Search: “standard hip escape”
50 results found
The Hip Escape Side Control subfamily covers side control escapes that primarily use the hip escape (shrimp) movement to create the lateral space needed to reinsert the legs and recover guard. [1] The...
The Hip Out Mount Escape is the fundamental technique for recovering guard from the bottom of mount position, combining a hip escape (shrimp) with an elbow-knee connection that inserts the knee betwee...
The Standard Kipping Escape executes a sharp upward hip thrust that launches the opponent momentarily off balance, then immediately follows with a shrimp or knee insertion to recover guard before the ...
The hip heist is a fundamental wrestling escape movement where the bottom wrestler flips their hips 180 degrees (from pointing down to pointing up) while simultaneously spinning the body, creating exp...
The Standard Body Triangle Escape addresses the body triangle lock by turning into the locked side (toward the leg on top of the triangle), then using hip pressure and leg positioning to pry the trian...
The Standard Roll Escape executes a forward roll over the attacker's body, using the rotational momentum to pull the trapped arm through the armbar position and free it. [1] The defender drives forwar...
The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...
The Standard Kneebar Escape executes the fundamental defence by bending the trapped knee as forcefully as possible to prevent the hyperextension, then rotating the hip to change the angle and extract ...
The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...
The Standard Heel Hook Escape executes the primary defence by counter-rotating the body in the direction of the heel hook's rotation to relieve the twisting force on the knee, then clearing the knee p...
The Standard Ankle Lock Escape executes the fundamental defence by pulling the foot free from the attacker's grip through a combination of straightening the leg and rotating the foot. [1] The defender...
The Standard Underhook Escape establishes a near-side underhook from bottom side control, then uses the underhook to drive into the opponent while rotating to the knees, escaping the pin. [1] The defe...
The Standard Shrimp Recovery executes the fundamental hip escape to recover guard, where the defender turns onto one hip, bridges to create momentary space, then drives the hips away from the opponent...
Standard Koshi Guruma executes the classical hip wheel where the thrower turns in, wraps the throwing arm around the opponent's neck, loads the opponent onto the hip, and rotates forward to wheel the ...
The Standard Frame And Shrimp pushes both forearms against the opponent's knee on the belly, creates a momentary space through the frame, then hip escapes away from the knee while swinging the far leg...
The Standard Hitchhiker executes the armbar escape by pointing the thumb of the trapped arm upward (the hitchhiker position), then rotating the entire body in the direction the thumb is pointing. [1] ...
The Standard Switch executes the wrestling escape from turtle by sitting the hips to one side while simultaneously switching the direction of the body, using the hip motion and direction change to bre...
The Standard Shrimp To Half Guard escapes mount by hip escaping to one side and inserting the bottom knee between the fighters, catching the opponent's leg to establish half guard. [1] The defender fr...
The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...
The Hip Sprawl drives the hips backward and away from the attacker while maintaining light chest contact, creating distance between the defender's legs and the attacker's grasp. [1] The hip sprawl emp...
The Desperation Escape is a high-energy, explosive escape used when standard technical escapes have failed and the fighter is in immediate danger of being finished — a last-resort survival technique t...
Standard Spinal Twist Defence works to keep the shoulders and hips aligned, preventing the opponent from creating the rotational separation needed for spinal twist submissions. [1] The defender focuse...
The Standard Frame And Reguard places the inside forearm across the opponent's throat or collar bone and the outside hand on the opponent's hip, creating a two-point frame that generates space. [1] Th...
The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...
The Standard Calf Slicer Defence works to extend the leg and remove the knee from the folded position that creates the compression. [1] The defender pushes against the attacker's leg or hip to create ...
The Standard Sit-Out subfamily covers the fundamental turtle escape where the turtled fighter sits the hips out to one side, rotating to face the opponent from a defensive seated or guard position. [1...
The Standard Shoulder Walk alternates pressing each shoulder into the mat and sliding the body downward, using the shoulder as a pivot point while the hips shift incrementally toward the escape direct...
Standard Stacking drives the defender's weight forward by standing up and driving the hips into the attacker, folding them in half while maintaining grip on the trapped arm. [1] The defender posts on ...
The Standard Scoot And Turn slides the hips downward along the attacker's body while simultaneously turning toward the bottom hook side, working to slip below the attacker's control and turn to face t...
The Running Up the Cage Mount Escape is an MMA-specific technique that uses the cage wall as a physical prop to generate the hip bridge needed to escape mount when the defender is flat on their back n...
The Standard Boot curls the toes downward, points the foot, and tucks the heel tight behind the opponent's thigh or hip, making the foot impossible to grip and preventing the opponent from isolating i...
The Body Triangle Escape subfamily covers techniques for escaping when the opponent has secured back control with a body triangle — legs locked in a figure-four around the defender's torso rather than...
The Escape Against Wrestler's Pin addresses the specific problem of being pinned by a wrestler who uses cross-face and underhook control rather than traditional BJJ side control grips. [1] Ribeiro dem...
The Sit-Out Escape family covers turtle escapes where the turtled fighter sits the hips out to one side, rotating the body to face the opponent and create a more favourable position. [1] Sit-out escap...
The Standard Sit-Out Technique executes the fundamental sit-out escape by kicking the hips out to one side from the turtle position, rotating the body to face the opponent while landing on the hip or ...
The Standard Leg Over threads the far leg over the opponent's head from behind, hooks the ankle or calf around the opponent's neck, and pulls backward to break the kesa gatame control and force the op...
The Standard Bridge And Roll Kesa executes the fundamental kesa gatame escape by trapping the opponent's far arm, bridging explosively toward the opponent's head, and rolling them over the bridge. [1]...
The Standard Heel Drag hooks one foot around the opponent's same-side ankle, drags it inward toward the centreline, and simultaneously inserts the knee through the space created to establish half guar...
The North-South Escape family covers techniques for escaping the north-south position, where the opponent controls from head-to-head with their chest on the defender's chest, facing the opposite direc...
The Full Mount subfamily covers the standard mount position where the top fighter sits with the hips on the opponent's torso, legs straddling the body, and full bodyweight applied. [1] Full mount prov...
The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...
The Standard Hip Bump executes the sweep by sitting up explosively from closed guard, wrapping an overhook around the opponent's arm on one side, then driving the hips forward into the opponent's ches...
The Standard Low Mount positions the top fighter's hips on the opponent's waist or lower abdomen, with a wider base and lower centre of gravity for maximum stability. [1] The standard low mount priori...
Standard Hip Pressure defence drives the hips forward toward the opponent's body, closing the space between the hip and the opponent's grips on the leg. [1] The defender pushes the hip of the attacked...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...
The cross collar choke from body triangle combines the powerful hip control of the body triangle with a cross-grip lapel strangle from behind. [1,2] The body triangle locks the attacker's legs around ...
The Standard Guard Pull Technique grips the opponent's collar and sleeve, steps one foot to the opponent's hip, then swings the other leg around the opponent's waist while pulling the upper body in, c...
The Standard Technical Standup Position executes the fundamental standup by posting one hand behind the body, keeping the same-side foot flat on the ground, and extending the opposite leg forward as a...
The Standard Bridge And Roll from side control bridges the hips explosively while turning into the opponent, using the bridge momentum and body rotation to tip the opponent over. [1] The defender time...