Search: “angle off finish”
44 results found
The angle-off finish for the triangle choke from closed guard involves the attacker cutting an angle by pivoting the hips perpendicular to the opponent's body after locking the triangle, maximising co...
The Single Leg Finish subfamily covers the various finishing methods used to complete a single-leg takedown once the attacker has secured the opponent's leg. [1] Capturing the leg is only the first ph...
A kata gatame (head-and-arm choke) applied from knee-on-belly using a **reverse finishing angle**. Instead of walking your chest toward the opponent’s head (standard finish), you rotate so your head a...
The Standard Russian Tie Drag executes the fundamental two-on-one drag where the attacker secures a Russian tie on the opponent's arm, pulls the arm sharply across the body and past the hip, then foll...
Age Uke (rising block) is the traditional karate high block where the forearm rises upward in an arc to intercept a downward-striking attack, deflecting it up and away from the head. [1] The block is ...
The reverse guillotine from front headlock is applied by wrapping the arm around the opponent's neck from the front but with the choking forearm positioned on the opposite side compared to the standar...
The Gable-Grip D'Arce from top half guard uses a palm-to-palm Gable grip (instead of the standard figure-four/RNC grip) to finish the D'Arce choke — providing a different compression angle and grip se...
A head-and-arm choke (kata gatame) applied from knee-on-belly. The attacker pins the opponent with the knee ride, isolates the near arm across the opponent’s neck, and drives the shoulder and chest in...
The Standard Hitchhiker Escape executes the fundamental hitchhiker defence by rotating the trapped arm thumb-upward while simultaneously turning the body toward the trapped arm, sliding toward the att...
A classic Kata Gatame sequence begun from mount and finished from side control. The attacker sets the head-and-arm choke from mount, then “slides off” to the side while maintaining the lock. The angle...
The Standard Side Body Lock TD is the genus-level execution where the attacker, locked onto the opponent's side, uses a hip bump and rotational drive to topple the opponent laterally to the mat. [1] T...
The Outside Low Single attacks the opponent's far leg from an outside angle, reaching across the body to capture the far ankle from the outside. [1] This genus requires the attacker to create an angle...
The Hitchhiker Armbar Escape subfamily covers escapes that use a hitchhiker-like thumb-up rotation of the trapped arm to change the angle of the hyperextension and create space to pull the arm free. [...
The anaconda choke from sprawl is initiated after the attacker sprawls to defend a takedown, trapping the opponent's head and threading the choking arm under the far-side arm and across the neck. [1,2...
A head-and-arm choke applied from the north-south position. The attacker traps one of the opponent’s arms across their neck, drops the near-side shoulder beside the head, and sprawls chest and hips to...
A head-and-arm choke applied from the north-south position. The attacker traps one of the opponent’s arms across their neck, drops the near-side shoulder beside the head, and sprawls chest and hips to...
The Limp Arm Finish completes the single leg by deliberately releasing one arm from the leg grip and using it to create an angle change or secondary attack while maintaining control with the remaining...
The triangle choke (sankaku-jime) traps the opponent's head and one arm inside a triangular leg configuration — one leg across the back of the neck, the ankle locked behind the opposite knee — creatin...
A no-gi guard variation of the arm triangle where the attacker first immobilizes the opponent’s arm via wrist control (pinning the wrist to the mat or across the chest). With the wrist anchored, the a...
The Standard Guillotine Counter wraps the arm around the shooting opponent's neck as they level-change for a takedown, secures the choking grip (arm-in or no-arm), and applies the choke either standin...
The Standard Seated Arm Drag executes the fundamental seated arm drag where the attacker, sitting with butterfly hooks or in seated guard, grabs the opponent's wrist with one hand and the tricep with ...
The Palm-to-Palm D'Arce from the turtle position uses a Gable-style grip to finish the D'Arce choke when the opponent is in turtle — the palm-to-palm clasp provides maximum squeeze force from the turt...
The reverse guillotine from sprawl spin-behind with elbow pin applies the reverse neck wrap after the attacker sprawls on a takedown and spins to a perpendicular angle behind the opponent. [1] The spi...
The high-elbow guillotine from front headlock sprawl applies the elevated elbow guillotine mechanics while maintaining the dominant sprawl position. [1] After sprawling on a takedown attempt, the atta...
The Loco Plata is a variant of the Go-Go Plata (Gogoplata) that attacks the opponent's throat with the shin from a modified angle, using a lateral or diagonal shin placement rather than the standard d...
The Standard Standing Arm Drag executes the fundamental standing arm drag where the attacker grabs the opponent's wrist and tricep, pulls the arm sharply across the body, and steps behind the opponent...
A no-gi variation of the arm triangle choke applied from the open guard. Without the aid of collar grips, the attacker uses arm threading, shoulder pressure, and hip angling to isolate the opponent’s ...
The anaconda choke from front headlock with sit-through finish uses a sit-through motion to transition the attacker from a sprawl or kneeling position to a seated position beside the opponent, tighten...
Inside Sankaku (also called the Saddle, Honey Hole, or Game Over position) is the most dominant leg entanglement position in modern grappling — a configuration where the attacker's legs form a triangl...
The Armbar Escape family covers all techniques for escaping the juji-gatame (cross-body armbar) and its variants once the attack has been initiated. [1] The armbar is one of the most common and highes...
The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...
The reverse guillotine from front headlock with elbow-pin finish uses the opposite arm orientation compared to a standard guillotine, with the finishing pressure applied by pinning the elbow against t...
The S-Grip variation of the standing Cattle Choke uses an S-grip (four fingers interlocked) to clasp the hands during the choke — providing a different grip texture than the Gable grip that some pract...
The RNC Escape subfamily covers techniques for escaping the rear naked choke (hadaka-jime), the most dangerous and highest-finishing submission in grappling and MMA. [1] RNC escapes must be initiated ...
The Duck Under Takedown family covers takedowns where the attacker ducks underneath the opponent's arm to achieve a behind or side position, then completes a takedown from the advantageous angle. [1] ...
Small Wrap Hand (小纏手, Xiǎo Chán Shǒu — "small wrap/coil hand") is an outward-rotating wrist lock from Chinese Qin Na (擒拿, the joint-locking art embedded across Chinese martial styles), documented by D...
The Weak Side Seatbelt positions the choking arm under the opponent's armpit rather than over the shoulder, which is further from the direct RNC finishing position. [1] The weak side requires an addit...
The Panantukan subfamily covers Filipino boxing (also called suntukan or dirty boxing), a striking system that uses the same angles of attack from stick fighting applied with the fists, forearms, elbo...
The Standard Outside Ankle Pick executes the fundamental outside-angle ankle pick where the attacker pushes the opponent's weight to one side using a collar tie or post, then reaches to the outside of...
The Bread Cutter Choke is a gi-based submission applied from side control where the attacker reaches across the opponent's neck to grip the far collar, then drives the blade edge of the forearm across...
Sambo Throw is the family of throwing techniques characteristic of sport sambo and combat sambo, which combine elements of judo, Greco-Roman wrestling, freestyle wrestling, and the folk wrestling trad...
Shoulder locks are submissions that attack the glenohumeral joint (shoulder socket) by forcing the arm into extreme internal rotation, external rotation, or abduction. [1,2] The shoulder is the most m...
The Standard Inside Ankle Pick executes the fundamental inside-angle ankle pick where the attacker uses a collar tie to snap the opponent's posture forward, loading their weight onto the near foot, th...
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...