Search: “precision

50 results found

Crane Beak StrikeSub-FamilyStrike

The Crane Beak Strike bunches all five fingertips together into a single pointed formation — like the beak of a crane — and drives this concentrated point into vulnerable anatomical targets such as th...

Phoenix Eye FistSub-FamilyStrike

The Phoenix Eye Fist is a Chinese martial arts striking technique where the index finger knuckle is extended beyond the other knuckles to form a single protruding point, creating a concentrated striki...

Oblique Roundhouse KickSub-FamilyStrike

The Oblique Roundhouse Kick is delivered at a non-standard angle, typically 45 degrees downward or upward from the standard horizontal arc. [1] The angled trajectory bypasses defences calibrated for s...

Cross CounterSub-FamilyStrike

The Cross Counter is a boxing technique where the fighter simultaneously slips an incoming jab while throwing a rear straight (cross) over the top of the opponent's extended arm. [1] It is one of the ...

Kung Fu StrikefamilyStrike

The Kung Fu Strike family within the Punch group covers fist-based striking techniques from Chinese martial arts (kung fu/wushu) systems, which have developed an extraordinarily diverse array of punch...

Time ThrustSub-FamilyWeapon

The Time Thrust (Arrêt) is a stop-hit delivered into the opponent's attack, exploiting a tempo where the attacker is committed but has not yet reached the target. [1] It requires precise timing and co...

ScheitelhauSub-FamilyWeapon

The Scheitelhau (Parting Strike) is one of the five master cuts (Meisterhauwe) of the German longsword tradition. [1] It is a vertical descending cut delivered straight down onto the crown of the oppo...

Foot SweepgroupThrow

The Foot Sweep group covers throwing techniques where the thrower uses their foot or leg to sweep, reap, hook, or trip the opponent's supporting leg, causing them to lose balance and fall — the most t...

Pistol GripfamilyClinch

The Pistol Grip family covers the specific gripping method where the attacker grips the opponent's sleeve or gi material by inserting the four fingers inside the sleeve end and closing the fist, creat...

Standard Pistol GripSub-FamilyClinch

The Standard Pistol Grip subfamily executes the fundamental pistol grip where four fingers are inserted into the sleeve opening and the hand closes into a fist, locking onto the fabric at the wrist en...

Standard Pistol Grip PositiongenusClinch

The Standard Pistol Grip Position executes the fundamental pistol grip with fingers inserted into the sleeve opening at the wrist, hand closed into a fist with thumb pressing against the index finger....

Shoulder Roll DefenceSub-FamilyDefence

The Shoulder Roll Defence is a boxing defensive posture where the lead shoulder is raised high to protect the chin, the lead arm hangs low across the body, and the rear hand is held tight against the ...

Inside Defence Against Straight PunchSub-FamilyDefence

The Inside Defence Against Straight Punch is a core Krav Maga defensive technique where the defender uses the palm of the hand to deflect an incoming straight punch from the inside line — the hand mov...

Check Hook CounterSub-FamilyDefence

The Check Hook Counter is a defensive-offensive technique where the fighter pivots on the lead foot while simultaneously delivering a lead hook punch to an advancing opponent, using the opponent's own...

Angle OffSub-FamilyDefence

The Angle Off subfamily covers defensive footwork techniques where the fighter steps to the side at an angle rather than retreating straight backward, simultaneously avoiding the attack and creating a...

Fencing Distance ControlgenusDefence

Fencing Distance Control applies the fencing concept of measure — the precise management of distance using footwork advances, retreats, and checks — to unarmed combat defence. [1] The fencing approach...

Standard Knee CountergenusDefence

The Standard Knee Counter times a sharp knee strike upward to meet the shooting opponent's head as it drops during the takedown entry. [1] The defender reads the takedown initiation, steps one foot ba...

Standard Re-PummelgenusDefence

The Standard Re-Pummel executes the fundamental pummelling action by swimming the arm inside the opponent's underhook, driving the elbow down and the hand up through the gap between the opponent's arm...

Knife DisarmSub-FamilyDefence

The Knife Disarm subfamily covers techniques for removing a knife from an attacker's hand, typically through wrist locks, leverage strips, or impact techniques that force the hand open. [1] Knife disa...

Seatbelt EscapefamilyEscape and Reversal

The Seatbelt Escape family covers techniques for breaking the seatbelt grip (over-under arm control from behind) — the most critical first step in any back escape, because the seatbelt grip enables th...

Desperation EscapeSub-FamilyEscape and Reversal

The Desperation Escape is a high-energy, explosive escape used when standard technical escapes have failed and the fighter is in immediate danger of being finished — a last-resort survival technique t...

Hip Out Mount EscapeSub-FamilyEscape and Reversal

The Hip Out Mount Escape is the fundamental technique for recovering guard from the bottom of mount position, combining a hip escape (shrimp) with an elbow-knee connection that inserts the knee betwee...

Spinning ElbowfamilyStrike

The Spinning Elbow family comprises elbow strikes delivered with a full rotational turn of the body, where the striker pivots 180 to 360 degrees to build centripetal force before impacting the target ...

KickgroupStrike

The Kick group encompasses all striking techniques delivered with the leg — using the foot, shin, heel, or knee of the extended leg — to attack an opponent at various ranges and heights. [1] Kicks are...

