Search: “inside position

50 results found

UnderhookfamilyClinch

The Underhook family covers clinch positions where the attacker threads their arm under the opponent's arm from inside, hooking around the upper body and securing inside position. [1] The underhook is...

Inside Heel Hook EntrySub-FamilyPosition

The Inside Heel Hook Entry covers the specific pathways used to enter inside sankaku (saddle) ashi garami for the inside heel hook — the most dangerous submission in modern grappling. [1] Entries incl...

Standard Inside Elbow ControlgenusClinch

The Standard Inside Elbow Control positions the attacker's hand on the inside of the opponent's elbow, cupping the joint and using it as a steering handle to redirect the opponent's arm and prevent th...

Double UnderhookSub-FamilyClinch

The Double Underhook subfamily covers the clinch position where both arms are hooked under the opponent's arms, giving the attacker bilateral inside position and direct access to the body. [1] Double ...

Inside Elbow ControlSub-FamilyClinch

The Inside Elbow Control subfamily covers positions where the attacker controls the opponent's elbow from the inside line, cupping or gripping the inner elbow to prevent the opponent from establishing...

Leg EntanglementfamilyPosition

The Leg Entanglement (Ashi Garami) family covers the system of leg-on-leg control positions that serve as the platform for all modern leg lock attacks — the positional hierarchy that revolutionised su...

Underhook DefencefamilyDefence

The Underhook Defence family covers defensive techniques for preventing the opponent from establishing or maintaining underhooks, which are the primary clinch position for initiating takedowns. [1] Un...

Underhook Side Control EscapeSub-FamilyEscape and Reversal

The Underhook Side Control Escape subfamily covers escapes where the defender establishes an underhook on the near side from bottom side control, then uses the underhook to create a frame and generate...

Standard Single UnderhookgenusClinch

The Standard Single Underhook threads one arm under the opponent's armpit, hooking up and around the shoulder or lat, while the other hand establishes a collar tie, wrist control, or elbow cup on the ...

Standard Double UnderhookgenusClinch

The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...

Re-PummelSub-FamilyDefence

The Re-Pummel subfamily covers the technique of swimming the arm back inside after the opponent has secured an underhook, re-establishing inside position and denying the opponent their underhook contr...

Standard Inside SankakugenusPosition

The inside sankaku (honey hole/saddle) is the apex control position in the modern leg lock hierarchy, where the attacker forms a triangle configuration with their legs inside the opponent's trapped le...

Lift High-CrotchgenusTakedown

The Lift High Crotch is a genus where the attacker, having secured the high crotch position with head on the inside and arm deep between the legs, finishes by explosively lifting the opponent off the ...

Tony MontanagenusPosition

Tony Montana is a 10th Planet leg lock attacking position for inside heel hook entries, reached from positions like 50/50 or outside ashi garami by 'zombieing' one leg over to transition and attack. [...

Outside Defence Against Straight PunchSub-FamilyDefence

The Outside Defence Against Straight Punch is the complementary pair to the Inside Defence, deflecting an incoming straight punch from the OUTSIDE line — the hand moves from the defender's centreline ...

Leg LockfamilySubmission

The Leg Lock family encompasses all joint lock submissions targeting the hip, knee, or ankle joints of the lower extremity — including heel hooks, kneebars, toe holds, calf slicers, and straight ankle...

Game OvergenusPosition

Game Over is a 10th Planet leg lock finishing position corresponding to what the Danaher system calls 'inside ashi garami' — a reaping heel hook position where the attacker reaps the opponent's leg to...

Guard TopfamilyPosition

The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...

Single UnderhookSub-FamilyClinch

The Single Underhook subfamily covers the clinch position where one arm is hooked under the opponent's arm, providing inside position on one side while the other arm is engaged in a different tie (col...

High-Crotch Single LegSub-FamilyTakedown

The High Crotch Single Leg subfamily attacks the opponent's leg at the highest point — the inner thigh or hip crease — by driving the head to the inside and reaching deep between the legs. [1] The hig...

Standard DogfightgenusPosition

The dogfight is a 50/50 kneeling position where both grapplers are on their knees, one with an underhook and the opponent with a whizzer (overhook), occurring at the terminal stages of half guard swee...

The Stomp PositionSub-FamilyPosition

The Stomp Position is entered when the opponent achieves double underhooks from inside guard; the bottom player uses the position to set up stomps, sweeps, and the Godfather series. [1]

Single Butterfly HookSub-FamilyPosition

The Single Butterfly Hook subfamily covers positions where only one butterfly hook is inserted inside the opponent's thigh, with the other leg positioned differently — on the hip, on the mat, or in an...

Rear Neck Crank From Back (No Hooks)speciesSubmission

The Rear Neck Crank From Back Without Hooks is a neck crank submission applied from a back-control position where the attacker does not have hooks (feet inside the opponent's thighs) — instead maintai...

Underhook Cage ClinchSub-FamilyClinch

The Underhook Cage Clinch subfamily covers cage clinch positions where the attacker controls the opponent against the fence using one or both underhooks as the primary clinch tie. [1] The combination ...

