Search: “no arm guillotine”
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The Arm-In Guillotine from Guard traps the opponent's arm alongside their neck inside the guillotine grip, creating a different choking angle that combines blood choke and neck crank elements. [1]
The arm-in guillotine from closed guard traps the opponent's arm alongside their neck inside the choking loop, creating a head-and-arm strangle rather than a pure neck choke. [1] The attacker wraps on...
The arm-in guillotine from front headlock sprawl traps the opponent's arm inside the guillotine loop while the attacker maintains a sprawl position on top. [1] After sprawling to defend a takedown, th...
The Marcelotine is a guillotine choke performed without the opponent's arm trapped inside, using a high elbow position over the opponent's trapezius to create direct blade-of-wrist pressure on the tra...
The guillotine choke is a front headlock strangle where the attacker wraps one arm around the opponent's neck from the front, clasps the hands together, and squeezes upward while pulling the head down...
The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...
The reverse guillotine from front headlock with elbow-pin finish uses the opposite arm orientation compared to a standard guillotine, with the finishing pressure applied by pinning the elbow against t...
Reverse-wrap front chokes apply choking pressure from the front headlock using a reverse grip configuration — the choking arm wraps in the opposite direction from a standard guillotine. [1] This can i...
The reverse guillotine applies a front headlock choke with the attacker facing the opposite direction from a standard guillotine — wrapping the arm around the neck from the reverse angle, typically wi...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
Clinch locks are standing submission techniques applied from a clinch position — an upright grappling engagement where both fighters maintain grip contact. [6] Unlike ground-based submissions, clinch ...
The Standard Seated Butterfly establishes the fundamental butterfly guard with the guard player sitting upright, both hooks inserted inside the opponent's thighs, hands controlling the upper body via ...
The forearm-wrap guillotine is the classical guillotine choke — the attacker wraps one arm around the opponent's neck from the front, clasps hands, and squeezes while pulling upward to compress the th...
The arm-in guillotine from standing snap-down captures the opponent's neck and one arm simultaneously as the attacker snaps the opponent's head downward from a standing clinch or collar tie. [1] The s...
Closed guard is the most fundamental guard position in Brazilian Jiu-Jitsu, where the bottom player wraps their legs around the opponent's torso and locks their ankles behind the opponent's back, crea...
The Marcelotine (High-Elbow Guillotine from Standing Snap-Down) is the most devastating guillotine choke variation — developed and perfected by Marcelo Garcia, where the choking arm secures the head w...
The Submission Escape group encompasses all techniques for escaping submission attempts — joint locks, chokes, and compression holds — that have been initiated but not yet fully secured. [1] Submissio...
The guillotine choke from closed guard is applied by wrapping one arm around the opponent's neck from the front, locking the hands together, and squeezing while using the closed guard to prevent the o...
The Guillotine Counter subfamily covers the defensive technique of applying a guillotine choke as a counter to the opponent's takedown attempt, using the attacker's forward head position during the sh...
The reverse guillotine from front headlock is applied by wrapping the arm around the opponent's neck from the front but with the choking forearm positioned on the opposite side compared to the standar...
The Japanese Necktie is a front headlock choke/crank hybrid that combines elements of the D'Arce choke and the front headlock guillotine — the attacker threads the choking arm under the opponent's arm...
The Guillotine from Clinch is applied directly from the standing clinch by wrapping the arm around the opponent's neck and falling backward into guard. [1] Renzo Gracie and John Danaher emphasise the ...
Standard clinch lock techniques are the foundational standing submission methods applied from basic clinch positions — underhooks, overhooks, collar ties, and body locks. [1] These include standing gu...
The Posture Guillotine Escape uses postural adjustment to relieve the choking pressure of the guillotine by extending the spine and lifting the chin line above the attacker's choking arm. [1] The defe...
The Standard Front Headlock Turtle positions the attacking fighter in front of and over the turtled opponent, with one arm wrapped around the head and the other controlling the near arm or reaching un...
The Standard Headlock Control wraps one arm around the opponent's head from the side, securing the head against the attacker's ribcage, while the other arm controls the opponent's near arm to prevent ...
The Standard Guillotine Counter wraps the arm around the shooting opponent's neck as they level-change for a takedown, secures the choking grip (arm-in or no-arm), and applies the choke either standin...
The twister from truck is applied from the 'truck' position, where the attacker controls the opponent's far leg by threading their own legs through in a lockdown-style configuration while positioned b...
The Front Headlock Turtle subfamily covers the attacking position where the top fighter controls the turtled opponent from the head side, using a front headlock (head-and-arm control) to break down th...
The guillotine choke from front-headlock sprawl is applied after the attacker sprawls to defend a takedown attempt, catching the opponent's head in a front headlock and wrapping the arm around the nec...
The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck WITHOUT trapping the arm — creating a pure neck-on...
Chokes and strangles are submission techniques that restrict either blood flow (strangles) or airflow (chokes) to force a tap out or render an opponent unconscious. [6] The distinction between a choke...
The Hand-Clasp Guillotine is a guillotine choke variant that uses a palm-to-palm grip (both palms pressed together around the opponent's neck, like praying hands) rather than the traditional interlock...
The rat guard is a closed guard system where the guard player breaks the opponent's posture, secures a necktie and tricep grip, then swings an arm to threaten a guillotine, causing the opponent to pre...
The 10th Planet Choke family covers choking submissions developed within Eddie Bravo's 10th Planet Jiu-Jitsu system — specifically designed for no-gi grappling and applied from the system's proprietar...
The high-elbow guillotine from closed guard — often called the Marcelotine when applied from guard — positions the choking elbow high above the opponent's back, creating a steep downward angle of the ...
The Front Headlock family covers clinch positions where the attacker controls the opponent's head from the front, wrapping one arm around the head and neck while the opponent is in a bent-forward post...
The reverse guillotine from front headlock with overhook assist adds an overhook (whizzer) grip on the opponent's arm to supplement the strangling pressure and prevent escape. [1] After establishing t...
The reverse guillotine from sprawl spin-behind with elbow pin applies the reverse neck wrap after the attacker sprawls on a takedown and spins to a perpendicular angle behind the opponent. [1] The spi...
Front headlock chokes are submissions applied from a front headlock position — where the attacker controls the opponent's head and one arm from the front, typically after a sprawl or snap-down. [1] Th...
The wrestling-entry twister accesses the twister submission through a traditional wrestling back ride transition rather than the truck position commonly associated with 10th Planet Jiu-Jitsu. [1] The ...