Search: “snap down guillotine”
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The ten-finger guillotine from standing snap-down is a no-arm-trapped variant where the attacker clasps all ten fingers together around the opponent's neck without trapping an arm inside the loop. [1]...
The arm-in guillotine from standing snap-down captures the opponent's neck and one arm simultaneously as the attacker snaps the opponent's head downward from a standing clinch or collar tie. [1] The s...
The Marcelotine (High-Elbow Guillotine from Standing Snap-Down) is the most devastating guillotine choke variation — developed and perfected by Marcelo Garcia, where the choking arm secures the head w...
The Ten-Finger (No-Arm) Guillotine from standing snap-down is a guillotine variation where all ten fingers are interlocked around the opponent's neck WITHOUT trapping the arm — creating a pure neck-on...
The Guillotine Counter subfamily covers the defensive technique of applying a guillotine choke as a counter to the opponent's takedown attempt, using the attacker's forward head position during the sh...
Front headlock chokes are submissions applied from a front headlock position — where the attacker controls the opponent's head and one arm from the front, typically after a sprawl or snap-down. [1] Th...
The Front Headlock Turtle subfamily covers the attacking position where the top fighter controls the turtled opponent from the head side, using a front headlock (head-and-arm control) to break down th...
The Front Headlock family covers clinch positions where the attacker controls the opponent's head from the front, wrapping one arm around the head and neck while the opponent is in a bent-forward post...