Search: “Frame and Push

20 results found

Push OffSub-FamilyDefence

The Push Off subfamily covers defensive techniques where the fighter uses an explosive backward step or push to create distance from an advancing opponent. [1] The push off is a reactive defence used ...

Standard Frame And ShrimpgenusEscape and Reversal

The Standard Frame And Shrimp pushes both forearms against the opponent's knee on the belly, creates a momentary space through the frame, then hip escapes away from the knee while swinging the far leg...

Stiff Arm FrameSub-FamilyDefence

The Stiff Arm Frame subfamily covers defensive techniques where the fighter extends one or both arms to create maximum distance between themselves and the opponent, using the locked arm as a push-fram...

Standard Double Wrist ControlgenusClinch

The Standard Double Wrist Control positions the attacker's hands on both of the opponent's wrists, gripping firmly to control hand placement and prevent the opponent from establishing offensive grips ...

Standard Frame And ReguardgenusEscape and Reversal

The Standard Frame And Reguard places the inside forearm across the opponent's throat or collar bone and the outside hand on the opponent's hip, creating a two-point frame that generates space. [1] Th...

Standard Inversion EscapegenusEscape and Reversal

The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...

Standard Framing Clinch PositiongenusClinch

The Standard Framing Clinch Position places one or both forearms against the opponent's upper chest or collarbone area, with the hands positioned at the opponent's shoulders or neck, creating a struct...

Standard Shrimp EscapegenusEscape and Reversal

The Standard Shrimp Escape from north-south frames against the opponent's hips, bridges to create space, then hip escapes to one side, turning the body to create enough angle to reinsert a knee and re...

Standard Push OffgenusDefence

The Standard Push Off executes the fundamental push-off defence where the fighter extends the lead arm against the opponent's shoulder or chest while simultaneously driving backward off the rear foot,...

Knee On Belly EscapefamilyEscape and Reversal

The Knee On Belly Escape family covers techniques for escaping the knee-on-belly (or knee-on-stomach) position, where the opponent places one knee on the defender's midsection with the other leg poste...

Standard Fence WalkgenusDefence

The Standard Fence Walk positions the upper back against the cage fence, plants both feet underneath the body, and uses a combination of leg drive and fence friction to push up to standing while maint...

Standard Outside Elbow ControlgenusClinch

The Standard Outside Elbow Control positions the attacker's hand on the outside of the opponent's elbow, cupping the joint and steering the arm outward away from the opponent's body. [1] By pushing th...

Standard Stiff ArmgenusDefence

The Standard Stiff Arm extends the arm fully against the opponent's collar bone, bicep, or shoulder, locking the elbow and using skeletal alignment to maintain distance without relying on muscular eff...

Standard Shrimp RecoverygenusDefence

The Standard Shrimp Recovery executes the fundamental hip escape to recover guard, where the defender turns onto one hip, bridges to create momentary space, then drives the hips away from the opponent...

Standard Wall Walk StandupgenusEscape and Reversal

The Standard Wall Walk Standup places the upper back against the cage fence, plants both feet underneath the body, and drives upward using the legs while the fence provides balance and prevents the op...

Standard Spider GuardgenusPosition

The Standard Spider Guard establishes the full spider guard with both hands gripping the opponent's sleeves, both feet placed on the biceps, and the legs extended to create maximum distance and contro...

Standard AlcatrazgenusEscape and Reversal

The Alcatraz is a mount escape from the 10th Planet system where the bottom player frames on the opponent's hips, hip escapes to one side, uses the far-side leg to hook under the opponent's foot and e...

Double Wrist ControlSub-FamilyClinch

The Double Wrist Control subfamily covers positions where the attacker controls both of the opponent's wrists simultaneously, completely managing the opponent's hand placement and grip establishment. ...

Standard Inside Elbow ControlgenusClinch

The Standard Inside Elbow Control positions the attacker's hand on the inside of the opponent's elbow, cupping the joint and using it as a steering handle to redirect the opponent's arm and prevent th...

Standard Long GuardgenusDefence

The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...