Search: “Inside Grip

44 results found

Baseball Bat From Standing Backpack Inside Grip FeedvarietySubmission

From standing backpack control the attacker feeds the near lapel under the opponent’s chin using the inside hand, establishes a deep inside grip, then cross-grips the far lapel and rotates wrists in a...

Pistol GripfamilyClinch

The Pistol Grip family covers the specific gripping method where the attacker grips the opponent's sleeve or gi material by inserting the four fingers inside the sleeve end and closing the fist, creat...

Inside Elbow ControlSub-FamilyClinch

The Inside Elbow Control subfamily covers positions where the attacker controls the opponent's elbow from the inside line, cupping or gripping the inner elbow to prevent the opponent from establishing...

Mawashi GripgenusClinch

The Mawashi Grip is the specific belt grip used in sumo wrestling, where both wrestlers grip each other's mawashi (thick cotton loincloth) to control position and execute throws. [1] The mawashi grip ...

Standard Inside Arm DraggenusClinch

The Standard Inside Arm Drag executes the fundamental inside arm drag where the attacker grips the opponent's wrist with the same-side hand and the tricep with the cross hand, then pulls the arm sharp...

Ezekiel Choke From Guard Sleeve Grip FinishvarietySubmission

The Ezekiel choke from guard with sleeve grip finish uses the attacker's own gi sleeve as a lever to compress the opponent's neck from the bottom guard position. [1] The attacker threads one arm behin...

Two Hand Collar ChokespeciesSubmission

The two hand collar choke from back control uses both hands gripping deep inside the opponent's collar to create a cross-pressure strangle. [1] The attacker feeds both hands from behind into the lapel...

Fundamental Guard TopfamilyPosition

The Fundamental Guard Top family covers the essential skills for maintaining dominant top position when facing an opponent's guard — the basic posture, base, and grip management techniques that every ...

Arm-In Guillotine from GuardSub-FamilySubmission

The Arm-In Guillotine from Guard traps the opponent's arm alongside their neck inside the guillotine grip, creating a different choking angle that combines blood choke and neck crank elements. [1]

Standard Inside Elbow ControlgenusClinch

The Standard Inside Elbow Control positions the attacker's hand on the inside of the opponent's elbow, cupping the joint and using it as a steering handle to redirect the opponent's arm and prevent th...

Inside Arm DragSub-FamilyClinch

The Inside Arm Drag subfamily executes arm drags where the attacker pulls the opponent's arm across their centreline toward the inside, creating access to the far side of the opponent's body. [1] The ...

New JerseygenusPosition

New Jersey is a rubber guard position similar to New York but with a key grip difference — the foot is inside (behind the opponent's head) but without overhooking the opponent's arm. [1] In New York, ...

Guard TopfamilyPosition

The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...

Clinch ControlfamilyClinch

The Clinch Control family covers techniques for establishing and maintaining dominant control positions in the clinch — the grip configurations, body positions, and pummeling strategies that determine...

Arm Wrap ChokeSub-FamilySubmission

The Arm Wrap Choke is a closed guard submission where the attacker wraps the opponent's arm across their own neck and secures a deep collar grip on the far side, creating a choking mechanism that uses...

Standard Cross-Collar GripgenusClinch

The Standard Cross-Collar Grip reaches the attacking hand across the opponent's chest to grip the far lapel or collar, typically at shoulder height. [1] The grip is secured with a deep thumb-inside or...

Standard Elevator SweepgenusEscape and Reversal

The Standard Elevator Sweep opens the closed guard, inserts a butterfly hook inside the opponent's thigh, secures an underhook or collar grip, then falls to one side while elevating with the hook to r...

Standard Side Body Lock TDgenusTakedown

The Standard Side Body Lock TD is the genus-level execution where the attacker, locked onto the opponent's side, uses a hip bump and rotational drive to topple the opponent laterally to the mat. [1] T...

Guillotine Choke From Standing Snap-DownspeciesSubmission

The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...

Elevator SweepSub-FamilyEscape and Reversal

The Elevator Sweep subfamily covers the closed guard sweep that uses a butterfly-style hook (elevator hook) inside one of the opponent's thighs to elevate and roll them over while controlling the uppe...

Standard Seated ButterflygenusPosition

The Standard Seated Butterfly establishes the fundamental butterfly guard with the guard player sitting upright, both hooks inserted inside the opponent's thighs, hands controlling the upper body via ...

Standard Sumi GaeshigenusThrow

Standard Sumi Gaeshi is the classical execution of the corner reversal throw in which tori secures a standard sleeve-and-lapel grip, steps in close, places the sole of one foot against the inside of u...

