Search: “foil offensive action”
10 results found
The Foil Attack subfamily covers all offensive actions in foil where the fencer extends the arm and moves forward to land a thrust on the opponent's torso, establishing or maintaining right-of-way pri...
The Epee Attack subfamily covers all offensive thrusting actions in epee, where the fencer extends the arm and advances to land the point on any part of the opponent's body. [1] Epee attacks are uniqu...
The Fencing Blade Action family covers preparatory blade techniques in fencing that manipulate, displace, or control the opponent's blade to create openings for attacks — the tactical tools that allow...
The Fencing Thrust family covers the offensive attacking techniques in fencing — the extension of the arm and blade to land a touch on the opponent's valid target area, which is the fundamental scorin...
The Direct Attack is the simplest offensive action in foil, consisting of a straight thrust delivered in the same line as the fencer's blade engagement, without any change of line or blade deception. ...
The Riposte is the offensive action delivered immediately after a successful parry, completing the defensive-offensive cycle that is the foundation of fencing tactics — the defender parries the incomi...
The Foil Riposte subfamily covers all counter-attacking actions executed immediately after a successful parry, which under right-of-way rules gives the defender priority to score. [1] The riposte is t...
The Sabre (Sport) family covers all techniques specific to the sabre discipline, the only fencing weapon that scores with both the edge and the point, targeting the entire body above the waist includi...
The Epee Counter-Attack subfamily covers defensive-offensive actions in epee where the fencer responds to an opponent's attack by striking first or simultaneously, exploiting the absence of right-of-w...
The Fencing Parry family covers the system of blade deflections used in fencing to redirect an opponent's attacking blade away from the valid target area — the sword-fighting equivalent of blocking in...