Standard Spinning Back KickgenusStrike

The Standard Spinning Back Kick is executed by pivoting on the lead foot, rotating the body 180 degrees to face away from the opponent, looking over the shoulder to acquire the target, and thrusting t...

Flying Front KickSub-FamilyStrike

The Flying Front Kick subfamily covers front kicks executed while the attacker is airborne, combining a forward leap with a linear front kick thrust to strike the opponent's face, chest, or midsection...

Flying Roundhouse KickSub-FamilyStrike

The Flying Roundhouse Kick subfamily covers roundhouse kicks delivered while the attacker is airborne, combining a forward leap with a circular kicking motion to strike the opponent's head or body wit...

Foot Blade Front KickSub-FamilyStrike

The Foot Blade Front Kick strikes with the outer edge of the foot (sokuto — literally 'sword foot') rather than the ball or heel, concentrating force along a narrow blade-like surface for penetrating ...

Spin-Back Roundhouse KickSub-FamilyStrike

The Spin-Back Roundhouse Kick is a roundhouse kick executed by spinning the body 180 degrees backward before delivering the kick, using the rotational momentum to generate devastating power. [1] The f...

Spinning Back KickgenusStrike

The Spinning Back Kick is a powerful spinning technique where the fighter rotates 180 degrees and delivers a linear back kick with the heel, combining the rotational momentum of the spin with the thru...

Ippon NukiteSub-FamilyStrike

Ippon Nukite is a karate open-hand strike using a single extended index finger as the striking surface, with all other fingers curled tightly into the palm and the thumb locked across them for support...

Military Sabre CutSub-FamilyWeapon

The Military Sabre Cut subfamily covers the primary cutting actions of the military sabre, emphasising powerful edge-on strikes delivered with the curved blade's natural geometry. [1] Military sabre c...

Sok Klab KooSub-FamilyStrike

Sok Klab Koo combines two reverse elbows in rapid succession, with the body completing a full rotation to deliver the second elbow from the opposite side. [1] This advanced technique requires precise ...

RapierfamilyWeapon

The Rapier family covers the combat techniques of the rapier, the long, slender, thrusting-oriented sword that dominated European civilian swordsmanship from the mid-sixteenth through seventeenth cent...

Forearm DeflectionSub-FamilyDefence

Forearm Deflection uses the forearm to redirect incoming punches off their intended path rather than absorbing the force, requiring precise timing and angle. [1] Dempsey emphasised deflection over blo...

Corkscrew PunchSub-FamilyStrike

The Corkscrew Punch adds a sharp, exaggerated fist rotation at the moment of impact — the fist turns from vertical (thumb up) to fully pronated (palm down) during the last 2-3 inches of the punch's tr...

Double Shift PunchSub-FamilyStrike

The Double Shift Punch is a footwork-punch combination where the boxer switches stance mid-combination by stepping the rear foot forward past the lead foot, allowing power punches from both sides in r...

Jolt PunchSub-FamilyStrike

The Jolt Punch is a short, explosive punch that combines the falling step with a whipping shoulder rotation, designed to deliver knockout power at close range without a full wind-up or visible prepara...

Ippon KenSub-FamilyStrike

Ippon Ken is a single-knuckle fist strike where the middle finger's knuckle protrudes from the fist to create a concentrated point of impact. [1] The fist is formed by extending the middle finger's se...

Nihon KenSub-FamilyStrike

Nihon Ken is a karate striking technique using the extended middle and index finger knuckles as the impact surface. [1] The hand forms a partial fist with the index and middle fingers extended at the ...

Hand-Clasp GuillotineSub-FamilySubmission

The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...

FormArm Compression Rear StrangleSub-FamilySubmission

Forearm compression rear strangles use direct forearm-to-neck pressure from back control without relying on the gi collar or lapel. [1] The attacker threads the forearm across the opponent's throat an...

Guillotine Choke From Closed GuardspeciesSubmission

The guillotine choke from closed guard is applied by wrapping one arm around the opponent's neck from the front, locking the hands together, and squeezing while using the closed guard to prevent the o...

Guillotine Choke From Standing Snap-DownspeciesSubmission

The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...

Fulcrum Headlock ChokegenusSubmission

The fulcrum headlock choke uses a bony prominence — typically the wrist, forearm, or fist — as a focused pressure point against the throat or carotid from a front headlock position. [1,2] Unlike the w...

Reverse Guillotine From Front HeadlockspeciesSubmission

The reverse guillotine from front headlock is applied by wrapping the arm around the opponent's neck from the front but with the choking forearm positioned on the opposite side compared to the standar...

Two-on-One ChokegenusSubmission

The two-on-one choke from the front headlock uses both hands controlling the same side of the opponent's neck to concentrate the choking force. [1,2] The attacker wraps the neck from a front headlock ...

Headscissors From North-SouthspeciesSubmission

The headscissors from north-south is applied when the attacker is in the north-south position and traps the opponent's head between their thighs by closing the legs around the neck from above. [1,2] T...

Triangle From Side ControlspeciesSubmission

The triangle choke from side control is applied by the bottom player who creates space from underneath the side control pin, threads one leg across the opponent's neck, and locks the triangle by trapp...

Triangle From StandingspeciesSubmission

The triangle choke from standing is applied by jumping guard and simultaneously shooting the legs into a triangle configuration around the opponent's head and arm, or by using a flying triangle entry ...