Search: “standard grip fighting”
39 results found
Standard Grip Fighting for armlock defence involves clasping both hands together in a Gable grip, S-grip, or figure-four configuration to prevent the opponent from isolating and straightening the targ...
Standard Hand Fighting defence against chokes involves using both hands to control the opponent's choking hand — typically gripping the wrist and pulling it away from the neck while simultaneously blo...
The Standard Pistol Grip subfamily executes the fundamental pistol grip where four fingers are inserted into the sleeve opening and the hand closes into a fist, locking onto the fabric at the wrist en...
The Standard Pistol Grip Position executes the fundamental pistol grip with fingers inserted into the sleeve opening at the wrist, hand closed into a fist with thumb pressing against the index finger....
The Standard Front Belt Grip secures the opponent's belt from the front, typically reaching over the opponent's arm or through the clinch to grab the belt at the side or front of the waist. [1] The gr...
The Standard Cross-Sleeve Grip reaches across to grip the opponent's far sleeve at the wrist or forearm level, securing the fabric with a firm pull to control the distant arm. [1] The diagonal angle o...
The Standard Cross-Collar Grip reaches the attacking hand across the opponent's chest to grip the far lapel or collar, typically at shoulder height. [1] The grip is secured with a deep thumb-inside or...
The Forward Grip (also called saber grip or hammer grip) holds the knife with the blade extending from the thumb side of the fist, as one would hold a hammer. [1] This grip provides the greatest reach...
The Standard Kenka-Yotsu positions two fighters in opposite stances, with each gripping the other's collar and sleeve in a mirror-image configuration. [1] In this position, the lapel grip is relativel...
Fundamental quarterstaff technique combining half-staff grip, overhead strikes, low sweeps, and thrust-based attacks.
The Standard Double Wrist Control positions the attacker's hands on both of the opponent's wrists, gripping firmly to control hand placement and prevent the opponent from establishing offensive grips ...
The Cross-Sleeve Grip subfamily covers positions where the attacker reaches across to grip the opponent's far sleeve, controlling the distant arm at an angle that is mechanically disadvantageous for t...
Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...
The Standard Seatbelt Turtle establishes the seatbelt grip from behind the turtled opponent, with one arm over the shoulder and the other under the armpit, chest pressed against the opponent's back. [...
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...
The Standard Supine Rear Mount has the controlling fighter lying on their back with the opponent face-up on top, hooks or body triangle locked in, and seatbelt grip secured. [1] From this position, th...
The Standard Seated Rear Mount establishes full back control with the controlling fighter sitting upright behind the opponent, hooks or body triangle secured, seatbelt grip established, with the oppon...
The Seatbelt Back Control subfamily covers back control positions defined by the seatbelt grip — an over-under arm configuration from behind where one arm goes over the shoulder and the other goes und...
The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...
The Standard Mission Control establishes the base rubber guard by pulling the shin over the opponent's shoulder (typically the right shin over the left shoulder or vice versa) and controlling it with ...
The Standard Twister Side Control establishes the specific body positioning and grips needed for the twister submission, with the top fighter controlling the bottom fighter's far leg and head in a way...
Standard Neck Crank Defence involves immediately aligning the spine by tucking the chin and turning the body to face the same direction as the force being applied, reducing the rotational angle on the...
The Standard Hip Sit drops the hips sharply downward and backward when the opponent initiates a takedown, lowering the centre of gravity below the attacker's grip while widening the base for stability...
The Standard Chair Sit Position is the base-level execution of the chair sit, with the controlling fighter seated directly behind the opponent, both hips on the mat, legs wrapped loosely around the op...
The Desperation Escape is a high-energy, explosive escape used when standard technical escapes have failed and the fighter is in immediate danger of being finished — a last-resort survival technique t...
The Standard Chair Sit establishes the basic chair sit position with the controlling fighter seated behind the opponent, hips on the mat, legs around the opponent's waist, and upper body control via s...
The Standard Granby Roll executes the fundamental shoulder roll escape from turtle by tucking the chin, dropping the shoulder, and rolling over the shoulder and back to emerge facing the opponent in a...
The Imanari roll is a rolling entry into leg entanglement positions, developed by Japanese MMA fighter Masakazu Imanari around 1998-1999. [1] The attacker grips the opponent's ankle, drops onto their ...
The one-arm rear naked choke is a variation where the attacker finishes the strangle using only the choking arm without the standard figure-four reinforcement from the second arm. [1,2] The choking ar...
The Standard Standing Guard Position establishes the fundamental standing-versus-seated dynamic with one fighter standing and the other seated or on their back, using feet on hips, hooks, or grip-and-...
The Standard Halberd-Pollaxe subfamily covers the fundamental techniques of European hafted polearm combat as described in the historical fight books: guards (posta), strikes with both the axe head an...
The Standard Knife Disarm is a technique that intercepts an incoming knife attack, controls the weapon arm through a joint lock or wrist manipulation, and strips the knife from the attacker's grip. [1...
The Standard Knife Thrust drives the blade point directly forward into the target along the centreline, powered by extension of the arm and a forward step or body shift. [1] The thrust is delivered fr...
The Cage Clinch family covers clinch positions specific to the MMA cage environment, where one fighter has the other pressed against the cage fence and uses the structure to maintain control and set u...
The Body Triangle Back Control subfamily covers back control positions where the controlling fighter locks the legs in a figure-four configuration around the opponent's torso instead of using standard...
The Standard HEMA Dagger subfamily groups the core techniques of European historical dagger fighting as described in medieval fight-books. [1] These techniques emphasise close-range thrusting, parryin...
The Collar Elbow Clinch is the most fundamental clinch position in wrestling, where one hand grips the back of the opponent's neck or collar (the collar tie) while the other hand controls the opponent...
The Guantanamo Escape is a 10th Planet Jiu-Jitsu technique for recovering half guard from the mounted position, using a specific hip movement combined with knee insertion that differs from the standar...
The Twister Side Control subfamily covers the side control variation specific to the 10th Planet Jiu-Jitsu system, where the top fighter sets up the twister submission (a spinal lock) from a modified ...