Search: “guard control”
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The Mission Control subfamily covers the fundamental rubber guard position where the guard player pulls the shin over the opponent's shoulder and holds it in place with the opposite hand, controlling ...
A no-gi guard variation of the arm triangle where the attacker first immobilizes the opponent’s arm via wrist control (pinning the wrist to the mat or across the chest). With the wrist anchored, the a...
The Fundamental Guard Top family covers the essential skills for maintaining dominant top position when facing an opponent's guard — the basic posture, base, and grip management techniques that every ...
The Rubber Guard family covers the guard system developed by Eddie Bravo that uses extreme leg flexibility to control the opponent's posture from the guard by pulling the shin over the opponent's shou...
Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...
The invisible collar is an advanced rubber guard control position providing 'the ultimate control from guard,' reached by progressing through Mission Control and New York. [1] The guard player underho...
Mud Dog Control is a rubber guard position maintaining an underhook from bottom while the legs control posture, creating a platform for back takes and sweeps. [1]
Rubber Guard uses extreme leg flexibility to control the opponent from closed guard by placing the foot behind the opponent's head, creating a platform for submissions and sweeps without relying on gi...
The Stoner Control Arm Triangle applies an arm triangle choke (kata gatame / head-and-arm choke) from the Stoner Control rubber guard position, using the unique leg positioning of the rubber guard to ...
Stoner control is a half-guard control position from the 10th Planet lockdown system where the guard player triangles their legs around the opponent's trapped leg and swims an arm underneath the oppon...
The Standard Mission Control establishes the base rubber guard by pulling the shin over the opponent's shoulder (typically the right shin over the left shoulder or vice versa) and controlling it with ...
The Closed Guard family covers the guard position where the bottom fighter wraps the legs around the opponent's waist with ankles crossed behind the back, creating a locked-leg control that keeps the ...
The Guard Position group encompasses all positions where the bottom fighter uses the legs to control, manage distance, attack, and defend against the top fighter. [1] The guard is BJJ's most revolutio...
Shoulder locks are submissions that attack the glenohumeral joint (shoulder socket) by forcing the arm into extreme internal rotation, external rotation, or abduction. [1,2] The shoulder is the most m...
The radial deviation wrist lock from closed guard applies sideways wrist pressure toward the thumb side while the attacker maintains closed guard control. [1,2] The attacker isolates the opponent's po...
The Advanced Rubber Guard covers the deeper positional sequences beyond Mission Control in Eddie Bravo's Rubber Guard system — including the Chill Dog, New York, Meathook, Zombie, and Dead Orchid posi...
The Collar-Sleeve Sweep subfamily covers sweeps from the collar-sleeve guard, where the guard player controls one collar and one sleeve while using the feet to manage distance and off-balance the oppo...
The Collar-Sleeve Guard subfamily covers the open guard position where the guard player controls one collar and one sleeve while using the feet to manage distance and create attacking angles. [1] The ...
The Spider Guard Sweep subfamily covers sweeps from the spider guard, where the guard player controls both of the opponent's sleeves and places the feet on the biceps, using the extended legs and slee...
The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...
The Standard Lasso Guard uses a single lasso wrap on one side, with the other leg positioned as a secondary control (on the hip, bicep, or in spider guard configuration). [1] The standard single lasso...
Guard chokes are choking submissions executed from bottom guard positions — closed guard, open guard, half guard, and various guard variations. [1] These techniques exploit the guard player's ability ...
The No Hand Pass to Side Control is the side control variant of the no-hands passing concept, using pressure and hip movement to clear the half guard. [1]
The Worm Guard family covers the guard position that uses the opponent's own gi lapel as a controlling tool, threading it around the leg and using it as a grip to control distance and set up sweeps. [...
Open guard encompasses all guard positions where the bottom player's legs are NOT locked around the opponent, instead using feet on hips, hooks on legs, grips on sleeves/collars, and dynamic hip movem...
The Half Guard Sweep family covers all sweeping (reversal) techniques executed from the half guard position — where the bottom player controls one of the opponent's legs between their own legs and use...
The Chill Dog subfamily covers the rubber guard position where the guard player has advanced past Mission Control by threading the arm through and securing a deeper leg position, creating set-ups for ...
The Half Guard Lockdown is a control position from bottom half guard where the bottom player figure-fours their legs around the opponent's trapped leg, creating a powerful sweep and submission platfor...
Headquarters (HQ) is a top control / pre-pass position in modern Brazilian Jiu-Jitsu where the standing or kneeling top player parks one shin across the bottom player's near hip with the foot hooked b...
Spider guard is a gi-dependent open guard where the bottom player grips both of the opponent's sleeves and places their feet on the opponent's biceps, creating a web of control that manages distance, ...
The Underhook Half Guard positions the guard player with a deep underhook on the opponent's far arm while maintaining half guard leg control, creating the most offensively oriented half guard configur...
The Open Guard family covers all guard positions where the guard player's legs are not closed around the opponent, instead using feet on hips, hooks, or grip-and-foot combinations to maintain guard co...
The Lapel Worm Guard is the core worm guard technique where the opponent's extracted lapel is threaded between the legs, gripped with the far hand, and combined with DLR or reverse DLR hooks to create...
The clamp guard is a closed guard sub-position where the guard player controls the inside space between the opponent's arms with their legs, lying on their hip (not flat) with the inside knee blocking...
The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...
The Kimura lock (gyaku-ude-garami / double wristlock) is a shoulder lock where the attacker grips the opponent's wrist with one hand, threads the other arm under the opponent's elbow, and clasps a fig...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
The 10th Planet Choke family covers choking submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — specifically designed for no-gi grappling and applied from the system's proprietar...
The Position class encompasses all distinct body configurations and spatial relationships between fighters that define the tactical landscape of grappling and striking combat. [1] Positions are the fo...
Closed guard is the most fundamental guard position in Brazilian Jiu-Jitsu, where the bottom player wraps their legs around the opponent's torso and locks their ankles behind the opponent's back, crea...
The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...
The gogoplata is a guard-based choke where the attacker places their shin across the opponent's throat and pulls the head down onto the shin using an overhook or hands behind the head. [1,2] From rubb...
The armbar (juji-gatame) is the most fundamental elbow lock in grappling, hyperextending the elbow joint by controlling the opponent's wrist and pressing the hips upward against the back of the elbow....
The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while controlling the same-side sleeve or wrist, creating a dy...
The Standard New York establishes the advanced rubber guard configuration with maximum leg control over the opponent's shoulder and arm, creating direct submission threats from the position. [1] The s...
The Standard Z-Guard establishes the Z-guard with the top knee angled across the opponent's midsection and the bottom leg controlling the opponent's leg in half guard, with hands controlling the colla...
The Jean Jacques Sweep is a half guard sweep from the 10th Planet Jiu-Jitsu system, executed from the lockdown position by establishing a deep underhook, elevating the opponent using a hip-whip motion...
The Leg Drag Pass family covers the technique of gripping one of the opponent's legs and dragging it across their body to clear the passing lane — one of the most dominant and controlling guard passes...
The Monoplata is a shoulder lock submission similar to the omoplata but using only one leg to control the opponent's arm — applied from mount, side control, or back control rather than from guard. [1]...
Elbow locks are joint lock submissions that hyperextend or hyperrotate the elbow joint, attacking the ligaments and tendons that hold the forearm to the upper arm. [1] The armbar (juji-gatame) — isola...