Search: “guard passing system”
26 results found
The Fundamental Guard Pass family covers the core guard passing techniques that form the foundation of every grappler's passing game — the essential methods for navigating past the opponent's legs to ...
Guard passing encompasses all techniques used by the top player to navigate past the bottom player's legs and achieve a dominant position — it is the yin to the guard's yang and arguably the most comp...
The stack pass is a fundamental pressure-based guard pass where the passer places the opponent's legs on their shoulders, rises onto their toes, and drives forward to fold the opponent in half — stack...
The Pressure Pass family covers guard passing techniques that use heavy bodyweight, chest-to-chest compression, and methodical forward drive to flatten the guard player, immobilise their hips, and slo...
The cartwheel pass bypasses the opponent's guard vertically by executing a lateral cartwheel motion over the guard player's legs, inverting and landing in a dominant position behind or beside them. [1...
The Body Lock Pass is a modern pressure-based guard pass where the passer secures a body lock (arms locked around the opponent's waist/hips) and uses heavy forward drive to pass the guard — the techni...
The body lock pass uses a gable grip or clasp around the opponent's waist or lower back, driving the chest into the opponent's torso to eliminate space, then incrementally clearing the legs to advance...
The double under pass is a fundamental pressure-based guard pass where the passer threads both arms underneath the opponent's legs, gable-grips the hands together near the hips, and stacks the opponen...
The Guard Top group covers all positions, techniques, and strategies for the fighter on top when the opponent is playing guard — the offensive counterpart to the guard player's sweeps and submissions....
Headquarters (HQ) is a guard passing positional framework where the passer straddles one of the opponent's legs (shin trapped between the passer's legs), serving as a hub for chain-passing into multip...
The Lockdown System is a 10th Planet Jiu-Jitsu half guard control method where the bottom player crosses their feet in a figure-four lock over the opponent's trapped leg, creating an extremely powerfu...
Headquarters (HQ) is a top control / pre-pass position in modern Brazilian Jiu-Jitsu where the standing or kneeling top player parks one shin across the bottom player's near hip with the foot hooked b...
The Kung Fu Defence family covers defensive blocking, deflecting, and intercepting techniques from Chinese martial arts (kung fu/wushu) systems — the most diverse collection of defensive hand techniqu...
The guard is a ground grappling position where the bottom fighter uses their legs to control, defend, and attack the top player — widely considered Brazilian Jiu-Jitsu's most revolutionary contributio...
The leg weave pass threads one arm between the opponent's legs — behind the top knee-shield leg and in front of the bottom hook — binding both legs together, then drives the forehead into the opponent...
The Guard Top family within the Guard Group covers the techniques and strategies for the top player when trapped inside an opponent's guard — maintaining posture, controlling grips, and working to bre...
The Tripod Sweep is an open guard sweep where the bottom player places one foot on the opponent's hip and hooks behind one of their ankles with the other foot, then pushes and pulls simultaneously to ...
The Fundamental Guard Top family covers the essential skills for maintaining dominant top position when facing an opponent's guard — the basic posture, base, and grip management techniques that every ...
The Guard (Huten) subfamily covers the four principal guards (Vier Leger) of the German longsword tradition — Vom Tag, Ochs, Pflug, and Alber — which form the positional framework from which all attac...
Stoner control is a half-guard control position from the 10th Planet lockdown system where the guard player triangles their legs around the opponent's trapped leg and swims an arm underneath the oppon...
The Godfather Sweep is a 10th Planet Jiu-Jitsu technique executed from The Stomp Position — a specific guard configuration entered when the opponent achieves double underhooks from inside the practiti...
The Defence class encompasses all techniques designed to prevent, neutralise, or mitigate an opponent's offensive actions across all ranges and phases of combat. [1] Defence is the complementary pilla...
The Leg Lock family encompasses all joint lock submissions targeting the hip, knee, or ankle joints of the lower extremity — including heel hooks, kneebars, toe holds, calf slicers, and straight ankle...
The HEMA Counter family encompasses the defensive-offensive techniques of the German longsword tradition — actions that simultaneously defend against an incoming attack and deliver a counter-attack. [...
The Boxing Defence family covers the blocking and guard techniques specific to Western boxing — the most refined system of hand-based defence in combat sports, developed through over 150 years of prof...
Half guard is a ground position where the bottom player controls ONE of the top player's legs between their own legs, creating a position that is half-way between full guard and being fully passed — o...