Arm Throw in Wrestling, MMA, BJJ and Sumo
Arm throw is quite rare in no-gi grappling (wrestling, MMA, BJJ and Sumo), but when it happens it can be one of the most…
手技(Te-waza)
TraditionalTranslation: hand/arm technique
The Arm Throw family encompasses te-waza techniques in which the thrower uses the arms to scoop, lift, or pull the opponent into a throw without turning the back or using hip contact as the primary fulcrum. [1] Arm throws are characterised by the direct application of hand and arm force to destabilise and project the opponent, often through scooping under the body, pulling on a corner, or creating a void into which the opponent falls. [1],[2] The three classical arm throws — sukui-nage (scoop throw), sumi-otoshi (corner drop), and uki-otoshi (floating drop) — represent different applications of arm-driven throwing mechanics. [2],[3]
Arm throwing techniques were recognised in the Kodokan system from its early days, with uki-otoshi included in the original gokyo as a first-set technique. [1] These techniques demonstrate judo's principle that throws can be accomplished through skilled hand control and timing without relying on body contact or leg action. [2],[3]
Arm throws are found across judo (te-waza), wrestling, and sambo. [1]
Arm throws, particularly seoi nage, are among the most commonly scored techniques in judo competition. [1]
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Risk of injury to the person this technique is applied to
Arm throws use arm leverage; shoulder dislocation risk if arm trapped
Skill level needed to execute this technique reliably
Whether this technique is allowed under major competition rule sets
Kodokan Judo — Official Nage-waza Classification
Traditional Judo throwing technique terminology (Kodokan Institute)
Official Kodokan ground technique classification system
Standard Japanese martial arts terminology (kanji/hiragana)
Established Japanese martial arts naming convention — native Japanese term (和語/漢語)
Traditional Judo throwing technique terminology (Kodokan Institute)
hip rotation speed, core strength, lower back stability
strong hips and core, good flexibility for turning entry
hip rotators, core, quadriceps, latissimus dorsi
Obi Otoshi is a judo hand technique where the attacker grabs the opponent's belt, lifts them, and drops them to the ground. [1] The attacker secures a deep grip on the opponent's belt with both hands, pulls them close, lifts them off the mat, and drops or throws them to the side. [1] It requires significant upper body strength and is classified in the Gokyo no Waza under te-waza. [1]
Sukui Nage (scoop throw) is a te-waza technique in which the thrower scoops the opponent's body upward with the arms, typically by reaching between or around the opponent's legs to lift and turn them over. [1] The scooping action can be performed from the front, side, or rear, with the thrower's arms gathering the opponent's lower body and elevating it while driving the upper body downward. [1,2] In modern judo competition since the 2010 IJF rule changes restricting direct leg grabs, sukui-nage in its traditional form is less commonly seen in shiai, but it remains an important technique in the Kodokan curriculum and in other grappling arts. [2,3]
Sumi Otoshi (corner drop) is a te-waza technique in which the thrower pulls the opponent diagonally to the rear corner, creating a spiral off-balancing action that causes the opponent to fall toward the corner without any body contact or leg action from the thrower. [1] The throw is accomplished entirely through hand control — the tsurite lifts and turns while the hikite pulls downward toward the rear corner, creating a spiralling force that overwhelms the opponent's ability to step and recover. [1,2] Sumi-otoshi is one of judo's purest hand throws, requiring no hip, leg, or body contact to execute, making it a demonstration of the principle that skilled kuzushi alone can produce a throw. [2,3]
Uki Otoshi (floating drop) is a te-waza technique in which the thrower drops to one knee while pulling the opponent forward and downward, using the sudden level change and pulling action to project the opponent over and past the thrower's lowered body. [1] The throw is generated entirely by the hand action combined with the thrower's body drop — as the thrower drops, the pulling hands create a forward-and-downward force that floats the opponent over. [1,2] Uki-otoshi is the first technique in the Nage no Kata (Forms of Throwing), representing the fundamental principle of using hand control and body movement to create a throw without relying on hip or leg contact. [2,3]
Morote-seoi-nage (two-arm shoulder throw) is the most common competitive variant. Toshihiko Koga's ippon-seoi-nage is considered one of the most iconic throws in judo history. (IJF records)
The Arm Throw family encompasses te-waza techniques in which the thrower uses the arms to scoop, lift, or pull the opponent into a throw without turning the back or using hip contact as the primary fulcrum. Arm throws are characterised by the direct application of hand and arm force to destabilise and project the opponent, often through scooping under the body, pulling on a corner, or creating a void into which the opponent falls.
Arm throwing techniques were recognised in the Kodokan system from its early days, with uki-otoshi included in the original gokyo as a first-set technique. These techniques demonstrate judo's principle that throws can be accomplished through skilled hand control and timing without relying on body contact or leg action.
IJF: legal — Legal throwing technique; IBJJF: legal — Legal at all belt levels; UWW: legal — Legal in both freestyle and Greco-Roman; Unified MMA: legal — Legal throwing technique; ADCC: legal — Legal; FIAS Sport Sambo: legal — Legal; FIAS Combat Sambo: legal — Legal
Danger rating 5/10. High — arm throws use arm leverage; shoulder dislocation risk if arm trapped
The standard setup chain: Grip Setup (Kumi-kata) → Off-Balance (Kuzushi) → Entry (Tsukuri) → Execution (Kake).
Standard counters include: Lower Centre of Gravity — bend knees and drop hips to make the throw harder to execute / Block the Hip — post hand on the thrower's hip to prevent loading / Step Around — circle away from the throw direction to avoid being loaded / Grip Break — deny the thrower their preferred gripping configuration.
Common variants: Standard hip throw (full turn-in with hip below the opponent's centre of gravity); No-gi hip throw (adapted without gi grips, using overhook and collar tie); Drop hip throw (dropping to one knee to lower the fulcrum point); Combination hip throw (chaining from a failed foot technique or hand technique).
Arm throws, particularly seoi nage, are among the most commonly scored techniques in judo competition.
Top errors to watch for: Trying to muscle arm throws with strength instead of timing — these are sensitivity and timing techniques / Not creating enough kuzushi before attempting the throw — arm throws require the opponent to be off-balance / Using arm throws at close range where hip throws would be more effective / Not maintaining grip control throughout — arm throws depend entirely on the connection through the grips.
The Arm Throw is also known as Te-waza, Hand-only throws, Pulling throws, Floating throws.