Search: “Frame against the shoulder

16 results found

Standard Long GuardgenusDefence

The Standard Long Guard extends the lead arm fully forward, hand open or in a loose fist, placing the palm or forearm against the opponent's forehead, chin, or shoulder to create a frame that prevents...

Standard Full Guard RecoverygenusDefence

The Standard Full Guard Recovery executes the fundamental technique of re-closing the guard around the opponent's torso, typically by using frames and hip movement to create space, then bringing both ...

Standard Framing Clinch PositiongenusClinch

The Standard Framing Clinch Position places one or both forearms against the opponent's upper chest or collarbone area, with the hands positioned at the opponent's shoulders or neck, creating a struct...

Standard Inversion EscapegenusEscape and Reversal

The Standard Inversion Escape from north-south bridges the hips upward, rolls onto the upper back, and swings the legs over the body to hook around the opponent, recovering guard through the inversion...

Parry of TierceSub-FamilyDefence

The Parry of Tierce deflects attacks directed to the outside high line by moving the blade to the outside with the hand in pronation. [1] Tierce protects the area outside the sword arm — the flank and...

Standard Knee-Elbow FramegenusDefence

The Standard Knee-Elbow Frame brings the inside knee up to meet the elbow on the same side, with the forearm blocking across the opponent's shoulder or chest while the knee blocks the hip line. [1] Th...

Standard FramingSub-FamilyClinch

The Standard Framing subfamily covers the fundamental frame position where the attacker places one or both forearms against the opponent's chest, throat, or shoulders, using the rigid forearm structur...

Reverse Guillotine From Front Headlock Overhook AssistvarietySubmission

The reverse guillotine from front headlock with overhook assist adds an overhook (whizzer) grip on the opponent's arm to supplement the strangling pressure and prevent escape. [1] After establishing t...

Standard Stiff ArmgenusDefence

The Standard Stiff Arm extends the arm fully against the opponent's collar bone, bicep, or shoulder, locking the elbow and using skeletal alignment to maintain distance without relying on muscular eff...

Arm Triangle Choke — From Guard – Wrist Control, No-GivarietySubmission

A no-gi guard variation of the arm triangle where the attacker first immobilizes the opponent’s arm via wrist control (pinning the wrist to the mat or across the chest). With the wrist anchored, the a...

Standard Push OffgenusDefence

The Standard Push Off executes the fundamental push-off defence where the fighter extends the lead arm against the opponent's shoulder or chest while simultaneously driving backward off the rear foot,...

Standard OverhookSub-FamilyClinch

The Standard Overhook subfamily covers the basic overhook position where the attacker wraps their arm over the top of the opponent's arm, hooking around the upper arm or shoulder and pulling it tight ...

Standard High MountgenusPosition

The Standard High Mount slides the hips up to the opponent's upper chest or armpit level, with the knees close to the opponent's shoulders, creating a dominant position with direct access to armbars, ...

Crossface Side ControlgenusPosition

The Crossface Side Control uses a crossface — driving the forearm across the bottom fighter's face from jaw to shoulder — as the primary upper body control from side control. [1] The crossface turns t...

Standard Double UnderhookgenusClinch

The Standard Double Underhook positions both arms under the opponent's armpits, hooking up and around the shoulders or upper back, with hands clasped behind the opponent's back in a Gable grip or simi...

Angle Two StrikegenusWeapon

The Angle Two Strike is a backhand diagonal downward strike targeting the opponent's right temple (from the attacker's perspective), travelling from the attacker's left shoulder to the opponent's righ...