Search: “double arm cover”
18 results found
The Standard Cross-Arm Cover crosses both forearms in front of the face with the hands touching opposite shoulders or ears, creating a lattice of bone and muscle that protects the chin, nose, and temp...
The Cross-Arm Cover subfamily positions both arms crossed in front of the face or body, creating a double-layered barrier against incoming strikes. [1] The cross-arm cover provides maximum facial prot...
The Cross-Arm Block crosses both forearms in front of the face to absorb incoming punches, used as a last-resort defence when proper evasion or parrying is not possible. [1]
The Double Underhook subfamily covers the clinch position where both arms are hooked under the opponent's arms, giving the attacker bilateral inside position and direct access to the body. [1] Double ...
The Standing Arm Drag subfamily covers arm drag takedowns from a standing position, where the attacker grabs the opponent's arm and pulls it across to create an angle for attack. [1] From standing, th...
The Double Wrist Control subfamily covers positions where the attacker controls both of the opponent's wrists simultaneously, completely managing the opponent's hand placement and grip establishment. ...
The Underhook family covers clinch positions where the attacker threads their arm under the opponent's arm from inside, hooking around the upper body and securing inside position. [1] The underhook is...
The Front Body Lock Takedown family covers all takedowns executed from a front-facing body lock position where the attacker's arms encircle the opponent's torso from the front. [1] The attacker typica...
The Whizzer To Kimura subfamily covers the transition from a defensive whizzer position into an offensive kimura (double wrist lock) submission, converting a defensive position into an attacking oppor...
The Foil Attack subfamily covers all offensive actions in foil where the fencer extends the arm and moves forward to land a thrust on the opponent's torso, establishing or maintaining right-of-way pri...
The Drag Takedown family covers takedowns that use a drag-and-redirect mechanism to off-balance the opponent and pull them past the attacker's body, creating a takedown from the resulting positional a...
The Fencing Thrust family covers the offensive attacking techniques in fencing — the extension of the arm and blade to land a touch on the opponent's valid target area, which is the fundamental scorin...
The Epee Attack subfamily covers all offensive thrusting actions in epee, where the fencer extends the arm and advances to land the point on any part of the opponent's body. [1] Epee attacks are uniqu...
The Two-On-One Grip Break subfamily covers grip breaking techniques where the defender uses both hands against one of the opponent's gripping hands, creating a two-against-one mechanical advantage to ...
The Clinch Control family covers techniques for establishing and maintaining dominant control positions in the clinch — the grip configurations, body positions, and pummeling strategies that determine...
The Back Control family covers the various methods of controlling an opponent from behind, using combinations of hooks, body triangles, and upper body grips. [1] Back control is defined by having the ...
The Wrist Control family covers clinch positions where the attacker's primary control mechanism is gripping one or both of the opponent's wrists, providing direct control over the hands and their abil...
The Wrestling Clinch family covers clinch techniques from competitive wrestling disciplines — the collar-and-elbow tie-up, underhook positions, and the pummeling exchanges that form the opening of mos...