Search: “ear pull”
10 results found
Ear pulls use gripping or pulling force on the opponent's ear to generate sharp pain and force positional changes. [1,2] While not a structural submission (no joint or vascular compromise), ear pulls ...
The ear pull from guard is a pain compliance technique where the attacker, while playing guard, grips the opponent's ear and pulls or twists to create pain and disrupt posture. [1,2] From closed or op...
The ear pull from the clinch is a pain compliance technique where the attacker grips the opponent's ear and pulls or twists it while maintaining a standing clinch position. [1,2] The intense pain from...
The standing ear pull is a pain compliance technique applied during upright confrontations by gripping and pulling or twisting the opponent's ear to control their head position and movement. [1,2] The...
Pressure techniques are pain compliance methods that use focused body weight, bony prominences (knees, elbows, forearms, chin), or grinding pressure to create intense localized pain on sensitive areas...
Pain compliance holds are submission techniques that generate sustained pain through pressure, pinching, or grinding — without directly threatening a joint, blood supply, or airway. [5] The goal is to...
The Standard Cross-Arm Cover crosses both forearms in front of the face with the hands touching opposite shoulders or ears, creating a lattice of bone and muscle that protects the chin, nose, and temp...
Uki Goshi (floating hip throw) is considered one of the earliest techniques developed in Kodokan judo, in which the thrower turns partially (not fully turning the back), places the hip against the opp...
The Takedown group covers all fundamental techniques for bringing an opponent from a standing position to the ground while the attacker remains in a dominant or neutral position — the essential bridge...
The Check Hook Counter is a defensive-offensive technique where the fighter pivots on the lead foot while simultaneously delivering a lead hook punch to an advancing opponent, using the opponent's own...