Search: “distance control”
50 results found
Fencing Distance Control applies the fencing concept of measure — the precise management of distance using footwork advances, retreats, and checks — to unarmed combat defence. [1] The fencing approach...
The Stance-Distance Control family covers defensive techniques that manage the spatial relationship between fighters through stance selection, positional awareness, and range management. [1] Distance ...
The Evasion-Distance Management group encompasses all defensive techniques that avoid offensive attacks by moving the body or head out of the attack's path, or by controlling the distance between figh...
The Distance Management family covers the spatial zones between fighters and the tactical implications of each distance. [1] Distance management is one of the most fundamental concepts in all combat s...
Jab-Teep Range Management uses the longest-range striking tools — the jab (boxing) and teep/push kick (Muay Thai) — as defensive weapons to maintain distance and prevent the opponent from closing rang...
The Inside Elbow Control subfamily covers positions where the attacker controls the opponent's elbow from the inside line, cupping or gripping the inner elbow to prevent the opponent from establishing...
Center Ring Control is the defensive and tactical practice of maintaining position near the centre of the fighting area, where the fighter has maximum space and movement options in all directions. [1]...
The Guard Position group encompasses all positions where the bottom fighter uses the legs to control, manage distance, attack, and defend against the top fighter. [1] The guard is BJJ's most revolutio...
The Out-Fighting Range Control subfamily covers defensive techniques for maintaining long fighting range, keeping the opponent at the maximum effective distance where the defender's longest weapons ca...
Open guard encompasses all guard positions where the bottom player's legs are NOT locked around the opponent, instead using feet on hips, hooks on legs, grips on sleeves/collars, and dynamic hip movem...
The Long Range subfamily covers the fighting distance where fighters are beyond punching range, requiring kicks, long jabs, or forward movement to close distance. [1] Long range is the distance where ...
The Worm Guard family covers the guard position that uses the opponent's own gi lapel as a controlling tool, threading it around the leg and using it as a grip to control distance and set up sweeps. [...
The Lead Hand Straight (commonly called the Jab) is the most fundamental punch in boxing, delivered with the leading hand in a straight line from the guard position to the target. [1] It is the fastes...
The Framing Clinch family covers clinch positions where the attacker uses extended arms and forearms as structural frames against the opponent's body, creating distance and control through rigid bone ...
Standard Fencing Footwork encompasses the core movement vocabulary of competitive fencing: the en garde stance (front foot forward, feet perpendicular, knees bent), the advance (front foot leads, rear...
Mon Yan Lak (Mon Warrior Supports the Pillar) uses a straight push kick (teep) to the opponent's midsection to maintain distance and control range. [1] Named after the Mon people's pillar-bracing tech...
The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...
Guard chokes are choking submissions executed from bottom guard positions — closed guard, open guard, half guard, and various guard variations. [1] These techniques exploit the guard player's ability ...
The Clinch class encompasses all standing grappling positions where two fighters are in direct body-to-body contact, using grips on the opponent's body, limbs, or clothing to control distance, posture...
The loop choke from guard is applied when the bottom player threads one hand behind the opponent's neck and grips their own collar or the opponent's collar, creating a loop of fabric around the neck t...
The Standard Espada Y Daga subfamily covers the fundamental techniques and drills of the sword-and-dagger combination, including the basic guard positions, coordination patterns between the long and s...
The Foil Footwork subfamily covers all movement techniques used in fencing to control distance, create attacking opportunities, and maintain defensive readiness. [1] Fencing footwork is the engine tha...
The triangle choke from open guard is applied from various open guard configurations — spider guard, lasso guard, De La Riva guard, or simply open guard with feet on hips — by shooting one leg across ...
The Peruvian necktie from closed guard is applied by the bottom player who secures a front headlock grip, then throws one leg over the opponent's back to create a lever that drives the head downward i...
A no-gi variation of the arm triangle choke applied from half guard. The attacker threads their arm under the opponent’s head and traps the far arm, then uses shoulder pressure, chest connection, and ...
