscape and Reversal

The Frame And Reguard subfamily covers side control escapes that use defensive frames to create space, then leverage that space to reinsert the legs and recover a guard position. [1] The frame and reg...

Kneebar EscapeSub-FamilyEscape and Reversal

The Kneebar Escape subfamily covers techniques for escaping the kneebar (hiza-juji-gatame), where the attacker hyperextends the knee joint by controlling the leg and applying hip pressure against the ...

Shrimp North-South EscapeSub-FamilyEscape and Reversal

The Shrimp North-South Escape uses hip escape movement to create enough angle and distance to recover guard from the north-south position. [1] The shrimp from north-south is more challenging than from...

Standard Shoulder WalkgenusEscape and Reversal

The Standard Shoulder Walk alternates pressing each shoulder into the mat and sliding the body downward, using the shoulder as a pivot point while the hips shift incrementally toward the escape direct...

Standard Roll EscapegenusEscape and Reversal

The Standard Roll Escape executes a forward roll over the attacker's body, using the rotational momentum to pull the trapped arm through the armbar position and free it. [1] The defender drives forwar...

Shrimp Mount EscapeSub-FamilyEscape and Reversal

The Shrimp Mount Escape subfamily covers mount escapes that use the hip escape (shrimp) movement to create space and recover guard from the mounted position. [1] The shrimp mount escape is the most co...

Running EscapegenusEscape and Reversal

The Running Escape uses a continuous, rapid shrimping motion that mimics a running movement to create maximum distance from the opponent and recover guard. [1] The defender performs rapid alternating ...

Scoot And Turn EscapeSub-FamilyEscape and Reversal

The Scoot And Turn Escape subfamily covers back escape techniques where the defender slides the hips downward and sideways while turning to face the attacker, using the scooting motion to create the s...

Standard Kipping EscapegenusEscape and Reversal

The Standard Kipping Escape executes a sharp upward hip thrust that launches the opponent momentarily off balance, then immediately follows with a shrimp or knee insertion to recover guard before the ...

Standard Sit-OutSub-FamilyEscape and Reversal

The Standard Sit-Out subfamily covers the fundamental turtle escape where the turtled fighter sits the hips out to one side, rotating to face the opponent from a defensive seated or guard position. [1...

Shrimp To Full GuardgenusEscape and Reversal

The Shrimp To Full Guard escape uses the hip escape to create enough space to swing both legs around the opponent's waist, closing the guard and establishing full guard from the mounted position. [1] ...

Standard Body Triangle EscapegenusEscape and Reversal

The Standard Body Triangle Escape addresses the body triangle lock by turning into the locked side (toward the leg on top of the triangle), then using hip pressure and leg positioning to pry the trian...

Standard Reverse Elbow StrikegenusStrike

The Standard Reverse Elbow Strike executes the basic rear-directed elbow, where the fighter drives the elbow straight back while rotating the hips and shoulders away from the target, impacting the opp...

Hip Out Mount EscapeSub-FamilyEscape and Reversal

The Hip Out Mount Escape is the fundamental technique for recovering guard from the bottom of mount position, combining a hip escape (shrimp) with an elbow-knee connection that inserts the knee betwee...

Two On One Hand FightinggenusEscape and Reversal

The Two On One Hand Fighting escape uses both hands to control the attacker's choking arm, creating a two-against-one advantage on the most dangerous arm while working to clear hooks and turn. [1] The...

Kesa GatameSub-FamilyPosition

The Kesa Gatame subfamily covers the scarf hold variation of side control, where the controlling fighter wraps one arm around the opponent's head and the other controls the near arm, with the hips tur...

Standard Sit-Out TechniquegenusEscape and Reversal

The Standard Sit-Out Technique executes the fundamental sit-out escape by kicking the hips out to one side from the turtle position, rotating the body to face the opponent while landing on the hip or ...

Standard Shrimp EscapegenusEscape and Reversal

The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...

Fundamental Side ControlfamilyPosition

The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...

Elbow StrikegroupStrike

The Elbow Strike group comprises all striking techniques delivered with the proximal end of the ulna — the hard, bony point of the elbow — making it one of the most devastating close-range weapons in ...

Standard Kneebar EscapegenusEscape and Reversal

The Standard Kneebar Escape executes the fundamental defence by bending the trapped knee as forcefully as possible to prevent the hyperextension, then rotating the hip to change the angle and extract ...

Arm Triangle Choke — From Knee-on-Belly – Reverse AnglevarietySubmission

A kata gatame (head-and-arm choke) applied from knee-on-belly using a **reverse finishing angle**. Instead of walking your chest toward the opponent’s head (standard finish), you rotate so your head a...

Body Triangle EscapeSub-FamilyEscape and Reversal

The Body Triangle Escape subfamily covers techniques for escaping when the opponent has secured back control with a body triangle — legs locked in a figure-four around the defender's torso rather than...

Flower-Pendulum SweepSub-FamilyEscape and Reversal

The Flower-Pendulum Sweep subfamily covers the closed guard sweep that uses a wide, pendulum-like swinging motion of the legs to generate the momentum needed to roll the opponent over. [1] The guard p...