Search: “side position triangle”
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The triangle choke from side control is applied by the bottom player who creates space from underneath the side control pin, threads one leg across the opponent's neck, and locks the triangle by trapp...
The side triangle from side control applies the triangle choke while maintaining the perpendicular side control position, with the legs wrapping around the opponent's head and arm from a lateral angle...
The reverse triangle from side control locks the triangle choke in reverse orientation — the attacker's legs wrap around the opponent's head and arm from the opposite direction compared to the standar...
The mounted triangle applies the triangle choke from the mounted position, where the attacker transitions from mount to a triangle configuration by isolating one arm and threading the legs around the ...
The arm triangle choke (kata-gatame) is a family of blood chokes that use the attacker's arms in combination with the opponent's own trapped shoulder to compress both carotid arteries. [1,2] The defin...
The Side Control Escape family within the Submission Escape group covers techniques for escaping submission attempts that are initiated from the side control position — combining submission defence wi...
The Under Body Triangle positions the locking leg underneath the opponent's body, typically threading beneath the hip and locking on the far side. [1] The under configuration provides a different cont...
Side control is a dominant ground position where the top player lies chest-to-chest across the opponent's torso, perpendicular to their body, using a combination of crossface, underhook, and chest pre...
The Standard Body Triangle Escape addresses the body triangle lock by turning into the locked side (toward the leg on top of the triangle), then using hip pressure and leg positioning to pry the trian...
Position Escape covers techniques for escaping from specialised control positions that don't fit within the standard mount, side control, or back escape categories — addressing unique positional chall...
A classic arm triangle choke variation applied from the mounted position. The attacker isolates the opponent’s arm against the head, driving shoulder pressure into the neck while lowering chest weight...
A classic arm triangle choke variation applied from the mounted position. The attacker isolates the opponent’s arm against the head, driving shoulder pressure into the neck while lowering chest weight...
The triangle choke (sankaku-jime) traps the opponent's head and one arm inside a triangular leg configuration — one leg across the back of the neck, the ankle locked behind the opposite knee — creatin...
Stoner control is a half-guard control position from the 10th Planet lockdown system where the guard player triangles their legs around the opponent's trapped leg and swims an arm underneath the oppon...
Leg chokes are submissions that use the legs — primarily the thighs and calves — to compress the neck and restrict blood flow or airflow. [1] The triangle choke (sankaku-jime) is the defining techniqu...
The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...
The Standard S-Mount positions one leg swung up with the foot alongside the opponent's head, the other knee remaining by the hip, with the top fighter's hips angled to create the S-shape. [1] The stan...
The Jailbreak is a side control escape from the 10th Planet system where the bottom player tucks a foot between the opponent's legs to create space and prevent full side control establishment, allowin...
Chokes and strangles are submission techniques that restrict either blood flow (strangles) or airflow (chokes) to force a tap out or render an opponent unconscious. [6] The distinction between a choke...
The headscissors strangle uses both legs clamped around the opponent's head (without trapping an arm) to create bilateral compression on both sides of the neck. [1,2] Unlike the triangle choke, which ...
A collar-grip variation of the arm triangle choke applied from the guard position. The attacker uses one hand to grip the opponent’s collar (gi) while trapping the head and arm, anchoring the choke an...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
The D'Arce choke applied from the front headlock position, one of the most common entries for this arm-triangle variation. The attacker uses a snap-down or sprawl to establish front headlock control, ...
The Lasso Guard subfamily covers the open guard position where the guard player wraps one leg over the opponent's arm and threads it through, creating a 'lasso' that entangles the arm and provides pow...
A head-and-arm choke applied from the north-south position. The attacker traps one of the opponent’s arms across their neck, drops the near-side shoulder beside the head, and sprawls chest and hips to...
A head-and-arm choke applied from the north-south position. The attacker traps one of the opponent’s arms across their neck, drops the near-side shoulder beside the head, and sprawls chest and hips to...
The angle-off finish for the triangle choke from closed guard involves the attacker cutting an angle by pivoting the hips perpendicular to the opponent's body after locking the triangle, maximising co...
The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...
The Double Lasso Guard uses the lasso wrap on both sides — both legs threaded over and through the opponent's arms — creating a symmetrical control that severely restricts the opponent's ability to us...
The Overhook Closed Guard establishes the closed guard with an overhook (whizzer) control on one of the opponent's arms, pulling the arm across the body and trapping it. [1] The overhook grip creates ...
A flexion wrist lock involves forcing the hand downward toward the inner forearm (palmar flexion), applying pressure on the radiocarpal joint. Causes intense pain and injury risk.
The D'Arce choke applied against an opponent in the turtle position, where the attacker threads the choking arm under the turtled opponent's neck and near-side arm. This entry exploits the opponent's ...
A head-and-arm choke applied from the guard position, where the attacker traps the opponent’s arm and head between their own arm and torso. The attacker pivots their hips and angles to the side to com...
A head-and-arm choke applied from the guard position, where the attacker traps the opponent’s arm and head between their own arm and torso. The attacker pivots their hips and angles to the side to com...
A head-and-arm choke applied from the guard position, where the attacker traps the opponent’s arm and head between their own arm and torso. The attacker pivots their hips and angles to the side to com...
The D'Arce choke applied from the top half-guard position, where the attacker threads the arm under the bottom player's neck while they attempt to underhook or recover guard. This entry capitalises on...
The Scoot And Turn Escape subfamily covers back escape techniques where the defender slides the hips downward and sideways while turning to face the attacker, using the scooting motion to create the s...