Outside Arm DragSub-FamilyClinch

The Outside Arm Drag subfamily covers arm drags where the attacker pulls the opponent's arm to the outside, away from the opponent's centreline, creating access to the near side of the body. [1] The o...

Back ControlfamilyPosition

The Back Control family covers the various methods of controlling an opponent from behind, using combinations of hooks, body triangles, and upper body grips. [1] Back control is defined by having the ...

Gogoplata From Closed GuardspeciesSubmission

The gogoplata from closed guard is applied by the bottom player who brings one shin across the opponent's throat from inside the guard, then pulls the opponent's head down onto the shin using an overh...

Standard Outside Arm DraggenusClinch

The Standard Outside Arm Drag executes the fundamental outside arm drag where the attacker grips the opponent's wrist and elbow, pulling the arm outward and away from the body while stepping to the in...

Rat GuardgenusPosition

The rat guard is a closed guard system where the guard player breaks the opponent's posture, secures a necktie and tricep grip, then swings an arm to threaten a guillotine, causing the opponent to pre...

Standard Ko Uchi GarigenusTakedown

The Standard Ko Uchi Gari executes the fundamental minor inner reap where the attacker steps inside the opponent's stance, hooks the inside of the opponent's rear heel with the sole of the foot, and r...

Fundamental ClinchgroupClinch

The clinch encompasses all standing grappling techniques performed at close range where both fighters have gripping contact — the critical transitional zone between striking distance and the ground. [...

Standard Uchi MakikomigenusThrow

Standard Uchi Makikomi is the textbook inner winding throw in which tori threads their arm under uke's armpit, secures a tight grip around uke's torso, and drops into a lateral roll that carries uke t...

Forarm And Collar ChokefamilySubmission

Forearm and collar chokes are submission techniques that use the gi lapel, collar, or the bare forearm pressed against the front or side of the neck to restrict blood flow or airflow. [1] This family ...

Butterfly Guard SweepfamilyEscape and Reversal

The Butterfly Guard Sweep family covers all sweeps executed from the butterfly guard position, where the guard player sits with both feet hooked inside the opponent's thighs (butterfly hooks). [1] But...

Standard Double UnderhookgenusClinch

The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...

Gator-Roll WrapSub-FamilySubmission

Gator-roll wraps combine a front headlock choke grip with a rolling motion (the 'gator roll') to take the opponent to the ground while maintaining choking pressure. [1] The anaconda choke is the defin...

Guillotine Choke From Closed Guard Arm-InvarietySubmission

The arm-in guillotine from closed guard traps the opponent's arm alongside their neck inside the choking loop, creating a head-and-arm strangle rather than a pure neck choke. [1] The attacker wraps on...

Triangle From Open GuardspeciesSubmission

The triangle choke from open guard is applied from various open guard configurations — spider guard, lasso guard, De La Riva guard, or simply open guard with feet on hips — by shooting one leg across ...

Guillotine Choke From Front-Headlock Sprawl Arm-InvarietySubmission

The arm-in guillotine from front headlock sprawl traps the opponent's arm inside the guillotine loop while the attacker maintains a sprawl position on top. [1] After sprawling to defend a takedown, th...

ClinchclassClinch

The Clinch class encompasses all standing grappling positions where two fighters are in direct body-to-body contact, using grips on the opponent's body, limbs, or clothing to control distance, posture...

Ezekiel Choke From GuardspeciesSubmission

The Ezekiel choke from guard is applied by the bottom player who threads one hand inside their own sleeve and wraps it around the opponent's neck, then uses the forearm of the other arm to press acros...

Arm Control ClinchgroupClinch

The Arm Control Clinch group comprises all clinch positions where the primary mechanism of control is gripping, redirecting, or immobilising the opponent's arms or wrists. [1] By controlling the arms,...

Clinch TakedownfamilyClinch

The Clinch Takedown family covers all takedowns executed from clinch range — where both fighters already have gripping contact — using trips, throws, drives, and lifts rather than shot-based entries f...

Arm DragfamilyClinch

The Arm Drag family covers clinch techniques where the attacker grips the opponent's arm and pulls it across their body, using the drag motion to clear the arm and access the opponent's side or back. ...

Guantanamo EscapeSub-FamilyEscape and Reversal

The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...

Esgrima PassSub-FamilyPosition

The Esgrima Pass is a half guard passing technique where the passer uses a fencing-like leg threading motion — sliding the shin forward and through the opponent's half guard like a sword being drawn f...