Search: “clasp”
46 results found
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...
The Palm-to-Palm variation of the standing Cattle Choke uses a palm-to-palm clasp (Gable-style grip) to secure the choking configuration — the strongest clasp available, preventing grip stripping duri...
The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...
The Over-Under Pass is the signature pressure pass where the passer secures one arm OVER the opponent's far leg and one arm UNDER the near leg, clasps the hands, and drives heavy chest pressure to fla...
The Palm-to-Palm Grip variation of the forearm compression short choke uses an alternative palm-to-palm clasp (similar to the Gable grip but with slightly different hand positioning) to lock the choki...
Standard Grip Fighting for armlock defence involves clasping both hands together in a Gable grip, S-grip, or figure-four configuration to prevent the opponent from isolating and straightening the targ...
The Seatbelt Escape family covers techniques for breaking the seatbelt grip (over-under arm control from behind) — the most critical first step in any back escape, because the seatbelt grip enables th...
The Standard Double Leg Wrestle-Up drives from the bottom position into a double-leg entry, wrapping both arms around the opponent's legs while driving upward with the legs to return to standing. [1] ...
The Seatbelt Back Control subfamily covers back control positions defined by the seatbelt grip — an over-under arm configuration from behind where one arm goes over the shoulder and the other goes und...
The body lock pass uses a gable grip or clasp around the opponent's waist or lower back, driving the chest into the opponent's torso to eliminate space, then incrementally clearing the legs to advance...
The arm triangle choke (kata-gatame) is a family of blood chokes that use the attacker's arms in combination with the opponent's own trapped shoulder to compress both carotid arteries. [1,2] The defin...
The head-and-arm choke subfamily encompasses all arm triangle variations where the attacker traps the opponent’s head and one arm together, using the trapped arm as a wedge against one carotid artery ...
Forearm compression rear strangles use direct forearm-to-neck pressure from back control without relying on the gi collar or lapel. [1] The attacker threads the forearm across the opponent's throat an...
The One Arm Variation Behind Head is a rear naked choke species where the choking arm wraps around the opponent's neck under the chin with the bicep and forearm targeting the carotid arteries on the s...
The Gable Grip finishing variation uses a palm-to-palm grip (no thumbs interlocked) to secure the short choke — the strongest clasp grip available, named after wrestling legend Dan Gable. [1] The Gabl...
The Long D'Arce is the full-depth D'Arce choke from the front headlock where the choking arm threads deeply under the opponent's armpit and around the neck, with the hand reaching to clasp the bicep o...
The Palm-to-Palm D'Arce from the turtle position uses a Gable-style grip to finish the D'Arce choke when the opponent is in turtle — the palm-to-palm clasp provides maximum squeeze force from the turt...
The forearm-wrap guillotine is the classical guillotine choke — the attacker wraps one arm around the opponent's neck from the front, clasps hands, and squeezes while pulling upward to compress the th...
The guillotine choke is a front headlock strangle where the attacker wraps one arm around the opponent's neck from the front, clasps the hands together, and squeezes upward while pulling the head down...
The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...
The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck WITHOUT trapping the arm — creating a pure neck-on...
The Palm-to-Palm variation of the Cattle Choke From Side Ride uses a Gable-style palm-to-palm grip to maximise compression force from the side riding position — the strongest clasp available for the s...
The S-Grip variation of the standing Cattle Choke uses an S-grip (four fingers interlocked) to clasp the hands during the choke — providing a different grip texture than the Gable grip that some pract...
The Japanese Necktie is a front headlock choke/crank hybrid that combines elements of the D'Arce choke and the front headlock guillotine — the attacker threads the choking arm under the opponent's arm...
Cervical extension cranks force the opponent's head backward, hyperextending the cervical spine. [1,2] The can opener (from inside closed guard) is the most common example — the attacker clasps hands ...
The face crank applies pressure across the opponent's face — typically the chin, jaw, or nose — to force cervical hyperextension and create intense pain. [1,2,3] The attacker clasps hands under or acr...
The can opener is a cervical flexion crank applied from inside the opponent's closed guard by clasping both hands behind the opponent's head and forcefully driving the chin toward the chest. [1,2,3] T...
The can opener from closed guard top is applied by the top player who clasps both hands behind the opponent's head and drives the head forward toward the chest, flexing the cervical spine under intens...
The stack-through can opener combines the traditional can opener neck crank with a stacking guard pass, driving the opponent's knees toward their face while cranking the neck in flexion. [1] From clos...
The standard can opener is a cervical flexion crank applied from inside the opponent's closed guard, where the attacker clasps both hands behind the opponent's head and pulls it forward toward the che...
The cradle neck crank combines a wrestling cradle — where the attacker links the opponent's head and leg together — with cervical flexion pressure. [1,2,3] The attacker clasps hands connecting the hea...
The cradle neck crank from side control is applied by the top player who locks a cradle grip — connecting the hands behind the opponent's head and under one leg — from the side control position, then ...
The crossface cradle from side control combines a crossface forearm drive with a cradle leg hook to fold the opponent in half, generating extreme cervical flexion stress. [1] The attacker drives the c...
The cradle neck crank from top half-guard is applied when the top player locks a cradle from the half-guard position by reaching around the opponent's head with one arm and under the near-side leg wit...
The near-side cradle from top half guard hooks the opponent's near leg — the leg on the same side as the attacker's head — and connects it to the head through a clasped grip, folding the opponent late...
The turtle cradle attacks a turtled opponent by threading the arms around both the head and one leg, linking the hands to fold the opponent out of their protective shell. [1] The attacker approaches f...
The Kimura lock (gyaku-ude-garami / double wristlock) is a shoulder lock where the attacker grips the opponent's wrist with one hand, threads the other arm under the opponent's elbow, and clasps a fig...
The Front Body Lock Takedown family covers all takedowns executed from a front-facing body lock position where the attacker's arms encircle the opponent's torso from the front. [1] The attacker typica...
The Standard Front Body Lock Takedown subfamily represents the classical front body lock technique where the attacker secures a locked grip around the opponent's waist from the front and drives them t...
The Standard Rear Lift executes the fundamental rear body lock lift where the attacker clasps the hands around the opponent's waist from behind, drops the hips, and explosively extends the legs and hi...
The Standard Rear Body Lock positions the attacker behind the opponent with arms locked around the waist, hands clasped with a Gable grip, S-grip, or butterfly grip. [1] The attacker presses their che...
The German Suplex is a suplex variation in which the attacker secures a rear waist lock (clasping hands around the opponent's waist from behind), lifts the opponent off the ground, and bridges backwar...
The Standard Rear Waist Lock secures a locked grip specifically around the opponent's waist from behind, with the hands clasped at or below the navel line. [1] The attacker maintains chest-to-back con...
The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...
The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...
The Grip Fighting Defence subfamily covers armlock defence techniques where the defender prevents the submission by maintaining grip connections that stop the opponent from isolating and extending the...