Search: “power hook”
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A hook thrown with the rear hand, requiring greater hip rotation and weight transfer to generate power through a longer arc from the rear position.
The Double Shift Punch is a footwork-punch combination where the boxer switches stance mid-combination by stepping the rear foot forward past the lead foot, allowing power punches from both sides in r...
The Upward Hook Back Kick combines back kick power with a hooking redirection at the end of the trajectory, sweeping upward and around the target. [1] The initial motion is a standard back kick, but n...
The Half-Pivot Hook Kick uses only a 90-degree pivot rather than the standard hook kick's full 180-degree turn, enabling significantly faster delivery at closer range at the cost of reduced power. [1]...
A short, powerful punch delivered in a horizontal or semi-circular arc with the elbow bent at approximately 90 degrees, targeting the head or body from the side.
Heel hooks are among the most powerful and dangerous joint lock submissions in grappling, attacking the knee's rotational ligaments (ACL, MCL, LCL, meniscus) by controlling the heel and twisting the l...
The Spinning Hook Kick is a rotational kick where the fighter spins 180 degrees or more and delivers a hooking kick to the opponent's head, striking with the heel as the leg retracts through a curved ...
The Spin-Forward Hook Back Kick combines a forward spin with a back kick that hooks at the end, creating a complex multi-phase attack. [1] The forward spin closes distance, the back kick delivers powe...
The Butterfly Guard Sweep family covers all sweeps executed from the butterfly guard position, where the guard player sits with both feet hooked inside the opponent's thighs (butterfly hooks). [1] But...
The Body Triangle Back Control subfamily covers back control positions where the controlling fighter locks the legs in a figure-four configuration around the opponent's torso instead of using standard...
The Butterfly Guard family covers the guard position where the bottom fighter sits with both feet hooked inside the opponent's thighs, using the hooks as levers for sweeping, off-balancing, and transi...
The Waiter Sweep is a deep half guard sweep where the guard player hooks the opponent's far leg with the foot (holding it like a waiter holding a tray), then elevates and sweeps the opponent over by e...
The Seated Butterfly Guard subfamily covers the standard butterfly guard position where the guard player sits upright with both butterfly hooks inside the opponent's thighs, using the seated posture f...
The Standard Hook Kick Technique is executed by chambering the knee, extending the leg past the target as if delivering a side kick, then sharply bending the knee and pulling the heel back to contact ...
The Elevator Sweep subfamily covers the closed guard sweep that uses a butterfly-style hook (elevator hook) inside one of the opponent's thighs to elevate and roll them over while controlling the uppe...
Guard passing encompasses all techniques used by the top player to navigate past the bottom player's legs and achieve a dominant position — it is the yin to the guard's yang and arguably the most comp...
The Overhook Butterfly Sweep uses an overhook (whizzer) grip on one of the opponent's arms combined with a butterfly hook elevation to execute a powerful sweep. [1] The overhook pulls the opponent's a...
The classic bolo punch using a wide, sweeping wind-up motion of the arm in a circular path before landing as an uppercut or hook, used both as a power shot and as a feint.
The Orthodox Stance subfamily covers the fighting stance with the left foot forward and the right foot back, used by right-handed fighters as the standard stance in boxing, kickboxing, and MMA. [1] Th...
The Power Line Punch is Jack Dempsey's concept of optimal structural alignment during a punch — an imaginary straight line running from the shoulder joint, through the elbow, wrist, and knuckles, alon...
The De La Riva Sweep subfamily covers sweeps from the De La Riva guard, where the guard player hooks one leg around the opponent's lead leg from the outside while controlling the ankle of that leg. [1...
The De La Riva Guard subfamily covers the open guard position where the guard player hooks one leg around the opponent's lead leg from the outside, wrapping the foot behind the knee, while controlling...
The Toe Hold is a foot lock submission that attacks the ankle and foot by gripping the opponent's toes/ball of foot and rotating the foot outward (or inward) using a figure-four grip — creating torsio...
The Front Leg Hook Kick uses a skip-step to deliver the hook kick from the lead leg, sacrificing some power for significantly faster delivery. [1] The lead-leg version arrives much sooner than the rea...
