Search: “strategy

29 results found

Guard TopgroupPosition

The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....

Guard TopfamilyPosition

The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...

Fencing Blade ActionfamilyWeapon

The Fencing Blade Action family covers preparatory blade techniques in fencing that manipulate, displace, or control the opponent's blade to create openings for attacks — the tactical tools that allow...

Clinch ControlfamilyClinch

The Clinch Control family covers techniques for establishing and maintaining dominant control positions in the clinch — the grip configurations, body positions, and pummeling strategies that determine...

Judo Combination ThrowfamilyThrow

The Judo Combination Throw family (renraku waza, 連絡技) covers the art of linking two or more throwing techniques together, where the first throw creates the reaction or off-balance needed for the secon...

Cross-GripfamilyClinch

The Cross-Grip family covers clinch gripping configurations where the attacker reaches across the opponent's body to grip the far collar or far sleeve, creating a diagonal or cross-body control that g...

Head Control ClinchgroupClinch

The Head Control Clinch group encompasses all clinch positions where the primary mechanism of control is managing the opponent's head position, using collar ties, headlocks, front headlocks, or framin...

Out-Fighting Range ControlSub-FamilyDefence

The Out-Fighting Range Control subfamily covers defensive techniques for maintaining long fighting range, keeping the opponent at the maximum effective distance where the defender's longest weapons ca...

Armlock DefencefamilyDefence

The Armlock Defence family covers all defensive techniques used to prevent or escape from arm-based joint locks including armbars, kimuras, americanas, and wrist locks. [1] Armlock defence operates on...

Choke DefencefamilyDefence

The Choke Defence family covers all defensive techniques used to prevent or escape from choking attacks including blood chokes (strangulations that compress the carotid arteries), air chokes (compress...

Leglock DefencefamilyDefence

The Leglock Defence family covers all defensive techniques against leg-based submissions including heel hooks, kneebars, toe holds, and ankle locks. [1] Leglock defence has become one of the most crit...

Stick DefencefamilyDefence

The Stick Defence family covers defensive techniques against impact weapon attacks, including sticks, batons, clubs, and similar blunt instruments. [1] Stick defence addresses the challenge of defendi...

Back EscapegroupEscape and Reversal

The Back Escape group encompasses all techniques for escaping when an opponent has achieved back control — one of the most dominant and dangerous positions in grappling. [1] Back control gives the att...

Rear Mount EscapefamilyEscape and Reversal

The Rear Mount Escape family covers all techniques for escaping back control when the opponent has established hooks (feet inside the defender's thighs) or a body triangle from behind. [1] Rear mount ...

Kote CutgenusWeapon

The Kote Cut targets the opponent's wrist or forearm, striking the area just above the hand to disable the opponent's ability to wield the sword. [1] In kendō, the kote strike targets the right kote w...

Armbar EscapefamilyEscape and Reversal

The Armbar Escape family covers all techniques for escaping the juji-gatame (cross-body armbar) and its variants once the attack has been initiated. [1] The armbar is one of the most common and highes...

Guillotine EscapeSub-FamilyEscape and Reversal

The Guillotine Escape subfamily covers techniques for escaping the guillotine choke (mae-hadaka-jime), a front headlock strangulation applied from standing or guard position. [1] Guillotine escapes mu...

RNC EscapeSub-FamilyEscape and Reversal

The RNC Escape subfamily covers techniques for escaping the rear naked choke (hadaka-jime), the most dangerous and highest-finishing submission in grappling and MMA. [1] RNC escapes must be initiated ...

RNC Hand Fighting EscapegenusEscape and Reversal

The RNC Hand Fighting Escape uses active hand control to prevent the attacker from securing the rear naked choke grip while working toward positional escape. [1] The defender maintains constant two-on...

Triangle EscapeSub-FamilyEscape and Reversal

The Triangle Escape subfamily covers techniques for escaping the sankaku-jime (triangle choke), where the attacker uses the legs to form a triangle around the defender's head and one arm, creating a s...

Heel Hook EscapeSub-FamilyEscape and Reversal

The Heel Hook Escape subfamily covers techniques for escaping the heel hook, one of the most dangerous submissions in grappling due to its ability to cause catastrophic knee ligament damage with minim...

Kneebar EscapeSub-FamilyEscape and Reversal

The Kneebar Escape subfamily covers techniques for escaping the kneebar (hiza-juji-gatame), where the attacker hyperextends the knee joint by controlling the leg and applying hip pressure against the ...

Body Lock PassSub-FamilyPosition

The Body Lock Pass is a modern pressure-based guard pass where the passer secures a body lock (arms locked around the opponent's waist/hips) and uses heavy forward drive to pass the guard — the techni...

Dutch Low KickvarietyStrike

The Dutch Low Kick is the distinctive outside low kick as developed and refined by the Dutch kickboxing school, characterised by a deeper pivot, more committed hip rotation, and integration within box...

Reverse HeadscissorsvarietySubmission

The reverse headscissors from guard applies the head squeeze with the attacker's legs oriented in the opposite direction compared to the standard version, typically with the attacker's hips angled or ...

Leg Lock EntryfamilyTakedown

The Leg Lock Entry family covers techniques for entering leg entanglement positions (ashi garami) from standing — primarily through rolling entries, sit-outs, and guard-pull-to-leg-lock transitions th...

Body-Lock TakedownSub-FamilyTakedown

The Body-Lock Takedown secures a tight body lock (clasping both hands around the opponent's torso, typically with one arm over the shoulder and one under the armpit, hands clasped behind the opponent'...

Epee AttackSub-FamilyWeapon

The Epee Attack subfamily covers all offensive thrusting actions in epee, where the fencer extends the arm and advances to land the point on any part of the opponent's body. [1] Epee attacks are uniqu...

Guard PullfamilyEscape and Reversal

The Guard Pull family covers techniques for transitioning from standing to a seated or guard position on the ground, deliberately choosing to fight from the bottom guard rather than continuing to enga...