Search: “pla”
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The Loco Plata is a variant of the Go-Go Plata (Gogoplata) that attacks the opponent's throat with the shin from a modified angle, using a lateral or diagonal shin placement rather than the standard d...
Zombie is an advanced rubber guard control position within the 10th Planet Jiu-Jitsu system where the attacker maintains an overhook on the opponent's arm while threading one leg across the opponent's...
The Go-Go Plata (Gogoplata) is an unorthodox submission that uses the shin bone pressed across the opponent's trachea while the hands pull the head downward into the shin, creating a windpipe compress...
The 10th Planet Joint Lock family covers joint lock submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — locks designed for no-gi grappling that are applied from the system's prop...
The Standard Plan B executes the backup half guard sweep by redirecting the opponent's forward pressure into a sweep, typically involving a change of grip from the underhook to a different control and...
The 10th Planet Guard family covers guard positions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system, designed exclusively for no-gi grappling and characterised by flexibility-based leg con...
The Half Guard Sweep family covers all sweeping (reversal) techniques executed from the half guard position — where the bottom player controls one of the opponent's legs between their own legs and use...
The Standard Collar-Sleeve Sweep executes the fundamental collar-sleeve sweep by placing one foot on the opponent's hip and the other foot on the bicep of the controlled sleeve arm, then off-balancing...
Half guard is a ground position where the bottom player controls ONE of the top player's legs between their own legs, creating a position that is half-way between full guard and being fully passed — o...
The 10th Planet Escape family covers escape techniques for positions unique to Eddie Bravo's 10th Planet Jiu-Jitsu system — addressing the specific challenge of escaping the Truck, Twister Side Contro...
The 10th Planet Choke family covers choking submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — specifically designed for no-gi grappling and applied from the system's proprietar...
The Lockdown Half Guard uses a double-leg interlock (lockdown) on the opponent's trapped leg — both of the guard player's legs wrap around the opponent's leg in a figure-four configuration. [1] The lo...
Rubber Guard uses extreme leg flexibility to control the opponent from closed guard by placing the foot behind the opponent's head, creating a platform for submissions and sweeps without relying on gi...
The X-Guard family covers the guard position where the guard player places both legs between the opponent's legs in an X-configuration, with one hook behind the knee and one on the hip, creating a pow...
The Half Guard Lockdown is a control position from bottom half guard where the bottom player figure-fours their legs around the opponent's trapped leg, creating a powerful sweep and submission platfor...
The Plan B Sweep subfamily covers the half guard sweep that is typically used when the primary underhook sweep fails and the opponent drives their weight down, creating an opportunity for an alternati...
The 10th Planet Sweep family covers sweeping techniques developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — sweeps executed from the system's proprietary guard positions (Lockdown half guard...
The Jean Jacques Sweep is a half guard sweep from the 10th Planet Jiu-Jitsu system, executed from the lockdown position by establishing a deep underhook, elevating the opponent using a hip-whip motion...
Salab Fan Pla (Cross-Switch/Fish Teeth) is the first Mae Mai, involving a cross-step evasion followed by a counter-strike to the exposed side. [1] The fighter steps diagonally across the opponent's at...
The Godfather Sweep is a 10th Planet Jiu-Jitsu technique executed from The Stomp Position — a specific guard configuration entered when the opponent achieves double underhooks from inside the practiti...
The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...
The Goes Guard is a specific open guard configuration from MMA grappling where the bottom player hooks one leg behind the opponent's knee while controlling the same-side sleeve or wrist, creating a dy...
The Esgrima Pass is a half guard passing technique where the passer uses a fencing-like leg threading motion — sliding the shin forward and through the opponent's half guard like a sword being drawn f...
Side control is a dominant ground position where the top player lies chest-to-chest across the opponent's torso, perpendicular to their body, using a combination of crossface, underhook, and chest pre...
