Advanced Rubber Guard: Muddy Waters
Deep into the rubber guard, through New York, past the Invisible Collar, we get to Muddy Waters. Come through and learn …
マディウォーターズ(Madi Wōtāzu)
TransliterationTranslation: muddy waters
Muddy Waters is an advanced rubber guard high-guard position designed for striking (elbows) and armbar setups. [1] Eddie Bravo describes it as 'the absolute best way to set up an armbar from the guard' and 'the best guard position to unload elbows.' Specifically designed for MMA Combat Jiu-Jitsu where strikes from guard are permitted. [2]
Developed by Eddie Bravo for MMA application within the 10th Planet rubber guard system. [1]
Effective in MMA and Combat Jiu-Jitsu for combining strikes with submissions from guard. [1]
Eddie Bravo's 10th Planet system.
Used in EBI, Combat Jiu-Jitsu, and MMA.
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Risk of injury to the person this technique is applied to
Striking exposure + armbar threat
Skill level needed to execute this technique reliably
Whether this technique is allowed under major competition rule sets
Advanced Rubber Guard (Bravo, 2013)
[1] Advanced Rubber Guard (Bravo, 2013)
[2] MTS episodes 58-59 Muddy Waters Revisited
Standard katakana transliteration of Western martial arts terminology (外来語) — used in Japanese MMA, boxing, and BJJ communities
[1] Advanced Rubber Guard (Bravo, 2013)
[2] MTS episodes 58-59 Muddy Waters Revisited
rubber guard flexibility, striking ability
hip flexors, shoulders, core
Superhero Jiu Jitsu Academy recommends using your left leg for the rubber guard, which allows you to hip escape to your left while getting onto your right hip.
Grab your foot and pull it in tight rather than just circling it out, then pinch your knees together while grabbing the ankle to keep your opponent controlled and in a tight position.
Superhero Jiu Jitsu Academy teaches that you need to adjust your position after controlling the foot placement, as staying square on your back is not the optimal finishing position for the technique.
Control the crown of their head immediately after establishing your foot on the hip—if you control the head, your opponent won't be able to blast out.
Muddy Waters is an advanced rubber guard high-guard position designed for striking (elbows) and armbar setups. Eddie Bravo describes it as 'the absolute best way to set up an armbar from the guard' and 'the best guard position to unload elbows.
Developed by Eddie Bravo for MMA application within the 10th Planet rubber guard system.
IBJJF: legal — Legal — guard is fundamental to BJJ, sweeps from guard score 2 points; IJF: restricted — Guard pulling penalized as non-combativity — groundwork from guard permitted …; ADCC: legal — Legal, guard pull penalized -1 point in points portion; Unified MMA: legal — Legal — no penalty for playing guard; FIAS Sport Sambo: legal — Legal
Danger rating 4/10. Moderate — striking exposure + armbar threat
The standard setup chain: Rubber guard → Mission control → Progress to Muddy Waters high guard → Attack: elbows (MMA), armbar, dead orchard, or omoplata.
Standard counters include: Posture up / Strip the rubber guard / Stand up in guard.
Common variants: Muddy waters to armbar; Muddy waters to dead orchard; Muddy waters to omoplata.
Used in EBI, Combat Jiu-Jitsu, and MMA.
Top errors to watch for: Not controlling posture — opponent can posture up and escape / Not threatening strikes — the striking threat is what opens up submissions.
The Muddy Waters is also known as Madi Wōtāzu, Muddy Waters, 10th Planet Muddy Waters.