A hook thrown with the lead hand, pivoting on the lead foot and rotating the torso to generate power through a short horizontal arc.
The Straight Leg Hook Kick is delivered with the kicking leg kept straight (or nearly straight) throughout the entire hooking arc, creating a wider trajectory and longer reach than the standard bent-k...
The Full X-Guard establishes the complete X-guard with both hooks fully inserted — one behind the opponent's knee and one on the hip — with the guard player's body directly underneath the opponent's c...
The Body Triangle Escape subfamily covers techniques for escaping when the opponent has secured back control with a body triangle — legs locked in a figure-four around the defender's torso rather than...
The X-Guard family covers the guard position where the guard player places both legs between the opponent's legs in an X-configuration, with one hook behind the knee and one on the hip, creating a pow...
The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...
The Waiter Deep Half positions the guard player in deep half guard with the free leg extended upward to hook the opponent's far leg — holding it like a waiter holding a tray — creating a sweeping plat...
The X-Guard Sweep subfamily covers sweeps from the X-guard position, a highly effective butterfly guard derivative where the guard player places both legs between the opponent's legs in an X-configura...
The Dempsey Roll is an aggressive bob-and-weave variation named after heavyweight champion Jack Dempsey, characterised by a continuous figure-eight head movement pattern combined with alternating hook...
The Lasso Guard subfamily covers the open guard position where the guard player wraps one leg over the opponent's arm and threads it through, creating a 'lasso' that entangles the arm and provides pow...
O Uchi Gari (major inner reap) is a judo ashi-waza technique in which the thrower drives the leg between the opponent's legs and reaps the far leg from the inside, sweeping it backward while pushing t...
The mounted triangle applies the triangle choke from the mounted position, where the attacker transitions from mount to a triangle configuration by isolating one arm and threading the legs around the ...
The Jean Jacques Sweep is a half guard sweep from the 10th Planet Jiu-Jitsu system, executed from the lockdown position by establishing a deep underhook, elevating the opponent using a hip-whip motion...
The rear triangle applies the triangle choke from back control by locking the legs in a figure-four around the opponent's neck and one arm from behind. [1] The attacker, established on the opponent's ...
Game Over is a 10th Planet leg lock finishing position corresponding to what the Danaher system calls 'inside ashi garami' — a reaping heel hook position where the attacker reaps the opponent's leg to...
Standard O Soto Gake executes the classical major outer hook where the thrower steps outside the opponent's lead leg, wraps the calf or hamstring behind the opponent's thigh, and drives the opponent b...
The Basic Butterfly Sweep subfamily covers the fundamental butterfly guard sweeps that use a single hook elevation combined with upper body control to off-balance and sweep the opponent to one side. [...
The Crane Beak Strike bunches all five fingertips together into a single pointed formation — like the beak of a crane — and drives this concentrated point into vulnerable anatomical targets such as th...
The Standard Upa (trap and roll) traps the opponent's wrist and hooks the same-side ankle with the foot, then bridges explosively by driving the hips toward the ceiling while turning to the trapped si...
The Outside Trip family covers techniques where the attacker uses their leg to trip the opponent from the outside — attacking the outside of the opponent's leg by stepping around or behind to hook, re...
The Dutch Low Kick is the distinctive outside low kick as developed and refined by the Dutch kickboxing school, characterised by a deeper pivot, more committed hip rotation, and integration within box...
The figure-four headscissors from guard uses a figure-four leg configuration — one leg bent behind the knee of the other — to lock the head squeeze from a bottom guard position. [1] The attacker traps...
The Small Roundhouse Kick is a tight, compact variant of the roundhouse kick that uses a shortened circular arc and minimal hip rotation, optimised for close range where a full roundhouse kick would b...
The Double Under Pass is a classic pressure pass where the passer threads both arms under the opponent's legs, stacks them by walking forward, and passes around the compressed guard — one of the most ...
The Sojutsu (Spear) family covers Japanese spear fighting techniques using the yari, a straight-bladed spear that became the dominant battlefield weapon of the Sengoku period (1467-1615), surpassing t...
The Spinning/Turning Kick subfamily covers roundhouse kick variations that incorporate a full rotational turn of the body (180-360 degrees) before delivering the kick, adding centripetal force and ang...