The Strike class encompasses all combat techniques in which a fighter delivers percussive force to an opponent using a part of the body — fist, elbow, knee, shin, foot, or head — to cause damage, crea...
The Standard Closed Guard subfamily covers the basic closed guard configurations focused on maintaining the position, controlling distance, and managing the opponent's posture before setting up attack...
The Standard Spider Guard establishes the full spider guard with both hands gripping the opponent's sleeves, both feet placed on the biceps, and the legs extended to create maximum distance and contro...
Spider guard is a gi-dependent open guard where the bottom player grips both of the opponent's sleeves and places their feet on the opponent's biceps, creating a web of control that manages distance, ...
The radial deviation wrist lock from the clinch applies sideways pressure to the wrist — bending it toward the thumb side (radial deviation) — while standing in a clinch position. [1,2] The attacker i...
The Stick And Dagger (Espada Y Daga) family covers techniques using a long weapon (stick or sword) in the dominant hand and a short weapon (dagger or short stick) in the other hand, which is one of th...
The Leglock Escape family covers all techniques for escaping leg-based joint locks and compression holds, including ankle locks, heel hooks, kneebars, and toe holds. [1] Leglock escapes have become on...
The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while controlling the same-side sleeve or wrist, creating a dy...
The Cage-Ring Awareness subfamily covers defensive techniques related to spatial awareness within the fighting area — understanding and controlling one's position relative to the cage walls, ropes, co...
The Standard Technical Standup From Turtle executes the escape by transitioning from turtle to a seated posting position (hand behind on the mat), then performing the technical standup by stepping up ...
The Dirty Boxing Clinch is an MMA-specific clinch position where one hand controls the opponent's head via a collar tie (cupping the back of the neck) while the other hand delivers short punches, elbo...
The Guard Position Standing family covers the standing guard positions used in grappling, where one fighter controls the standing opponent's posture or distance while seated or positioned on the groun...
The Short Shoulder Walk uses quick, short alternating shoulder slides to make incremental progress downward out of back control, prioritising speed of each individual shoulder shift over distance cove...
The clinch encompasses all standing grappling techniques performed at close range where both fighters have gripping contact — the critical transitional zone between striking distance and the ground. [...
The Knife Defence family covers defensive techniques against edged weapon attacks, including slashing and stabbing attacks with knives, blades, and other edged weapons. [1] Knife defence is extremely ...
The Footwork Defence family covers all defensive techniques that use foot and body movement to evade attacks, reposition, or create distance from the opponent. [1] Footwork defence is the foundation o...
The Wrist Control family covers clinch positions where the attacker's primary control mechanism is gripping one or both of the opponent's wrists, providing direct control over the hands and their abil...
The Knee Shield Half Guard positions the guard player's top knee across the opponent's chest or midsection as a frame while maintaining half guard leg control on the bottom. [1] The knee shield create...
The Push Off subfamily covers defensive techniques where the fighter uses an explosive backward step or push to create distance from an advancing opponent. [1] The push off is a reactive defence used ...
The Hip Pressure Defence subfamily covers leg lock defence techniques where the defender drives their hips toward the opponent, reducing the space needed for the submission's rotational or extension m...
The Standard Collar-Sleeve establishes the basic collar-sleeve guard with one hand gripping the collar, the other gripping the sleeve, one foot on the hip, and the other foot on the bicep of the sleev...
The Position class encompasses all distinct body configurations and spatial relationships between fighters that define the tactical landscape of grappling and striking combat. [1] Positions are the fo...
The Collar-Sleeve Guard subfamily covers the open guard position where the guard player controls one collar and one sleeve while using the feet to manage distance and create attacking angles. [1] The ...
The Collar-Sleeve Sweep subfamily covers sweeps from the collar-sleeve guard, where the guard player controls one collar and one sleeve while using the feet to manage distance and off-balance the oppo...
The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...