The Lockdown System is a 10th Planet Jiu-Jitsu half guard control method where the bottom player crosses their feet in a figure-four lock over the opponent's trapped leg, creating an extremely powerfu...
The Standard Deep Half establishes the deep half guard with the guard player fully underneath the opponent, one arm hugging the controlled leg, head positioned under the opponent's hip, with the body ...
The Jailbreak is a side control escape from the 10th Planet system where the bottom player tucks a foot between the opponent's legs to create space and prevent full side control establishment, allowin...
The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...
Stoner control is a half-guard control position from the 10th Planet lockdown system where the guard player triangles their legs around the opponent's trapped leg and swims an arm underneath the oppon...
The Fundamental Side Control family covers the core side control variations and techniques for maintaining chest-to-chest control, attacking with submissions, and transitioning to more dominant positi...
The Collar-Sleeve Guard subfamily covers the open guard position where the guard player controls one collar and one sleeve while using the feet to manage distance and create attacking angles. [1] The ...
The guard is a ground grappling position where the bottom fighter uses their legs to control, defend, and attack the top player — widely considered Brazilian Jiu-Jitsu's most revolutionary contributio...
The Mission Control subfamily covers the fundamental rubber guard position where the guard player pulls the shin over the opponent's shoulder and holds it in place with the opposite hand, controlling ...
The Standard Shin-On-Shin places the guard player's shin horizontally across the opponent's lead shin, with hands controlling the collar/sleeve or wrists, creating a connection point for guard entries...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
Spider guard is a gi-dependent open guard where the bottom player grips both of the opponent's sleeves and places their feet on the opponent's biceps, creating a web of control that manages distance, ...
The Collar-Sleeve Sweep subfamily covers sweeps from the collar-sleeve guard, where the guard player controls one collar and one sleeve while using the feet to manage distance and off-balance the oppo...
The Wrestling Clinch family covers clinch techniques from competitive wrestling disciplines — the collar-and-elbow tie-up, underhook positions, and the pummeling exchanges that form the opening of mos...
The Jaws of Life is a critical transitional position from the lockdown half guard where the guard player establishes double underhooks on the opponent while maintaining the lockdown leg configuration....
New Jersey is a rubber guard position similar to New York but with a key grip difference — the foot is inside (behind the opponent's head) but without overhooking the opponent's arm. [1] In New York, ...
The Homer Simpson sweep is a deep half guard sweep where the guard player hugs the opponent's knee tightly, pinches their own knees together to prevent leg extraction, and rolls backward toward the op...
The Rubber Guard family covers the guard system developed by Eddie Bravo that uses extreme leg flexibility to control the opponent's posture from the guard by pulling the shin over the opponent's shou...
The Truck Position is a 10th Planet Jiu-Jitsu back-body entanglement where the attacker controls the opponent from behind with a calf hook (leg threaded between the opponent's legs hooking the calf), ...
The invisible collar is an advanced rubber guard control position providing 'the ultimate control from guard,' reached by progressing through Mission Control and New York. [1] The guard player underho...
The Jiu-Claw is a 10th Planet Jiu-Jitsu submission from rubber guard where the attacker grips the opponent's face with an open-hand claw grip while the legs control posture, creating a combination fac...
The Spider Guard Sweep subfamily covers sweeps from the spider guard, where the guard player controls both of the opponent's sleeves and places the feet on the biceps, using the extended legs and slee...
The mount is the most dominant ground position in grappling, where one fighter sits astride the opponent's torso with knees planted on either side, applying gravitational pressure and controlling the ...
The X-Guard Sweep subfamily covers sweeps from the X-guard position, a highly effective butterfly guard derivative where the guard player places both legs between the opponent's legs in an X-configura...
The Underhook Half Guard positions the guard player with a deep underhook on the opponent's far arm while maintaining half guard leg control, creating the most offensively oriented half guard configur...
The Standard Half Guard subfamily covers the basic half guard configurations where the guard player controls one of the opponent's legs between theirs from a side-lying or flat-on-back position. [1] T...