eskrima single knife 6 angles of attack exercises
eskrima single knife 6 angles of attack exercises The following exercises featured in this video can be practiced with s…
第四角度打ち(Dai-yon Kakudo Uchi)
TraditionalTranslation: angle four strike
The Angle Four Strike is a backhand horizontal strike targeting the opponent's right elbow, ribs, or hip (from the attacker's perspective), travelling horizontally from the attacker's left to right. [1] Angle Four mirrors Angle Three on the backhand side, completing the horizontal mid-section attack pair just as Angles One and Two form the diagonal pair. [1],[2] The backhand horizontal is particularly effective in combination with Angle Three, creating a rapid left-right mid-section attack sequence that is difficult to defend against. [2],[3]
Angle Four is the fourth fundamental strike in the Filipino martial arts angle system, completing the four primary angles (two diagonal, two horizontal) that cover the main attack trajectories. [1] Together, the first four angles create the basic offensive matrix used across all Filipino martial arts systems. [2],[3]
The angle four strike (backhand to the body/ribs) attacks the opponent's midsection from the reverse direction, effective for breaking through guards focused on high-line defence. [1]
Angle four is defined across FMA systems as a backhand horizontal or diagonal strike to the lower body. [1]
Angle four strikes are used in FMA competition as part of numbered-angle combinations. [1]
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Risk of injury to the person this technique is applied to
Arnis/Escrima/Kali stick and blade techniques; designed for close-range lethality
Skill level needed to execute this technique reliably
Whether this technique is allowed under major competition rule sets
The Filipino Martial Arts (Dan Inosanto, 1980)
Alias sources — [1] Filipino Martial Arts (Wiley, 1994) [2] Filipino Martial Arts (Wiley, 1994) [3] Filipino Martial Arts (Wiley, 1994)
Effectiveness sources — [1] Filipino Martial Arts (Wiley, 1997)
Established Japanese martial arts naming convention — native Japanese term (和語/漢語)
Alias sources — [1] Filipino Martial Arts (Wiley, 1994) [2] Filipino Martial Arts (Wiley, 1994) [3] Filipino Martial Arts (Wiley, 1994)
Effectiveness sources — [1] Filipino Martial Arts (Wiley, 1997)
wrist speed, hand coordination (especially double stick), cardiovascular endurance
quick hands, conditioned forearms, coordination
forearms, wrists, shoulders, core rotators
Start by exaggerating the motion with an elongated, stiff arm to make your starting point very clear. For Angle Four, bring your arm to the chamber position and then execute either a slash or stab depending on your variation.
You should blend slashing with stabbing because stabbing is an important part of the technique. Practice executing Angle Four with the same chamber and trajectory, but alternate between slashing and stabbing motions.
Exaggerating the motion makes it very clear where your starting point is and ensures the diagonal or path of each angle is correct. This helps build muscle memory and prevents confusion between the different angles.
The Angle Four Strike is a backhand horizontal strike targeting the opponent's right elbow, ribs, or hip (from the attacker's perspective), travelling horizontally from the attacker's left to right. Angle Four mirrors Angle Three on the backhand side, completing the horizontal mid-section attack pair just as Angles One and Two form the diagonal pair.
Angle Four is the fourth fundamental strike in the Filipino martial arts angle system, completing the four primary angles (two diagonal, two horizontal) that cover the main attack trajectories. Together, the first four angles create the basic offensive matrix used across all Filipino martial arts systems.
WEKAF: legal — Legal in padded stick competition; HEMA: legal — Legal in applicable weapon categories
Danger rating 8/10. Very High — Arnis/Escrima/Kali stick and blade techniques; designed for close-range lethality
The standard setup chain: Ready Position → Distance Control → Execute Technique → Return to Guard.
Standard counters include: Guard Position — return to a defensive ready stance / Distance Management — control the measure to avoid being in range / Counter-Attack — strike during the opponent's recovery or between movements.
Common variants: Angle 1 (forehand diagonal) (downward diagonal strike from the dominant side); Angle 2 (backhand diagonal) (downward diagonal strike from the off side); Angle 5 (thrust) (straight thrust with the tip of the stick); Redonda (continuous) (flowing circular strikes chaining multiple angles).
Angle four strikes are used in FMA competition as part of numbered-angle combinations.
Top errors to watch for: Swinging too wide on the backhand — the horizontal backhand should be compact and efficient / Not protecting the lead side during the backhand body shot — the live hand must cover while the stick attacks / Generating insufficient power — the backhand horizontal requires deliberate hip engagement to be effective / Not targeting precisely — angle four should target specific points (elbow, ribs, hip), not just swing in the general ….
The Angle Four Strike is also known as Dai-yon Kakudo Uchi, Angle #4, Backhand Horizontal, Numero Quatro.