Arm Control ClinchgroupClinch

The Arm Control Clinch group comprises all clinch positions where the primary mechanism of control is gripping, redirecting, or immobilising the opponent's arms or wrists. [1] By controlling the arms,...

Standard Re-PummelgenusDefence

The Standard Re-Pummel executes the fundamental pummelling action by swimming the arm inside the opponent's underhook, driving the elbow down and the hand up through the gap between the opponent's arm...

Mawashi GripgenusClinch

The Mawashi Grip is the specific belt grip used in sumo wrestling, where both wrestlers grip each other's mawashi (thick cotton loincloth) to control position and execute throws. [1] The mawashi grip ...

Fundamental ClinchgroupClinch

The clinch encompasses all standing grappling techniques performed at close range where both fighters have gripping contact — the critical transitional zone between striking distance and the ground. [...

Wrestling TakedownfamilyTakedown

The Wrestling Takedown family covers takedown techniques originating from competitive wrestling — freestyle, Greco-Roman, and folkstyle — the most battle-tested and highest-percentage takedown system ...

Dirty Boxing ClinchSub-FamilyClinch

The Dirty Boxing Clinch is an MMA-specific clinch position where one hand controls the opponent's head via a collar tie (cupping the back of the neck) while the other hand delivers short punches, elbo...

Standard Run-The-Pipe DoublegenusTakedown

The Standard Run-The-Pipe Double executes the fundamental lateral-finish double leg where the attacker secures both legs after a penetration step, lifts them to one side, and then runs in a circular a...

Hook Back ControlSub-FamilyPosition

The Hook Back Control subfamily covers back control positions using hooks — feet inserted inside the opponent's thighs from behind — as the primary lower body control method. [1] Hooks are the traditi...

Full MountSub-FamilyPosition

The Full Mount subfamily covers the standard mount position where the top fighter sits with the hips on the opponent's torso, legs straddling the body, and full bodyweight applied. [1] Full mount prov...

Foil ParrySub-FamilyWeapon

The Foil Parry subfamily covers all blade-deflection actions in foil where the fencer uses their blade to redirect an incoming thrust away from the valid target area (torso), establishing the right to...

ClinchclassClinch

The Clinch class encompasses all standing grappling positions where two fighters are in direct body-to-body contact, using grips on the opponent's body, limbs, or clothing to control distance, posture...

Marcelotine High Elbow GuillotinespeciesSubmission

The Marcelotine is a guillotine choke performed without the opponent's arm trapped inside, using a high elbow position over the opponent's trapezius to create direct blade-of-wrist pressure on the tra...

Wrestling ClinchfamilyClinch

The Wrestling Clinch family covers clinch techniques from competitive wrestling disciplines — the collar-and-elbow tie-up, underhook positions, and the pummeling exchanges that form the opening of mos...

Inside TripfamilyTakedown

The Inside Trip family covers techniques where the attacker uses their leg to trip the opponent from the inside — threading the tripping leg between or inside the opponent's legs to hook, reap, or blo...

Clamp GuardgenusPosition

The clamp guard is a closed guard sub-position where the guard player controls the inside space between the opponent's arms with their legs, lying on their hip (not flat) with the inside knee blocking...

Guantanamo EscapeSub-FamilyEscape and Reversal

The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...

Ezekiel ChokegenusSubmission

The Ezekiel choke (sode-guruma-jime) uses the attacker's own gi sleeve as a fulcrum: one arm threads behind the opponent's head, the opposite hand feeds through the sleeve of the first arm, and the fi...

Clinch ControlfamilyClinch

The Clinch Control family covers techniques for establishing and maintaining dominant control positions in the clinch — the grip configurations, body positions, and pummeling strategies that determine...

Front Leg Outside Crescent KickSub-FamilyStrike

The Front Leg Outside Crescent Kick delivers the outside (outward-sweeping) crescent kick from the front leg, using the lead position for speed. [1] This kick sweeps from inside to outside across the ...

Inside SankakuSub-FamilyPosition

Inside Sankaku (also called the Saddle, Honey Hole, or Game Over position) is the most dominant leg entanglement position in modern grappling — a configuration where the attacker's legs form a triangl...

Krav Maga 360 DefenceSub-FamilyDefence

The Krav Maga 360 Defence is a comprehensive blocking system that uses six forearm blocking positions arranged around the body to intercept strikes coming from any angle — above, below, left, right, f...

Duck Under TakedownfamilyTakedown

The Duck Under Takedown family covers takedowns where the attacker ducks underneath the opponent's arm to achieve a behind or side position, then completes a takedown from the advantageous angle. [1] ...

Standard Outside Arm DraggenusClinch

The Standard Outside Arm Drag executes the fundamental outside arm drag where the attacker grips the opponent's wrist and elbow, pulling the arm outward and away from the body while stepping to the in...

Near Side Knee On BellygenusPosition

The Near Side Knee On Belly positions the knee on the opponent's near side (closest to the controlling fighter) with the posted foot on the far side, creating the most common and mechanically stable k...

Standard Single ButterflygenusPosition

The Standard Single Butterfly establishes one butterfly hook inside the opponent's thigh while the other foot is positioned on the mat, on the hip, or in a secondary control position. [1] This positio...